redmage2 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 14, D:1) a +0 club a goblin skeleton (3, 33, D:1) a quokka skeleton (4, 34, D:1) a +0 short sword a kobold skeleton (6, 8, D:1) a +0 dagger a stone (8, 12, D:1) a frilled lizard skeleton (11, -9, D:1) a hobgoblin corpse (skeletalised by now) (11, 3, D:1) a +0 club a goblin skeleton (13, -4, D:1) a staff of necromancy (16, 29, D:1) a hobgoblin skeleton (21, 27, D:1) a hobgoblin skeleton (23, 28, D:1) a +0 dagger a goblin skeleton (27, 35, D:1) a +0 whip 2 stones a +0 dagger a kobold corpse (skeletalised by now) (29, 7, D:1) 5 stones (31, 34, D:1) a +0 club 5 stones (37, 0, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) (39, 7, D:1) a rat corpse (skeletalised by now) (48, 13, D:1) a +0 robe (50, 28, D:1) a ball python skeleton (64, 24, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (5, -9, D:2) a +0 ring mail (10, -12, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, -19, D:2) a +0 leather armour (25, 13, D:2) a +0 club (32, -5, D:2) a +0 club a kobold skeleton (36, 24, D:2) an adder skeleton (40, 9, D:2) a ball python corpse (skeletalised by now) (50, -9, D:2) an adder skeleton (54, 12, D:2) the +6 mace of Peace {venom, rC+ rN++ Int-2 SInv} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. (57, -3, D:2) a +0 club a +0 robe (58, 12, D:2) a ball python skeleton (60, 21, D:2) a ball python corpse (skeletalised by now) (63, 3, D:2) an adder skeleton Level 3 of the Dungeon (19, 10, D:3) a bat corpse (22, 9, D:3) a +0 robe (30, 35, D:3) a +0 falchion a +0 leather armour (31, 42, D:3) a potion of lignification (32, 47, D:3) a potion of curing Level 5 of the Dungeon (0, 0, D:5) 2 boomerangs