reme Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -2, D:1) a ball python corpse (skeletalised by now) (15, -4, D:1) a quokka corpse (skeletalised by now) (15, 36, D:1) a +0 dagger 2 stones (27, 50, D:1) a +0 leather armour (35, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 24, D:1) a +0 leather armour (38, 5, D:1) 2 poisoned darts (38, 50, D:1) a jackal skeleton (40, -2, D:1) a +0 club (42, 25, D:1) a bat corpse (skeletalised by now) (51, 31, D:1) a +0 ring mail (52, 4, D:1) a +0 club (52, 16, D:1) a +0 whip a kobold skeleton (52, 37, D:1) a +0 short sword a kobold skeleton (63, 3, D:1) a ball python skeleton (63, 15, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (6, 7, D:2) a bat corpse (7, 5, D:2) an adder corpse (10, 18, D:2) a +0 short sword (14, 21, D:2) a jackal corpse (14, 22, D:2) a +0 club a jackal corpse a goblin corpse (17, 23, D:2) a +0 robe (32, 12, D:2) a +0 hand axe