Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 14743781401851128388 61 reme the Ducker (level 4, -2/34 HPs) Began as a Merfolk Gladiator on Sept 20, 2025. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 3 of the Dungeon. The game lasted 00:04:13 (1589 turns). reme the Ducker (Merfolk Gladiator) Turns: 1589, Time: 00:04:14 Health: -2/34 AC: 8 Str: 14 XL: 4 Next: 7% Magic: 4/4 EV: 13 Int: 7 God: Gold: 94 SH: 0 Dex: 17 Spells: 3/3 levels left rFire + . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . r - +0 cloak rCorr . (no gloves) SInv . l - +2 pair of boots Will ..... (no amulet) Stlth + g - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin k - 8 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) l - a +2 pair of boots (worn) r - a +0 cloak (worn) x - a scarf of shadows Jewellery g - a ring of protection from fire (worn) Wands q - a wand of digging (2) Scrolls m - 3 scrolls of identify {unknown} n - a scroll of amnesia {unknown} p - a scroll of vulnerability {unknown} t - a scroll of revelation {unknown} w - a scroll of noise {unknown} Potions f - a potion of magic {unknown} h - a potion of enlightenment {unknown} i - a potion of curing {unknown} j - a potion of brilliance {unknown} o - 2 potions of mutation {unknown} s - a potion of ambrosia {unknown} u - a potion of invisibility {unknown} v - a potion of haste {unknown} Skills: + Level 2.8 Fighting * Level 4.2 Long Blades - Level 2.0 Throwing * Level 5.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll is moderately wounded. The gnoll misses you. The goblin misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The goblin hits you but does no damage. You slash the gnoll! You kill the gnoll! The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin closely misses you. You barely miss the goblin. The goblin hits you but does no damage. You slash the goblin! You kill the goblin! No target in view! HP restored. You climb downwards. The gnoll hits you but does no damage. The gnoll closely misses you. There is a stone staircase leading up here. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll closely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 halberd. x2 Your Dodging skill increases to level 5! You have reached level 4! The gnoll hits you with a +0 halberd! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 halberd. You completely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd! You die... #...##### #.......# #####.......# .....<.....# #.........# ####........# ###...........# .......<@.....# ......)..j....# ##.....#......# #.....######## #...... #.#..#. . #..## ### You could see a gnoll. Vanquished Creatures An adder (D:2) 2 gnolls 6 endoplasms 8 hobgoblins 3 quokkas 2 ball pythons 2 bats (D:1) 4 frilled lizards 6 goblins 2 kobolds 3 rats (D:2) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | reme the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 315 | D:1 | Found a faded altar of an unknown god. 394 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 826 | D:2 | Reached XP level 3. HP: 25/28 MP: 3/3 850 | D:2 | Found a shimmering altar of Xom. 1586 | D:3 | Reached skill level 5 in Dodging 1586 | D:3 | Reached XP level 4. HP: 27/34 MP: 4/4 1589 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, shapermc_ecumenical_altar_flowoftime, hangedman_abyss_or_decor_lesser_grid, wad_floor_pattern_untrapped D:2: layout_basic, basic_altar, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh D:3: layout_rooms, kennysheep_generic_room_6 Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.2 Dodging | 5 | 5.0 Fighting | | 2.8 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 122 | 3 || 125 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 68 | 4 || 72 Dodge: Dodged | 91 | || 91