redmist Level 1 of the Dungeon (3, -26, D:1) a +0 club (17, -21, D:1) a +0 sling (23, -8, D:1) a hobgoblin skeleton (34, -2, D:1) a rat skeleton (38, -3, D:1) a +0 dagger (40, -20, D:1) a +0 short sword (44, 31, D:1) a +0 leather armour (45, 5, D:1) a staff of fire (45, 28, D:1) a bat corpse (skeletalised by now) (58, -23, D:1) a hobgoblin corpse (skeletalised by now) (59, -22, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (3, 33, D:2) a rat corpse (skeletalised by now) (14, 36, D:2) a rat skeleton (20, 12, D:2) a bat skeleton (20, 14, D:2) a ball python skeleton (23, 33, D:2) a +0 dagger a kobold skeleton (26, 31, D:2) 5 large rocks (29, -8, D:2) the felid corpse of redmist (skeletalised by now) (32, 1, D:2) a +0 trident (35, 1, D:2) a +0 trident a +0 scale mail the human corpse of Terence (skeletalised by now) (37, 22, D:2) a +0 helmet (38, 2, D:2) a bat corpse (skeletalised by now) (39, 7, D:2) a +0 robe (41, 13, D:2) a rat skeleton (41, 32, D:2) a +0 club a goblin skeleton (42, 15, D:2) a +0 dagger a +0 sling a goblin skeleton (44, 46, D:2) an adder corpse (skeletalised by now) (51, 2, D:2) a +0 short sword a stone (57, 5, D:2) a +0 chain mail (57, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (59, 17, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (11, 23, D:3) a +0 whip of electrocution (12, -3, D:3) the +2 robe of the Changing Gods {Harm MP+10 SInv} Harm: It increases damage dealt and taken. MP+10: It affects your magic capacity (+10). SInv: It lets you see invisible. It cannot be enchanted further. (12, 18, D:3) a +2 hat (14, -9, D:3) a +0 chain mail (18, 15, D:3) a +0 club (22, -10, D:3) a +0 leather armour (26, 33, D:3) the inkwell talisman "Ketsi" {Int+2 SInv} [inkwell talisman] Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (31, -3, D:3) a +0 flail an orc corpse (skeletalised by now) (34, 4, D:3) a +0 flail an orc corpse (skeletalised by now) (35, 4, D:3) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (36, 4, D:3) a +0 hand axe a +0 leather armour (36, 25, D:3) a +0 whip (37, -10, D:3) a +0 short sword a +0 ring mail (37, 22, D:3) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (38, 2, D:3) a +0 club a kobold skeleton (38, 22, D:3) a +0 halberd (43, 1, D:3) a parchment of Iskenderun's Battlesphere (43, 9, D:3) a rat skeleton (46, 7, D:3) a +0 robe (46, 15, D:3) a +0 leather armour Level 4 of the Dungeon (2, 16, D:4) a +0 sling (18, -4, D:4) a +0 short sword (24, -8, D:4) a +0 short sword a +0 leather armour a +0 club 3 boomerangs a +0 hand axe a +0 leather armour a +0 hand axe an orc skeleton (32, -3, D:4) a +0 chain mail (44, 23, D:4) a +0 giant spiked club (45, -10, D:4) a +0 robe (48, 15, D:4) a +0 ring mail Level 5 of the Dungeon (5, -9, D:5) a +0 dagger a +0 robe the elf skeleton of Dowan (6, -11, D:5) the felid skeleton of redmist (11, -8, D:5) a parchment of Mercury Arrow (17, 23, D:5) a +0 sling (21, -13, D:5) a +0 sling (29, 9, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, 2, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, 20, D:5) a hound skeleton (37, 2, D:5) a +0 dagger a +0 robe (58, -7, D:5) a +0 short sword a +0 leather armour Level 6 of the Dungeon [Shop] Saomion's Fire Supplies an orb of pyromania (338 gold) a staff of fire (325 gold) the Volume of Causimancy (637 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Flame Wave Conjuration/Fire 4 c - Forge Blazeheart Golem Fire/Forgecraft 4 d - Fireball Conjuration/Fire 5 e - Detonation Catalyst Fire/Alchemy 5 an orb of pyromania (338 gold) an orb of pyromania (338 gold) a staff of fire (325 gold) a staff of fire (325 gold) a ring of protection from fire (unknown) (325 gold) a manual of Fire Magic (1040 gold) the Cyclopedia of the Dragon (655 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Flame Wave Conjuration/Fire 4 c - Starburst Conjuration/Fire 6 d - Plasma Beam Fire/Air 6 a +0 robe of fire resistance (102 gold) (2, 4, D:6) a +0 spear (5, -11, D:6) a +0 flail (7, -12, D:6) a +0 robe a +0 club a gnoll corpse (skeletalised by now) (8, -11, D:6) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (21, 20, D:6) a +0 robe (22, -1, D:6) the +4 ring mail "Oklun" {Will- SInv Stlth+} Will-: It decreases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (29, 5, D:6) an inkwell talisman (31, -15, D:6) a +0 battleaxe (34, -8, D:6) a +0 dagger an orc skeleton (38, 16, D:6) a +0 trident (46, 27, D:6) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (47, 27, D:6) a +0 whip an orc corpse (skeletalised by now) (49, 15, D:6) a +0 hand axe an orc corpse (skeletalised by now) (49, 19, D:6) a +0 hand axe a +0 chain mail a +0 club a +0 leather armour (50, 15, D:6) a +0 trident an orc corpse (skeletalised by now) (51, 15, D:6) a +0 dagger a +0 scale mail (52, 13, D:6) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) Level 7 of the Dungeon (2, 5, D:7) a +0 mace (4, 4, D:7) a +0 plate armour (8, -5, D:7) a +0 trident (16, -20, D:7) a +0 hand axe of freezing (16, -19, D:7) the felid skeleton of redmist (19, -22, D:7) a +0 orcbow a centaur skeleton (24, -21, D:7) a +5 halberd a +0 robe (46, 23, D:7) a +0 rapier (54, -11, D:7) a +4 mace a +0 robe Level 8 of the Dungeon (0, 0, D:8) 11 gold pieces (2, -2, D:8) a +0 dagger a +0 robe an orc corpse (4, 2, D:8) 7 gold pieces (4, 6, D:8) a +0 scale mail (6, 2, D:8) 15 gold pieces (6, 6, D:8) a parchment of Forge Phalanx Beetle the Ecumenical Temple