redmist Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, 9, D:1) a +0 short sword (18, -3, D:1) a +0 club (20, 29, D:1) a +0 scale mail (26, 6, D:1) 7 stones (30, -6, D:1) a +0 dagger (36, 16, D:1) a +0 scale mail (39, 26, D:1) 3 flux baubles (40, 16, D:1) a +3 whip of venom (50, 9, D:1) a rat skeleton (51, 25, D:1) a +0 whip a rat skeleton a kobold skeleton (52, 28, D:1) a +0 short sword a stone (53, 27, D:1) a rat skeleton (58, -10, D:1) a bat corpse (skeletalised by now) (59, -9, D:1) a bat corpse (skeletalised by now) (59, 8, D:1) a rat corpse (skeletalised by now) (60, 8, D:1) a +0 club (65, -10, D:1) a +0 short sword (70, -7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Kiul's Weapon Emporium a +0 bardiche of protection (200 gold) a +0 hand axe of sundering (50 gold) a +0 club (5 gold) 3 poisoned darts (18 gold) a +1 heavy spear (124 gold) a +0 spear of venom (56 gold) a +0 whip (25 gold) the +5 falchion "Lymoebim" {pain, rPois Int+3} (500 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 dagger (20 gold) a +0 mace (30 gold) a +0 short sword (30 gold) (0, 3, D:2) a hobgoblin corpse (skeletalised by now) (4, -27, D:2) a +0 club a frilled lizard corpse (8, -4, D:2) 2 poisoned darts (8, 5, D:2) a bat corpse (skeletalised by now) (9, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 5, D:2) a +0 dagger a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, -20, D:2) a bat corpse (11, 6, D:2) a +0 hand axe a +0 scale mail the human corpse of Terence (skeletalised by now) (15, -26, D:2) a +0 club (17, -25, D:2) a quokka corpse (18, -25, D:2) a human corpse (27, -21, D:2) a +0 whip (27, -3, D:2) a +0 whip 3 stones (28, -4, D:2) a +0 club a +0 short sword a stone a goblin corpse Level 4 of the Dungeon (0, 0, D:4) a parchment of Call Canine Familiar (1, -6, D:4) a +0 quarterstaff (4, 0, D:4) a +0 short sword (5, -1, D:4) 8 gold pieces (6, -2, D:4) 9 gold pieces (7, -5, D:4) a +0 robe (10, -8, D:4) 15 gold pieces