redmist Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 40, D:1) a jackal skeleton (0, 41, D:1) a jackal skeleton (1, 40, D:1) a jackal skeleton a frilled lizard skeleton (4, 28, D:1) a quokka corpse (skeletalised by now) (9, 18, D:1) a +0 flail (10, -2, D:1) a +0 ring mail (11, 25, D:1) a ball python corpse (skeletalised by now) (16, 35, D:1) a hobgoblin corpse (skeletalised by now) (21, 14, D:1) a +0 leather armour (29, 8, D:1) a +0 club (31, 0, D:1) a bat skeleton (34, 16, D:1) a +0 club a goblin skeleton (44, 2, D:1) a frilled lizard corpse (skeletalised by now) (45, 1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 5, D:2) a +0 dagger (13, -8, D:2) a +0 barding of cold resistance (13, 27, D:2) a frilled lizard skeleton (14, 28, D:2) a rat skeleton (16, 27, D:2) a hobgoblin skeleton (18, 32, D:2) a frilled lizard corpse (skeletalised by now) (22, 31, D:2) a +0 quarterstaff (27, 5, D:2) a +0 club (27, 6, D:2) a +0 club a kobold corpse (skeletalised by now) (29, 6, D:2) a hobgoblin corpse (skeletalised by now) (37, 36, D:2) a +0 club a kobold corpse (skeletalised by now) (38, 0, D:2) a quokka corpse (skeletalised by now) (44, -5, D:2) a bat corpse (skeletalised by now) (45, -8, D:2) a bat corpse (skeletalised by now) (48, -9, D:2) a +0 club (49, 28, D:2) a ball python corpse (skeletalised by now) (55, 5, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (56, 5, D:2) a +0 whip a +0 club a +0 short sword (56, 6, D:2) a +0 whip a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (2, 4, D:3) a +0 ring mail (4, 4, D:3) a +0 dagger a kobold corpse (skeletalised by now) (10, 19, D:3) a +0 whip a gnoll corpse (skeletalised by now) (17, -5, D:3) a ball python corpse (skeletalised by now) (18, -7, D:3) a bat corpse (skeletalised by now) (20, 3, D:3) a hobgoblin skeleton (34, -1, D:3) a +0 short sword a kobold corpse (skeletalised by now) (35, 28, D:3) a +0 chain mail (47, 7, D:3) a staff of earth Level 4 of the Dungeon (0, 0, D:4) the quill talisman of Bright the Leaf {rF- Int-4 Dex+5 SInv} [quill talisman] rF-: It makes you vulnerable to fire. Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (9, 11, D:4) a +1 heavy spear a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (10, 12, D:4) a +0 club a +0 club a +0 dagger a +0 dagger a +0 club a hobgoblin skeleton a goblin skeleton a goblin skeleton (10, 13, D:4) a +0 club a hobgoblin skeleton a goblin skeleton (11, 13, D:4) a +0 dagger a +0 club a +2 flail of concussion a +0 ring mail a goblin skeleton a goblin skeleton (12, 14, D:4) a +0 dagger (14, -5, D:4) a +0 club (14, 7, D:4) an iguana skeleton (15, 17, D:4) a +2 trident of venom a +0 scale mail a +0 buckler a gnoll skeleton (15, 18, D:4) a +0 spear a gnoll skeleton (15, 35, D:4) a +0 ring mail (16, 18, D:4) a +0 spear (20, 19, D:4) a +0 trident of flaming a gnoll skeleton (24, 22, D:4) a +0 whip (25, 49, D:4) a +0 short sword (29, 32, D:4) a +0 whip a gnoll skeleton (31, 29, D:4) a +0 club a gnoll skeleton (31, 30, D:4) a +2 halberd of freezing a gnoll skeleton (39, 22, D:4) a +0 halberd a gnoll skeleton (52, 39, D:4) a +0 club an orc skeleton (58, 8, D:4) a +0 dagger a goblin skeleton Level 5 of the Dungeon [Shop] Idemm's Antique Weapon Shop a +4 shortbow (650 gold) a +0 dagger (52 gold) a +0 club (13 gold) a +0 flail (91 gold) the +10 morningstar of the Five Xenops {holy, Fly Int+3} (1981 gold) Fly: It grants you flight. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 club (13 gold) a +1 short sword of speed (416 gold) [Shop] Zeiss's Antique Weapon Emporium a +1 vampiric falchion (400 gold) a +0 dagger (50 gold) a +0 trident (87 gold) a +0 great mace (250 gold) a +0 sling (37 gold) a +2 dagger of draining (390 gold) a +4 rapier of speed (962 gold) a +0 flail (87 gold) [Shop] Huyg's Armour Boutique the +0 plate armour of Ethereal Cleverness {Regen+ Str+3 Dex+2} (461 gold) Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 chain mail (78 gold) the +2 ring mail of Resilience {Will+ rCorr Int+3} (500 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (11 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 ring mail of cold resistance (143 gold) an orb of mesmerism (338 gold) (23, -10, D:5) a +3 dagger (23, -9, D:5) a +0 short sword (24, -10, D:5) a +0 club a +0 scale mail a +0 club (24, -8, D:5) a +0 hand axe an orc skeleton (26, -32, D:5) a +0 shortbow a centaur skeleton (33, -31, D:5) a +0 mace (35, -6, D:5) a +0 sling (44, -9, D:5) a quokka corpse (skeletalised by now) (46, -10, D:5) an adder corpse (skeletalised by now) (53, -21, D:5) a +0 ring mail (62, -14, D:5) a +0 dagger 5 stones a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) (62, -13, D:5) a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (62, -12, D:5) a +0 short sword (62, -11, D:5) a +0 short sword Level 6 of the Dungeon (12, 1, D:6) a +0 orcbow (13, 18, D:6) a +0 robe (25, 3, D:6) a +0 club (26, 28, D:6) a +0 robe (31, 26, D:6) a +0 trident a +0 plate armour (32, 26, D:6) a +0 falchion a +0 ring mail a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (33, 26, D:6) a +0 falchion a +0 leather armour (40, 22, D:6) a +0 hand axe an orc skeleton (47, 19, D:6) a +0 great sword a +0 robe (48, 18, D:6) a +4 war axe a +0 robe a +3 short sword a +0 robe (48, 19, D:6) a +0 spear a +0 robe (49, 19, D:6) a +3 spear of freezing a +0 robe Level 7 of the Dungeon (0, 0, D:7) a steam dragon corpse (skeletalised by now) (2, -11, D:7) a +0 flail (3, -11, D:7) a +0 flail a +0 whip a +1 vampiric whip a +0 robe a +0 club a +0 war axe a +0 rapier a +0 short sword a +0 ring mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, -10, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour (3, 14, D:7) a bullfrog corpse (skeletalised by now) (4, -18, D:7) a parchment of Mercury Arrow (4, -11, D:7) a +0 spear (13, -16, D:7) a +0 short sword a bailey (0, 0, Bailey) a +0 halberd a +0 scale mail (0, 4, Bailey) a +0 trident a +0 scale mail (2, 8, Bailey) a poisoned dart (still there?) a throwing net (still there?) a potion of heal wounds (still there?) (2, 10, Bailey) a potion of heal wounds (2, 12, Bailey) a potion of cancellation (3, 9, Bailey) a potion of magic (3, 11, Bailey) a potion of might (4, -4, Bailey) a +0 trident a +0 chain mail (4, 4, Bailey) a +0 halberd a +0 chain mail an orc corpse (4, 8, Bailey) a potion of invisibility (4, 12, Bailey) a potion of heal wounds (5, 9, Bailey) a potion of heal wounds (5, 11, Bailey) a potion of invisibility (6, 10, Bailey) a potion of experience (6, 12, Bailey) a poisoned dart (still there?) a potion of heal wounds (still there?) (8, -4, Bailey) a +0 halberd of electrocution a gnoll corpse (8, 0, Bailey) a +0 halberd a +0 scale mail an orc corpse (8, 4, Bailey) a +3 halberd of electrocution (still there?) a gnoll corpse (still there?) (10, 4, Bailey) a +2 halberd of electrocution (unseen) (10, 6, Bailey) a +0 halberd of electrocution (10, 10, Bailey) a +0 halberd a +0 scale mail an orc corpse (11, 13, Bailey) a +2 halberd of electrocution a gnoll corpse (12, 12, Bailey) a +2 halberd of electrocution (14, -4, Bailey) a +0 halberd a +0 chain mail (14, 4, Bailey) a +0 trident a +0 chain mail (14, 14, Bailey) a +0 spear a +0 chain mail an orc corpse (15, 9, Bailey) a +0 spear (16, 9, Bailey) a +0 spear (18, 4, Bailey) a +0 halberd of electrocution (18, 5, Bailey) a +2 halberd of draining