Dungeon Crawl Stone Soup version 0.34-a0-1737-gfb94811067 (webtiles) character file. Game seed: 16081222782277631595 453 redmage2 the Conjurer (level 6, -2/45 HPs) Began as a Draconian Conjurer on Dec 11, 2025. Slain by a crocodile (10 damage) ... in a sewer. The game lasted 00:05:58 (3803 turns). redmage2 the Conjurer (Draconian Conjurer) Turns: 3803, Time: 00:05:58 Health: -2/45 AC: 8 Str: 10 XL: 6 Next: 75% Magic: 0/11 EV: 11 Int: 20 God: Gold: 143 SH: 0 Dex: 9 Spells: 9/12 levels left rFire + . . (50%) a - staff of fire rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) b - +1 cloak rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will +.... c - ring of positive energy Stlth ++ (no ring) HPRegen 0.27/turn MPRegen 0.12/turn %: no passive effects @: mighty, enlightened, flying A: AC +6, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 143 gold pieces. Inventory: Missiles d - 2 curare-tipped darts Armour b - a +1 cloak (worn) Magical Staves a - a staff of fire (weapon) Jewellery c - a ring of positive energy (worn) Wands a - a wand of flame (22) Scrolls f - 4 scrolls of fear t - 2 scrolls of teleportation S - a scroll of silence c - a scroll of summoning {unknown} e - a scroll of revelation {unknown} w - a scroll of enchant weapon i - a scroll of identify Potions g - a potion of magic m - 2 potions of might C - a potion of cancellation d - a potion of brilliance {unknown} l - a potion of curing {unknown} e - a potion of enlightenment f - a potion of invisibility {unknown} a - 2 potions of ambrosia w - a potion of heal wounds Skills: + Level 2.2 Dodging + Level 2.8 Stealth + Level 3.9 Spellcasting + Level 6.7 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 34% 3d8 4% 2 Scorch Fire 10% 2d5 21% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Passwall Erth 3% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Kikubaaqudgha Uskayaw Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The crocodile bites you but does no damage. The searing ray misses the crocodile. The crocodile bites you. The searing ray hits the crocodile. The crocodile is moderately wounded. The crocodile bites you. The searing ray hits the crocodile. The crocodile is heavily wounded. You finish channelling your searing ray. The crocodile bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (heavily wounded, 74% to hit) Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (heavily wounded, 74% to hit) You focus your ray upon the crocodile. The searing ray misses the crocodile. (Press . to maintain the ray.) The crocodile bites you. The searing ray hits the crocodile. The crocodile is heavily wounded. The crocodile bites you. You feel very mighty all of a sudden. You stop channelling your searing ray. The crocodile bites you but does no damage. You barely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you but does no damage. You closely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile bites you! You die... #### ##~## ##~## ##### ...## ##...## ##~.~## ##.~.## .~.~####..~..#####.~~~~####~~~..# ...~~~~~....~≈≈≈≈≈~.∩~~~~~~....~# ~~..####...~.#####~..~.####..~..# .~~## ##.~.#######.~.## ##...## #≈## ##≈####.####≈## ##~## #≈# #≈###.!.###≈# #†# #≈# #≈≈~.?∩@l##≈# #~# #≈# #≈###~!.###≈# #~# #≈## ##≈####.####≈## ##~## ~..## ##.~.#######.~~## ##~..## ...~####~..~.#####..~..####....~# ...†~~~~.~∩.~≈≈≈≈≈~...~~†~~†~.~.# ..~†####.∩..~#####..~~.####~...~# .~.## ##..~## ##.~.## ##..~## #### ##~## ##~## ##### You could see a crocodile. Vanquished Creatures Sigmund (D:2) 2 kobold brigands (Sewer) A hound (D:4) A river rat (Sewer) 6 adders A dart slug (D:2) 5 ribbon worms 5 endoplasms 7 hobgoblins 8 ball pythons 5 bats 4 frilled lizards 6 goblins 8 kobolds 10 rats 70 creatures vanquished. Vanquished Creatures (others) A human (D:3) 1 creature vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | redmage2 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 220 | D:1 | Found a faded altar of an unknown god. 324 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 327 | D:1 | Learned a level 2 spell: Searing Ray 1370 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1558 | D:2 | Encountered Sigmund 1565 | D:2 | Killed Sigmund 1566 | D:2 | Reached skill level 6 in Conjurations 1566 | D:2 | Reached XP level 4. HP: 22/33 MP: 0/8 1566 | D:2 | Reached XP level 5. HP: 25/38 MP: 0/9 2201 | D:3 | Found a hide-covered altar of Uskayaw. 2419 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2422 | D:3 | Encountered a human 2423 | D:3 | Killed a human 3133 | D:4 | Reached XP level 6. HP: 45/45 MP: 0/10 3157 | D:4 | Found a glowing drain. 3185 | Sewer | Entered a sewer 3803 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, ebering_ecumenical_altar_petrified D:2: layout_loops_ring, uniq_sigmund D:3: layout_basic, nicolae_uskayaw_suspiria, tgw_kikubaaqudgha, serial_bayou_lake_a D:4: layout_rooms, mainiacjoe_overflow_cross_hatched, cheibrodos_sewer_entry_sluice, minmay_tree_intersection Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.8 Dodging | 2 | 2.2 Conjurations | 6 | 6.7 Spellcasting | 3 | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 16 || 18 Melee: Staff | 2 | 16 || 18 Tailslap | 2 | 1 || 3 Cast: Magic Dart | 41 | 40 || 81 Searing Ray | 2 | 21 || 23 Drink: Heal wounds | | 1 || 1 Might | | 1 || 1 Enlightenment | | 1 || 1 Read: Identify | | 4 || 4 Teleportation | | 1 || 1 Fear | | 1 || 1 Enchant weapon | | 1 || 1 Enchant armour | | 1 || 1 Brand weapon | | 1 || 1 Vulnerability | | 1 || 1 Silence | | 1 || 1 Poison | | 1 || 1 Armour: None | 4 | 38 || 42 Dodge: Dodged | 2 | 30 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3895 | 3800 | 95 | 388 | 2718 | 5 | 779.0 | Dungeon | 3203 | 3108 | 95 | 38 | 2715 | 4 | 800.8 | Sewer | 691 | 691 | 0 | 350 | 3 | 1 | 691.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1119 daAuts D:2: 1062 daAuts D:1: 954 daAuts Sewer: 691 daAuts D:4: 66 daAuts DLua errors: