Dungeon Crawl Stone Soup version 0.34-a0-1492-g76778cf645 (webtiles) character file. Game seed: 11732602997589892310 1094631 redmage2 the Kraken (level 27, -14/238 HPs) Began as an Octopode Shapeshifter on Nov 18, 2025. Was the Champion of Wu Jian. Killed from afar by a quicksilver dragon (31 damage) ... with a bolt of dispelling energy ... on level 18 of a ziggurat on Nov 28, 2025. The game lasted 07:23:27 (96701 turns). redmage2 the Kraken (Octopode Shapeshifter) Turns: 96701, Time: 07:23:28 Health: -14/238 AC: 23 Str: 36 XL: 27 Magic: 0/61 EV: 50 Int: 26 God: Wu Jian [******] Gold: 10300 SH: 2 Dex: 26 Spells: 29/60 levels left rFire + + . (33%) - Teeth and claws rCold + + . (33%) g - melded orb {Glass} rNeg + . . (50%) (helmet unavailable) rPois + (33%) H - amulet of Jeerphiq {Reflect Int+4 SH+5 Stlth+} rElec + (33%) a - ring of the Mage {Wiz Archmagi} rCorr + (50%) F - ring "Nurreatt" {Will+ Int+3 Dex+6} SInv + X - ring "Huehyiro" {rElec rCorr MP+8 Str-3 Int+6 SInv} Will +++++ Z - ring "Meurgh" {^Contam rPois rN+ EV+5 Dex+3} Stlth **++++++++ M - ring "Jeepneuj" {rC+ MP+9 Slay+3} HPRegen 0.00/turn u - ring "Ymirojoh" {AC+4 Str+3} MPRegen 0.37/turn w - ring "Paimn" {Fly rElec EV+5 Dex+2} c - ring of the Hare {EV+10} O - dragon-coil talisman of the Skiapode {Rampage Will+ Str+3} %: reflection, rampage, wizardry (x1), archmagi @: dragon-form, sick, flying, studying 10 skills A: dragon claw, dragon scales, golden breath, flying, boosted hp, almost no armour, amphibious, 8 rings, giant, camouflage 1, gelatinous body 1, (nimble swimmer 1), (tentacles), fire resistance 1, strong-willed 1, electricity resistance, persistent drain, [frail 2], [no potion heal 2], [reckless] }: 10/15 runes: barnacled, slimy, silver, abyssal, demonic, glowing, magical, fiery, dark, gossamer a: Golden Breath, Renounce Religion, Wall Jump, Serpent's Lash, Heavenly Storm You were on level 18 of a ziggurat. You worshipped Wu Jian. Wu Jian was exalted by your worship. You were a fearsome dragon! You visited 11 branches of the dungeon, and saw 51 of its levels. You visited Pandemonium 2 times, and saw 29 of its levels. You visited the Abyss 2 times. You visited 1 ziggurat, and saw 18 of its levels. You also visited: Ossuary, Gauntlet and Ice Cave. You collected 16570 gold pieces. You spent 6270 gold pieces at shops. Inventory: Hand Weapons Y - the +6 sword of Cerebov {flame} (You took it off Cerebov in Pandemonium) It cannot be enchanted further. Missiles d - 17 throwing nets (quivered) h - 91 poisoned darts i - 13 darts of disjunction k - 4 datura-tipped darts n - 24 curare-tipped darts r - 26 atropa-tipped darts Armour g - an orb of glass (melded) C - a +2 helmet of intelligence D - a +2 helmet of intelligence T - the +1 helmet of the Saviour {^Drain rElec rN++ Dex+3} (You found it on level 17 of a ziggurat) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Jewellery a - the ring of the Mage (worn) {Wiz Archmagi} (You found it on level 5 of the Vaults) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. b - the amulet of Xom's Sleight of Hands {Faith rN++ Dex+4} (You took it off a vault sentinel on level 5 of the Vaults) [amulet of faith] Faith: It allows you to gain divine favour quickly. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). c - the ring of the Hare (worn) {EV+10} (You found it on level 8 of a ziggurat) [ring of evasion] EV+10: It affects your evasion (+10). e - a ring of protection from cold f - the ring of Zaasaz {*Corrode rPois rF+++ rC+ EV+5} (You found it on level 12 of a ziggurat) [ring of evasion] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rC+: It protects you from cold. EV+5: It affects your evasion (+5). j - a ring of wizardry l - the ring "Giclul" {rF+ Dex+4 SInv} (You found it on level 12 of a ziggurat) [ring of see invisible] rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. m - a ring of positive energy q - a +4 ring of protection s - the ring "Dyutz" {+Blink Will+ rCorr Dex+5} (You found it on level 6 of a ziggurat) [ring of willpower] +Blink: It lets you blink. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). t - an amulet of the acrobat u - the ring "Ymirojoh" (worn) {AC+4 Str+3} (You found it in a Gauntlet) [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). v - a ring of positive energy w - the ring "Paimn" (worn) {Fly rElec EV+5 Dex+2} (You found it in a Gauntlet) [ring of evasion] Fly: It grants you flight. rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Dex+2: It affects your dexterity (+2). x - the ring of Gararivu {rF+ SInv} (You found it on level 17 of a ziggurat) [ring of see invisible] rF+: It protects you from fire. SInv: It lets you see invisible. y - a ring of protection from fire E - the amulet of Untruth {Rampage Regen+ RegenMP+ Str+6} (You found it on level 7 of a ziggurat) [amulet of magic regeneration] Rampage: It bestows one free step when moving towards enemies. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Str+6: It affects your strength (+6). F - the ring "Nurreatt" (worn) {Will+ Int+3 Dex+6} (You bought it in a shop on level 1 of the Elven Halls) [ring of dexterity] Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). H - the amulet of Jeerphiq (worn) {Reflect Int+4 SH+5 Stlth+} (You took it off a deep elf blademaster on level 3 of the Elven Halls) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+4: It affects your intelligence (+4). SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. J - a ring of flight K - the ring of the Contumacious God {Str+2 Int+6 Dex-3 Stlth+} (You found it on level 3 of the Elven Halls) [ring of intelligence] Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. L - the amulet of Juithreg {Spirit *Silence rN+++ Dex+3 Slay+3} (You found it on level 3 of the Elven Halls) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Silence: It may silence you when you take damage. rN+++: It renders you almost immune to negative energy. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). M - the ring "Jeepneuj" (worn) {rC+ MP+9 Slay+3} (You bought it in a shop on level 1 of the Elven Halls) [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). N - the ring "Qingistre" {rElec Dex+6} (You found it in Pandemonium) [ring of dexterity] rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). Q - a +6 ring of strength R - an amulet of wildshape S - a ring of positive energy U - the ring "Mielame" {rF+ rCorr Dex+3} (You found it on level 2 of the Crypt) [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). V - the ring "Qyuk Haraa" {rC+ AC+4} (You found it on level 12 of a ziggurat) [ring of protection] rC+: It protects you from cold. AC+4: It affects your AC (+4). W - a ring of protection from fire X - the ring "Huehyiro" (worn) {rElec rCorr MP+8 Str-3 Int+6 SInv} (You took it off an efreet in Pandemonium) [ring of intelligence] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. Z - the ring "Meurgh" (worn) {^Contam rPois rN+ EV+5 Dex+3} (You acquired it on level 5 of the Pits of Slime) [ring of evasion] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Talismans o - the blade talisman of Awe {*Silence rPois Str+7 Int-2} (You found it in Pandemonium) [blade talisman] *Silence: It may silence you when you take damage. rPois: It protects you from poison. Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). p - the wellspring talisman of Kumaut {Harm rN+ Str-5 SInv} (You found it on level 4 of a ziggurat) [wellspring talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). SInv: It lets you see invisible. z - a riddle talisman A - a granite talisman B - the serpent talisman of Mysticism {rCorr SInv} (You took it off Aizul on level 3 of the Spider Nest) [serpent talisman] rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. G - a sanguine talisman I - a talisman of death O - the dragon-coil talisman of the Skiapode (worn) {Rampage Will+ Str+3} (You took it off Bai Suzhen on level 2 of the Vaults) [dragon-coil talisman] Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. Str+3: It affects your strength (+3). P - a storm talisman Wands g - a wand of flame (97) p - a wand of polymorph (25) d - a wand of digging (29) f - a wand of mindburst (35) b - a wand of acid (23) c - a wand of roots (36) e - a wand of paralysis (41) Scrolls x - 13 scrolls of amnesia t - 38 scrolls of teleportation W - 5 scrolls of brand weapon g - 19 scrolls of fog w - 22 scrolls of enchant weapon T - 8 scrolls of torment I - 14 scrolls of immolation p - 11 scrolls of poison f - 12 scrolls of fear V - 11 scrolls of vulnerability a - 21 scrolls of enchant armour b - 8 scrolls of blinking s - 2 scrolls of summoning r - 14 scrolls of revelation S - 4 scrolls of silence Potions c - 36 potions of curing d - 16 potions of moonshine a - 13 potions of ambrosia M - 15 potions of mutation B - 8 potions of berserk rage e - 10 potions of enlightenment r - 12 potions of resistance w - 12 potions of heal wounds b - 16 potions of brilliance A - 13 potions of attraction i - 9 potions of invisibility C - 6 potions of cancellation L - 12 potions of lignification h - 14 potions of haste g - 10 potions of magic m - 16 potions of might E - a potion of experience Miscellaneous h - a +5 phial of floods i - a +0 condenser vane j - a +5 phantom mirror k - a +4 lightning rod (4/4) l - a +2 sack of spiders Baubles a - 10 flux baubles Skills: * Level 19.5 Fighting - Level 1.0 Throwing O Level 27 Dodging O Level 27 Stealth + Level 13.8 Shields O Level 27 Unarmed Combat * Level 17.0 Spellcasting * Level 19.2 Conjurations + Level 3.0 Hexes + Level 1.1 Ice Magic + Level 1.3 Air Magic * Level 26.5 Alchemy + Level 2.0 Evocations - Level 25.0 Shapeshifting You had 29 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mephitic Cloud Conj/Alch/Air 100% N/A 0% 3 b - Yara's Violent Unrav Hex/Alch 49% 3d19 1% 5 c - Irradiate Conj/Alch 59% 3d31 0% 5 d - Fulsome Fusillade Conj/Alch 59% (3-5)d19 1% 8 e - Fireball Conj/Fire 41% 3d17 1% 5 f - Freezing Cloud Conj/Ice/Air 37% 6-21 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 100% 2d11 0% 2 Fulminant Prism Conj/Alch 59% 3d25 0% 4 Olgreb's Toxic Radiance Alch 100% N/A 0% 4 Apportation Tloc 66% N/A 1% 1 Freeze Ice 100% 1d10 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Sandblast Erth 66% 2d15 1% 1 Slow Hex 100% N/A 1% 1 Soul Splinter Necr 100% N/A 1% 1 Call Imp Summ 66% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 98% N/A 1% 2 Jinxbite Hex 100% 2d4 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Scorch Fire 66% 2d7 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Sublimation of Blood Necr 33% N/A 1% 2 Confusing Touch Hex 54% N/A 1% 3 Frozen Ramparts Ice 84% 1d13 1% 3 Hailstorm Conj/Ice 85% 3d14 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Swiftness Air 43% N/A 1% 3 Tukima's Dance Hex 54% N/A 1% 3 Brom's Barrelling Bould Conj/Erth 83% 2d12 1% 4 Flame Wave Conj/Fire 83% 2d18 1% 4 Ignite Poison Fire/Alch 95% N/A 1% 4 Iskenderun's Battlesphe Conj/Frge 83% 2d16 1% 4 Iskenderun's Mystic Bla Conj/Tloc 83% 2d16 (+2d91% 4 Leda's Liquefaction Alch/Erth 47% N/A 1% 4 Petrify Alch/Erth 47% N/A 1% 4 Rending Blade Conj/Frge 83% 2d12 1% 4 Alistair's Walking Alem Alch/Frge 95% N/A 1% 5 Arcjolt Conj/Air 42% 1d52 1% 5 Detonation Catalyst Fire/Alch 95% 2d27 1% 5 Conjure Ball Lightning Conj/Air 42% 3x3d15 1% 6 Sculpt Simulacrum Ice/Alch 48% N/A 1% 6 Call Canine Familiar Summ 33% N/A 2% 3 Fugue of the Fallen Necr 33% N/A 2% 3 Launch Clockwork Bee Frge 33% N/A 2% 3 Summon Ice Beast Ice/Summ 37% N/A 2% 3 Teleport Other Tloc 33% N/A 2% 3 Vampiric Draining Necr 33% 2d8 2% 3 Volatile Blastmotes Fire/Tloc 66% 2d15 2% 3 Cause Fear Hex 27% N/A 2% 4 Bombard Conj/Erth 41% 9d7 2% 6 Anguish Hex/Necr 22% N/A 4% 4 Dimensional Bullseye Hex/Tloc 22% N/A 4% 4 Airstrike Air 21% 2d(4-20) 5% 4 Cigotuvi's Putrefaction Necr/Air 38% N/A 7% 4 Forge Lightning Spire Air/Frge 38% 3d6 7% 4 Vhi's Electric Charge Tloc/Air 76% N/A 7% 4 Animate Dead Necr 33% N/A 9% 4 Dispel Undead Necr 33% 3d14 9% 4 Eringya's Surprising Cr Summ 33% N/A 9% 4 Forge Blazeheart Golem Fire/Frge 33% N/A 9% 4 Martyr's Knell Necr/Summ 33% N/A 9% 4 Passage of Golubria Tloc 33% N/A 9% 4 Summon Seismosaurus Egg Summ/Erth 33% N/A 9% 4 Metabolic Englaciation Hex/Ice 24% N/A 11% 5 Silence Hex/Air 25% N/A 11% 5 Summon Mana Viper Hex/Summ 44% N/A 13% 5 Spellspark Servitor Conj/Frge 41% N/A 16% 7 Hoarfrost Cannonade Ice/Frge 18% 3d6/3d13 19% 5 Borgnjor's Vile Clutch Necr/Erth 16% N/A 24% 5 Curse of Agony Necr 33% N/A 24% 5 Lee's Rapid Deconstruct Erth 16% 3d10* 24% 5 Nazja's Percussive Temp Frge 16% 4d6 24% 5 Summon Forest Summ/Tloc 16% N/A 24% 5 Permafrost Eruption Ice/Erth 18% 2x4d4 69% 6 Lehudib's Crystal Spear Conj/Erth 41% 10d10 71% 8 Death Channel Necr 16% N/A 77% 6 Forge Monarch Bomb Fire/Frge 16% 4d9 77% 6 Forge Phalanx Beetle Frge 16% N/A 77% 6 Fortress Blast Frge 44% 6d11 77% 6 Gell's Gavotte Tloc 16% 2d(18-27) 77% 6 Summon Cactus Giant Summ 16% N/A 77% 6 Enfeeble Hex 27% N/A 89% 7 Sphinx Sisters Hex/Summ 22% N/A 98% 7 Diamond Sawblades Frge 16% 4d6 99% 7 Haunt Necr/Summ 16% N/A 99% 7 Hellfire Mortar Fire/Erth/Frge 16% 4d8 99% 7 Magnavolt Erth/Air 19% 4d12 99% 7 Malign Gateway Summ/Tloc 16% N/A 99% 7 Manifold Assault Tloc 16% N/A 99% 7 Ozocubu's Refrigeration Ice 21% 4d12 99% 7 Rimeblight Ice/Necr 18% 2d6 (prima99% 7 Splinterfrost Shell Ice/Frge 18% 6d8 99% 7 Summon Hydra Summ 16% N/A 99% 7 Borgnjor's Revivificati Necr 16% N/A 100% 8 Discord Hex 27% N/A 100% 8 Disjunction Tloc 16% N/A 100% 8 Infestation Necr 16% N/A 100% 8 Summon Horrible Things Summ 16% N/A 100% 8 Death's Door Necr 16% N/A 100% 9 Dragon's Call Summ 16% N/A 100% 9 Fire Storm Conj/Fire 41% 8d11 100% 9 Platinum Paragon Frge 16% 4d13 100% 9 Polar Vortex Ice 21% 12d2* 100% 9 Shatter Erth 16% 3d16* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:8 Shoals (4/4) Lair:3 Spider (4/4) Lair:2 Slime (5/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (3/3) Vaults:3 Tomb (0/3) Crypt:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Ossuary (visited) IceCv (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:14 ( Orc:2 ?!=: Elf:1 :(=! Elf:2 (: Elf:3 : Shoals:1 ! Vaults:1 :: Vaults:4 (: Crypt:3 * Depths:3 !:*?:[ Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:3 Pandemonium: Depths:1 Depths:2 Depths:3 Annotations: Depths:3 6 transporters Innate Abilities, Weirdness & Mutations You are a fearsome dragon! You have a powerful clawing attack. Your giant scaled body is strong and resilient, but less evasive. You can breathe a blast of fire, cold, and poison. You are flying. Your maximum health is greatly increased. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) You are heat resistant. (rF+) You are strong-willed. (Will+) You are resistant to electric shocks. (rElec) Your health recovers twice as slowly from being drained. [You are very frail. (-20% HP)] [Potions cannot restore your health.] [Your SH is halved, but you deal more damage with two-handed weapons.] Message History A starcursed mass splits. You are engulfed in excruciating misery. The thrashing horror completely misses you. You block the thrashing horror's attack. The quicksilver dragon is engulfed in excruciating misery. A starcursed mass splits. The daeva calls down the wrath of the Shining One upon you. The Shining One smites you! The bone dragon breathes endless sorrows at you. The howling sorrow hits the starspawn tentacle segment. The starspawn tentacle segment completely resists. The howling sorrow hits the large abomination. The large abomination completely resists. The howling sorrow hits the spatial maelstrom. The spatial maelstrom completely resists. The howling sorrow hits the thrashing horror. The thrashing horror completely resists. The howling sorrow hits you. You partially resist. The smoke demon gestures at you. Something smites you! * * * LOW HITPOINT WARNING * * * The cognitogaunt glimmers violently. Something gnaws heavily on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. The daeva calls down the wrath of the Shining One upon you. The Shining One smites you! * * * LOW HITPOINT WARNING * * * The hellephant breathes flames at you. The blast of flame hits you!! You resist. * * * LOW HITPOINT WARNING * * * The thrashing horror fails to trigger a net trap. A starcursed mass splits. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The quicksilver dragon breathes dispelling energy at you. The bolt of dispelling energy hits you!! Your magical effects are unravelling. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.........D.▓ ▓...........▓ ▓...........▓ ▓▓▓▓▓▓▓─w.........▓▓▓▓▓▓▓▓▓▓ ....../###☼....###.........▓ ...n.vX#○...Y#.#.........▓ $[XXx/3§°☼D................▓ 3XW3