reme Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 6, D:1) a +0 club (13, 13, D:1) a +0 rapier (15, 10, D:1) a +0 whip a kobold skeleton (16, 7, D:1) a bat skeleton (17, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 5, D:1) a bat skeleton (18, 26, D:1) a frilled lizard corpse (38, -18, D:1) a +0 dagger a +0 helmet a goblin skeleton a jackal skeleton (45, 9, D:1) a +0 club (46, -6, D:1) a hobgoblin skeleton (46, -5, D:1) a ball python skeleton (50, -20, D:1) 4 stones (51, -5, D:1) 9 stones a bat corpse (skeletalised by now) (53, -11, D:1) a +0 barding (53, 16, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (54, -10, D:1) a jackal skeleton (56, -17, D:1) a +0 club a goblin skeleton (56, -7, D:1) 5 large rocks (62, 5, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 15, D:2) a +0 club (5, 15, D:2) a throwing net (6, 4, D:2) a rat corpse