redmist Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (7, 22, D:1) a +0 leather armour (10, -3, D:1) a rat corpse (skeletalised by now) (10, -1, D:1) a rat corpse (skeletalised by now) (10, 3, D:1) a rat corpse (skeletalised by now) (13, -3, D:1) a rat corpse (skeletalised by now) (13, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 1, D:1) a rat corpse (skeletalised by now) (19, 4, D:1) a ball python corpse (skeletalised by now) (20, 30, D:1) a ball python skeleton (29, 35, D:1) a bat skeleton (32, 13, D:1) a +0 club a goblin skeleton (38, 24, D:1) a +0 robe (39, 41, D:1) a rat corpse (skeletalised by now) (40, 15, D:1) a +0 short sword 2 stones (41, 26, D:1) a medusa talisman (47, 27, D:1) a hobgoblin corpse (skeletalised by now) (47, 43, D:1) a +0 dagger (49, 3, D:1) a +0 hand axe (55, 1, D:1) a +0 short sword a kobold skeleton (55, 2, D:1) a bat skeleton a ball python skeleton (55, 3, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) an orb of guile (2, 33, D:2) a +0 dagger (3, -14, D:2) a +0 club a +0 sling (7, 3, D:2) a +0 dagger 5 stones a +0 leather armour (10, 19, D:2) a +0 club a +0 ring mail a +0 whip a +0 scale mail a +0 dagger of electrocution a +0 leather armour a +2 dagger of electrocution an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 17, D:2) a +0 dagger an orc skeleton a hobgoblin skeleton (12, -7, D:2) a ball python skeleton (12, 8, D:2) a rat skeleton (12, 9, D:2) a +0 short sword (18, 9, D:2) a +0 sling (24, 32, D:2) a frilled lizard skeleton (48, -8, D:2) a +0 hand axe (48, -5, D:2) a bat corpse (skeletalised by now) (50, 16, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 31, D:3) a +0 robe (5, 36, D:3) a +0 robe (10, 13, D:3) a +0 club a goblin corpse (skeletalised by now) (16, 41, D:3) a +0 hand axe a +0 ring mail a +0 mace a +0 dagger a +0 robe a +0 club a +0 scale mail (17, 40, D:3) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (19, 33, D:3) a +0 falchion (20, 45, D:3) an adder corpse (skeletalised by now) (38, 26, D:3) a jackal skeleton a jackal skeleton (38, 27, D:3) a +0 dagger 4 stones (46, 37, D:3) a +1 vampiric spear (52, 12, D:3) a +0 hand axe a +0 chain mail (53, 25, D:3) a rat corpse (skeletalised by now) (53, 34, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (0, 2, D:4) a hobgoblin corpse (skeletalised by now) (7, -7, D:4) a +0 whip (10, 20, D:4) 6 stones (11, 18, D:4) a +0 giant club (11, 21, D:4) 5 stones (12, -3, D:4) a +0 partisan (13, -22, D:4) a hound corpse (skeletalised by now) (13, 19, D:4) a +0 spear (15, -6, D:4) a +0 dagger a +0 giant spiked club (15, 24, D:4) 6 stones (18, 4, D:4) a +0 great sword (22, -2, D:4) a quokka skeleton (24, -17, D:4) an adder corpse (skeletalised by now) (24, 15, D:4) the +0 leather armour of the Mashing Gods {Rampage Regen+ MP+4 Slay-2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Regen+: It increases your rate of health regeneration. MP+4: It affects your magic capacity (+4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. (25, 5, D:4) an orb of mayhem (26, -18, D:4) a +0 ring mail (26, 15, D:4) a ball python corpse (skeletalised by now) (33, 1, D:4) a +0 hand axe (34, 0, D:4) a +0 flail (34, 1, D:4) a +0 club an orc skeleton (41, -9, D:4) a +0 robe Level 5 of the Dungeon (5, 3, D:5) a +0 flail a +0 spear a gnoll skeleton (6, 3, D:5) a +0 club a +0 robe (7, 4, D:5) a +0 whip (21, -8, D:5) a +2 leather armour of willpower (24, -16, D:5) a +1 whip of electrocution a +0 robe the kobold skeleton of Pikel (30, 23, D:5) a +0 dagger (32, -20, D:5) a +0 robe (32, 26, D:5) a +0 leather armour (33, 6, D:5) an adder skeleton (36, -8, D:5) a +0 club a +0 chain mail (42, -13, D:5) a +0 flail a +0 giant spiked club a hound skeleton an ogre skeleton (43, -13, D:5) a +0 whip a +0 flail a gnoll skeleton an adder skeleton (49, -17, D:5) a +0 dagger a +0 robe (49, -16, D:5) a +0 dagger a +0 chain mail an orc skeleton (50, -18, D:5) a +0 dagger an orc skeleton (53, -10, D:5) a +0 falchion a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 sling (7, -5, D:6) a +0 ring mail (8, -10, D:6) an iguana skeleton (8, -1, D:6) a +0 plate armour (33, -10, D:6) a +0 flail (34, 3, D:6) a +0 leather armour (48, -4, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 5, D:7) a bullfrog corpse (skeletalised by now) (1, 48, D:7) a +0 leather armour (16, 2, D:7) a +0 club (22, 7, D:7) a +0 ring mail (23, 3, D:7) a parchment of Lesser Beckoning (27, 28, D:7) a bullfrog skeleton (33, -10, D:7) a +0 long sword (40, 9, D:7) a +0 flail (44, 29, D:7) a parchment of Apportation (57, 18, D:7) a +0 long sword Level 8 of the Dungeon [Shop] Linlyrph's Antique Armour Shoppe a +0 ring mail (128 gold) a +0 robe (28 gold) a +2 robe of willpower (572 gold) a +4 scale mail of archery (896 gold) a +0 leather armour (64 gold) a +0 plate armour (576 gold) a +0 plate armour (576 gold) the +5 leather armour of Tedetu {Dex+3} (1289 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Woexkosch's Antique Weapon Emporium a +3 falchion of valour (620 gold) the +7 falchion "Rycy" {antimagic, rF- rC++ Int+10 SInv} (2687 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+10: It affects your intelligence (+10). SInv: It lets you see invisible. It cannot be enchanted further. a +0 trident (108 gold) a +0 falchion (93 gold) a +0 battleaxe (310 gold) a +1 heavy flail (412 gold) a +3 great mace of protection (899 gold) a +0 short sword (93 gold) a +2 vampiric trident (697 gold) a +0 sling (46 gold) [Shop] Tenoc's Antique Armour Shoppe a +0 plate armour (378 gold) a +2 pair of gloves of hurling (451 gold) a +0 chain mail (126 gold) a +0 chain mail of resonance (273 gold) a +0 robe (18 gold) the +0 crystal plate armour of the Special Ships {^Drain rCorr Int+6} (1671 gold) ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +3 warlock's mirror {omnireflect} (840 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. It cannot be enchanted further. [Shop] Wibrumie's Antique Weapon Shoppe a +0 arbalest (225 gold) a +0 war axe (105 gold) a +2 short sword of speed (630 gold) the +4 falchion "Mais" {freeze, Dex+4 SInv} (1350 gold) Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 scimitar (180 gold) the +1 glaive of Jasemm {heavy, rPois rC+ rN+ Int-3} (1173 gold) rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 whip (75 gold) a +0 long sword (105 gold) a +0 dagger (60 gold) a +3 mace of holy wrath (672 gold) the +2 mace of Chance {protect, Will+} (786 gold) Will+: It increases your willpower. It cannot be enchanted further. (0, 0, D:8) a +0 trident (15, -11, D:8) a +3 mace a +0 robe (16, -11, D:8) a +0 dire flail of protection a +0 robe a +4 spear of freezing a +0 robe (19, 28, D:8) a +0 war axe +0 acid dragon scales the human skeleton of Maggie (24, 15, D:8) 2 flux baubles (33, 21, D:8) a bullfrog skeleton (38, -8, D:8) a +0 dagger a +0 spear a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (54, 9, D:8) a +0 shortbow (61, 16, D:8) a +0 morningstar a +0 robe (63, 12, D:8) a +4 dagger a +0 robe (64, 12, D:8) a +0 great sword of freezing a +0 robe a +1 dagger of draining a +0 robe (66, -6, D:8) a +0 flail Level 9 of the Dungeon (2, 9, D:9) a +0 chain mail (15, 38, D:9) a water moccasin corpse (skeletalised by now) (17, -9, D:9) a wyvern corpse (skeletalised by now) (18, 19, D:9) a +0 scale mail a +1 hand axe of freezing (19, -16, D:9) a parchment of Kinetic Grapnel (19, 19, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (19, 20, D:9) a +0 mace (24, -4, D:9) a +0 chain mail (29, 19, D:9) a +0 ring mail (32, 1, D:9) a +0 mace (33, -6, D:9) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (34, -7, D:9) a +0 dagger a +0 robe a +0 flail a +1 heavy battleaxe a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 17, D:9) a +0 war axe (35, 21, D:9) a yak skeleton (35, 22, D:9) a hell rat skeleton (35, 23, D:9) a hell rat skeleton (36, 20, D:9) a river rat skeleton (36, 21, D:9) a death yak skeleton (39, -2, D:9) a staff of fire (44, 19, D:9) a +0 orcbow a centaur skeleton Level 10 of the Dungeon (9, -26, D:10) a +0 shortbow (18, -50, D:10) a +0 hand axe (19, -48, D:10) a +0 flail an orc corpse (skeletalised by now) (20, -46, D:10) a +0 dagger (21, -51, D:10) a +0 whip an orc corpse (skeletalised by now) (26, 4, D:10) a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (35, -49, D:10) a +0 animal skin (36, -50, D:10) a +0 trident an orc corpse (skeletalised by now) (37, -51, D:10) a +0 dagger an orc corpse (skeletalised by now) (37, -50, D:10) a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (38, -51, D:10) a +0 dagger a +0 robe (40, -50, D:10) a wellspring talisman (43, -51, D:10) a +0 dagger a +0 robe (48, -52, D:10) a +0 hand axe a +0 arbalest a +0 chain mail (50, -51, D:10) a swamp drake corpse (skeletalised by now) (53, -48, D:10) a +0 club (58, -48, D:10) a +0 animal skin Level 11 of the Dungeon (4, 49, D:11) a +0 plate armour (5, 18, D:11) a troll skeleton (8, 41, D:11) the +1 leather armour of Defence {rElec Dex+6} rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (9, 18, D:11) a parchment of Lesser Beckoning (11, 19, D:11) a +0 short sword an orc skeleton (13, 18, D:11) a +0 robe a +0 dagger (13, 19, D:11) a +0 chain mail a +0 scimitar (13, 20, D:11) a +0 robe a +0 dagger an orc skeleton (19, 46, D:11) a human skeleton (30, 49, D:11) a +0 dagger 3 stones (32, 27, D:11) a +0 leather armour (33, 25, D:11) a +0 robe (34, 19, D:11) an ugly thing skeleton (34, 49, D:11) a +0 dagger a +0 dagger a +0 whip a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (35, 19, D:11) an ugly thing skeleton (35, 49, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (36, 20, D:11) an ugly thing skeleton (36, 49, D:11) a +3 dagger of venom a kobold corpse (skeletalised by now) (38, 22, D:11) a +0 dagger a +0 robe a human corpse (skeletalised by now) (39, 22, D:11) an ugly thing corpse (skeletalised by now) (39, 23, D:11) a +0 dagger a +0 robe a human corpse (skeletalised by now) (49, 24, D:11) a +0 scimitar (67, 5, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a +0 club (0, 25, D:12) a +0 chain mail (3, 24, D:12) a +0 short sword (22, 21, D:12) a +0 spear (36, 17, D:12) a +0 flail a +0 trident of venom a +0 scale mail a gnoll skeleton (37, 18, D:12) a +0 club