reme Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -26, D:1) a +0 sling (5, 9, D:1) a +0 short sword (20, -5, D:1) a frilled lizard skeleton (21, -19, D:1) a +0 whip (22, -9, D:1) a bat skeleton (24, 13, D:1) a +0 dagger (33, -24, D:1) a +0 robe (44, -13, D:1) 6 stones (44, 9, D:1) a +0 whip of pain (47, -5, D:1) a hobgoblin skeleton (51, 10, D:1) a +0 club (54, 5, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (3, 17, D:2) a +0 club (5, -5, D:2) a +0 dagger (6, 18, D:2) a +0 dagger (8, 14, D:2) an adder corpse (skeletalised by now) (23, 16, D:2) 2 stones (40, -10, D:2) a quokka skeleton (40, 19, D:2) a bat skeleton (41, -14, D:2) a ball python skeleton (41, 24, D:2) a ball python skeleton (44, 8, D:2) a +0 whip (44, 9, D:2) 2 boomerangs (51, -1, D:2) a scarab talisman Level 3 of the Dungeon (2, 1, D:3) a jackal corpse (3, 1, D:3) a jackal corpse (7, -3, D:3) 3 stones (7, 12, D:3) a ball python corpse (skeletalised by now) (8, 12, D:3) a rat corpse (skeletalised by now) (14, -8, D:3) a boomerang (still there?) a +0 hand axe of flaming (still there?) (26, -11, D:3) a book of Touch