reme Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 16, D:1) a +0 animal skin (1, -1, D:1) a +0 club (11, 8, D:1) a +0 dagger a stone a kobold skeleton (21, 0, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (22, 47, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, 3, D:1) a +0 club (34, 33, D:1) a +0 sling (35, 27, D:1) a +0 short sword (42, 8, D:1) a bat skeleton (42, 20, D:1) a ball python skeleton (42, 22, D:1) a rat skeleton (42, 29, D:1) a bat skeleton (49, -1, D:1) a +0 club a stone (53, 36, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (4, -46, D:2) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (11, -35, D:2) a +0 dagger a kobold skeleton (13, -25, D:2) a +0 club a goblin skeleton (17, -42, D:2) a quokka skeleton (19, -19, D:2) a bat corpse (skeletalised by now) (22, -18, D:2) a +0 short sword (25, -28, D:2) a +0 dagger (26, -10, D:2) a +0 hand axe (29, -15, D:2) an adder skeleton (33, -29, D:2) a +0 leather armour (45, -15, D:2) a rat skeleton (46, -15, D:2) a +0 hand axe (47, -44, D:2) a +0 short sword a kobold corpse (skeletalised by now) (52, -6, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 2 scrolls of noise (1, -1, D:3) an adder corpse a frilled lizard corpse (4, 18, D:3) a +0 dagger (5, 3, D:3) 18 gold pieces (15, -2, D:3) a scroll of vulnerability