reme Level 1 of the Dungeon (0, 0, D:1) 6 boomerangs (2, -15, D:1) a bat skeleton (2, 9, D:1) a frilled lizard skeleton (3, 1, D:1) a quokka corpse (skeletalised by now) (8, 18, D:1) a +0 dagger (9, 3, D:1) 7 stones a bat corpse (skeletalised by now) (10, 2, D:1) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (10, 3, D:1) 8 stones (16, -1, D:1) a +0 sling (16, 21, D:1) a +0 mace (18, 18, D:1) a +0 dagger (19, 8, D:1) a rat skeleton a ball python skeleton (24, -26, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 11, D:1) a rat skeleton (34, 13, D:1) a +0 dagger 3 stones (37, -12, D:1) a +0 club a stone (38, -10, D:1) a +0 club (47, 18, D:1) a hobgoblin corpse (skeletalised by now) (50, -1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (23, -1, D:2) a +0 club 5 stones (25, 8, D:2) a hobgoblin corpse (29, 26, D:2) a +0 long sword (33, 37, D:2) a +0 hammer (37, -8, D:2) a dart slug corpse (42, 39, D:2) a +0 hammer (42, 47, D:2) a hobgoblin corpse (skeletalised by now) (43, 38, D:2) a +0 hammer (45, 39, D:2) a +0 hammer (46, 39, D:2) a +0 hammer (47, -2, D:2) a +0 whip a kobold corpse (skeletalised by now) (48, 30, D:2) a +0 club a goblin corpse (skeletalised by now)