Dungeon Crawl Stone Soup version 0.34-a0-1737-gfb94811067 (webtiles) character file. Game seed: 14107195755954534845 51 redmage2 the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Dec 11, 2025. Slain by Sigmund ... wielding a +2 scythe of venom (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:12 (1680 turns). redmage2 the Conjurer (Draconian Conjurer) Turns: 1680, Time: 00:03:13 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 57% Magic: 1/6 EV: 11 Int: 26 God: Gold: 36 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - +6 ring of intelligence Stlth ++ a - ring of positive energy HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -1) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Jewellery a - a ring of positive energy (worn) b - a +6 ring of intelligence (worn) c - a ring of see invisible Scrolls c - a scroll of revelation {unknown} d - a scroll of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of immolation {unknown} Potions g - a potion of magic c - a potion of curing j - a potion of moonshine {unknown} k - a potion of haste {unknown} Skills: + Level 1.9 Dodging + Level 2.0 Stealth + Level 2.3 Spellcasting + Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 64% 1d7 3% 1 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Eringya's Surprising Cr Summ 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History There is a stone staircase leading down, spattered with blood here. Items here: ) [[ †. Things that are here: a +0 club; a goblin corpse Things that are here: a +0 club; a +0 club There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 dagger of venom; a goblin skeleton Sigmund comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of venom and wearing a +1 robe of willpower (77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A puff of flame appears from out of thin air! The puff of flame hits you! The searing ray hits something! The searing ray hits something. You finish channelling your searing ray. Something hits you but does no damage. You are poisoned. You feel sick. You feel sick. You feel sick. You feel sick. Something hits you! You die... ..>.....................##.# ###.###†.#..#...#..........# #......#..#................ ######.####...#)#.######### ########.# #..##.#.### .........# #..##.#...# .######### #..##{###.# †# #..##.#.#.# .# #...@...#.# .# #..##.#.#.# .# #.#.#.#.#.# .# #.#.....#.# .############.#)#.###.### ..............#<#.......# ###############.#.####### ##### There were no monsters in sight! Vanquished Creatures Robin (D:1) An adder (D:2) A dart slug (D:1) 6 endoplasms A hobgoblin (D:2) 3 jackals (D:2) A ball python (D:2) A bat (D:1) A frilled lizard (D:1) 13 goblins 3 kobolds (D:1) 4 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | redmage2 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 258 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 261 | D:1 | Learned a level 2 spell: Searing Ray 1257 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1351 | D:2 | Encountered Sigmund 1375 | D:2 | Encountered Robin 1613 | D:1 | Killed Robin 1614 | D:1 | Reached skill level 5 in Conjurations 1680 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_basic, nicolae_figureground_pulse D:2: layout_basic, uniq_sigmund, uniq_robin, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.0 Dodging | | 1.9 Spellcasting | | 2.3 Action || total ---------------------------++------- Attack: Normal || 32 Melee: Unarmed || 32 Tailslap || 4 Cast: Magic Dart || 54 Searing Ray || 4 Drink: Curing || 1 Armour: None || 34 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1683 | 1596 | 87 | 99 | 1178 | 2 | 841.5 | Dungeon | 1683 | 1596 | 87 | 99 | 1178 | 2 | 841.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1353 daAuts D:2: 330 daAuts DLua errors: