region Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 9, D:1) a quokka corpse (skeletalised by now) (1, 7, D:1) a bat corpse (skeletalised by now) (14, 9, D:1) a +0 club (16, 1, D:1) 5 stones (16, 10, D:1) a rat skeleton (22, -13, D:1) a quokka skeleton (27, 28, D:1) a goblin skeleton (29, -7, D:1) a quokka skeleton (29, 27, D:1) a rat skeleton a rat skeleton (36, 25, D:1) a +0 dagger (38, 31, D:1) 5 stones (40, 5, D:1) 5 stones (44, -6, D:1) a ball python skeleton (44, -3, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a serpent talisman (6, 14, D:2) a +0 short sword (11, -12, D:2) a rat skeleton (13, 5, D:2) a +0 club a goblin skeleton (13, 6, D:2) a +0 dagger (22, -4, D:2) the felid corpse of Natasha (25, -6, D:2) a +0 mace (29, -3, D:2) 6 stones (33, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, -11, D:2) a +0 short sword (44, 9, D:2) the felid corpse of Natasha (45, -5, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (4, 0, D:3) a ball python corpse