reme Level 1 of the Dungeon (10, 21, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (11, 21, D:1) a +0 club (11, 23, D:1) a +0 buckler (13, 1, D:1) a ball python corpse (skeletalised by now) (27, 26, D:1) a +0 whip (31, 6, D:1) a +0 dagger (33, 25, D:1) a +0 club a goblin skeleton (34, 18, D:1) a +0 leather armour (36, 14, D:1) a +0 buckler (40, 36, D:1) a +0 spear (41, 43, D:1) a +0 scale mail (44, 35, D:1) a +0 ring mail (45, 23, D:1) a jackal skeleton (49, 15, D:1) a quokka skeleton (60, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 halberd a goblin corpse (1, 0, D:2) a +0 flail a +0 whip (6, 10, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (12, 18, D:2) a +0 robe