a +0 spear a gnoll skeleton a gnoll skeleton (42, 31, D:12) a +0 leather armour (43, 4, D:12) an ugly thing corpse (skeletalised by now) Level 13 of the Dungeon (4, 3, D:13) a cyclops corpse (skeletalised by now) (12, -1, D:13) a +0 scale mail (14, -2, D:13) a manticore corpse (skeletalised by now) (43, 15, D:13) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (4, 5, Lair:1) a +0 quarterstaff (4, 28, Lair:1) a +0 short sword (14, 9, Lair:1) a yak skeleton a yak skeleton a yak skeleton (15, 9, Lair:1) a yak skeleton a yak skeleton (23, 0, Lair:1) a black mamba skeleton (23, 1, Lair:1) a cane toad skeleton (24, 0, Lair:1) a bullfrog skeleton (24, 1, Lair:1) a cane toad skeleton (31, -20, Lair:1) a parchment of Slow (31, 23, Lair:1) a basilisk skeleton (31, 24, Lair:1) a +0 leather armour (35, -2, Lair:1) a yak skeleton (36, -4, Lair:1) a yak skeleton (36, -3, Lair:1) a yak skeleton (40, 24, Lair:1) a parchment of Sigil of Binding (42, 24, Lair:1) a komodo dragon corpse (skeletalised by now) (47, -6, Lair:1) a blink frog corpse (skeletalised by now) (49, 15, Lair:1) a +0 spear (50, -9, Lair:1) a blink frog corpse (skeletalised by now) (53, -8, Lair:1) a +0 buckler (61, -22, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (1, 8, Lair:2) a +0 giant spiked club (9, -37, Lair:2) a cane toad corpse (skeletalised by now) (10, -13, Lair:2) a water moccasin skeleton (24, -30, Lair:2) a +0 leather armour (25, 25, Lair:2) a +0 leather armour (29, -4, Lair:2) a wolf corpse (skeletalised by now) (29, -3, Lair:2) a wolf corpse (skeletalised by now) (30, -3, Lair:2) a wolf corpse (skeletalised by now) (52, 18, Lair:2) a hydra corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) the +0 shortbow of the Mind {elec, rF+ rCorr Int+3} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (2, 15, Lair:3) a wolf corpse (skeletalised by now) (6, 7, Lair:3) a polar bear corpse (skeletalised by now) (6, 29, Lair:3) a +0 chain mail (7, 12, Lair:3) a wolf corpse (skeletalised by now) (8, 12, Lair:3) a wolf corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (14, -15, Lair:3) a +0 leather armour (18, 18, Lair:3) a +0 pair of gloves (24, 41, Lair:3) a +0 robe (26, -4, Lair:3) a +0 dagger a +1 robe of willpower (29, 14, Lair:3) a +0 trident (32, 31, Lair:3) a +0 ring mail (33, 18, Lair:3) a rime drake skeleton (36, 0, Lair:3) a +0 ring mail (37, 41, Lair:3) a +0 ring mail (47, -17, Lair:3) a +0 great sword (49, 20, Lair:3) a bullfrog skeleton (49, 26, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a mountainshell corpse (skeletalised by now) (3, 40, Lair:4) a raven corpse (7, 20, Lair:4) a water moccasin corpse (skeletalised by now) (24, 33, Lair:4) a yak corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (26, 30, Lair:4) a yak corpse (skeletalised by now) (26, 31, Lair:4) a yak corpse (skeletalised by now) (31, -6, Lair:4) a large rock (31, -2, Lair:4) a boulder beetle corpse (35, 32, Lair:4) a cane toad corpse (skeletalised by now) (42, 14, Lair:4) 3 throwing nets a large rock (47, 20, Lair:4) a large rock (47, 26, Lair:4) the +1 long sword of the Original Sin {antimagic, Fly rN+ Int+4 Dex-3} Fly: It grants you flight. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (unseen) (48, 20, Lair:4) a large rock (50, 20, Lair:4) a large rock (50, 23, Lair:4) a large rock (56, 0, Lair:4) a large rock (57, 0, Lair:4) a large rock (59, 1, Lair:4) a large rock