Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 17653843841299213308 13 redmage2 the Changeling (level 2, 0/28 HPs) Began as an Octopode Shapeshifter on Aug 7, 2026. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (201 turns). redmage2 the Changeling (Octopode Shapeshifter) Turns: 201, Time: 00:00:34 Health: 0/28 AC: 21 Str: 13 XL: 2 Next: 37% Magic: 2/2 EV: 2 Int: 12 God: Gold: 15 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) c - amulet of regeneration rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: lethally poisoned (0 -> -1), tree-form, vertiginous A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, amphibious, 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Jewellery c - an amulet of regeneration (worn) d - an amulet of chemistry Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - a scroll of fog {unknown} d - a scroll of identify {unknown} Baubles a - 3 flux baubles Skills: + Level 2.0 Fighting + Level 2.0 Dodging + Level 0.8 Stealth + Level 3.2 Unarmed Combat * Level 3.3 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History The adder is lightly wounded. You feel sick. The rat is struck by your quills. The rat closely misses you. The adder is struck by your quills. The adder bites you. You are more poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the rat. Your grab misses the rat. The rat is severely wounded. You feel very sick. The adder bites you but does no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. Your grab misses the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The rat is struck by your quills. You kill the rat! Your quills recede back into your body. You turn into a tree. Your roots penetrate the ground. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder but do no damage. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. It was a potion of moonshine. You feel tipsy. You feel sick. The adder bites you. You die... .##. ... ... .... ....... ... ... .... #......$.... ###..#..#..... #............. ###....)#....... #......S♣.$..... # .#..$......)... ##..#............. .................. ..####.#....>.... #.#..?...... #.####.###.. .######.###..## .### ............... ... You could see an adder. Vanquished Creatures A dart slug (D:2) 3 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds 2 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | redmage2 the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 91 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 163 | D:1 | You fall into a shaft and drop 1 floor! 200 | D:2 | HP: 1/28 [poisoned by an adder] 201 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, serial_shops, shop D:2: layout_rooms Action || total ---------------------------++------- Attack: Normal || 29 Melee: Unarmed || 29 Constrict || 7 Tentacles || 2 Drink: Moonshine || 1 Lignification || 1 Stab: Distracted || 2 Sleeping || 1 Armour: None || 13 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 198 | 198 | 0 | 0 | 122 | 2 | 99.0 | Dungeon | 198 | 198 | 0 | 0 | 122 | 2 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 161 daAuts D:2: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+