reme Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, -11, D:1) a +1 short sword of electrocution 3 stones (6, -26, D:1) a +0 robe (8, -31, D:1) a bat skeleton (8, -28, D:1) a jackal skeleton (9, -26, D:1) a +0 dagger (11, -12, D:1) a +0 whip (17, -38, D:1) 8 stones (26, -25, D:1) a +0 hand axe (26, 6, D:1) a rat skeleton (27, -27, D:1) a +0 club 3 stones a +0 leather armour a kobold skeleton (30, 6, D:1) a +0 dagger a stone a kobold skeleton (32, 2, D:1) a bat skeleton (35, -9, D:1) a rat skeleton (46, -28, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 18, D:2) a +0 leather armour (11, 11, D:2) a +0 buckler (16, -3, D:2) a hobgoblin corpse (18, -22, D:2) a +0 club a goblin corpse (25, 4, D:2) a +0 whip a kobold corpse (skeletalised by now) (26, 4, D:2) a +0 whip a kobold corpse (skeletalised by now) (26, 5, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (28, -9, D:2) a +0 robe (31, -21, D:2) a rat corpse (33, -22, D:2) a +0 dagger