reme Level 1 of the Dungeon (2, -32, D:1) a +0 barding (11, 10, D:1) a +0 dagger a kobold corpse (12, -47, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -11, D:1) a ball python corpse (skeletalised by now) (18, -17, D:1) a ball python corpse (skeletalised by now) (18, 3, D:1) a frilled lizard skeleton (22, -17, D:1) a bat corpse (skeletalised by now) (23, -27, D:1) an inkwell talisman (26, -38, D:1) a +1 whip of venom a kobold corpse (skeletalised by now) (27, -32, D:1) a ball python corpse (skeletalised by now) (30, -7, D:1) 4 poisoned darts (41, -20, D:1) a quokka skeleton (42, -19, D:1) a +0 short sword (45, -39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 8, D:1) a +0 dagger (51, 3, D:1) a +0 club a goblin skeleton (52, -24, D:1) 7 stones (55, -27, D:1) a ball python corpse (skeletalised by now) (59, -23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (64, -41, D:1) 7 stones (65, 7, D:1) a +0 dagger (66, -43, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 3, D:2) a +0 flail (2, 4, D:2) a +0 club a gnoll corpse (8, -1, D:2) an amulet of magic regeneration