Dungeon Crawl Stone Soup version 0.34-a0-879-g9aa3bd820c (webtiles) character file. Game seed: 15209961283099608253 5 redmage2 the Vexing (level 1, 0/14 HPs) Began as a Demigod Enchanter on Oct 1, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (97 turns). redmage2 the Vexing (Demigod Enchanter) Turns: 97, Time: 00:00:16 Health: 0/14 AC: 2 Str: 9 XL: 1 Next: 53% Magic: 5/5 EV: 11 Int: 17 God: Gold: 16 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 6 poisoned darts (quivered) Armour b - a +0 robe (worn) Jewellery d - a +6 ring of dexterity Potions i - 2 potions of invisibility Skills: + Level 0.8 Short Blades + Level 1.7 Dodging + Level 2.8 Stealth + Level 1.9 Spellcasting + Level 2.9 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Confusing Touch Hex 11% N/A 19% 3 Tukima's Dance Hex 11% N/A 19% 3 Gloom Hex/Necr 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History No target in view! No target in view! Things that are here: a +0 dagger; 4 stones; a kobold corpse A goblin comes into view. It is wielding a +0 club and wearing a +6 ring of dexterity. You see here 6 poisoned darts. c - 6 poisoned darts You hit the goblin. You kill the goblin! No target in view! d - a +6 ring of dexterity You see here a +0 club. You now have 16 gold pieces (gained 5). A quokka and a jackal come into view. A ball python and a jackal come into view. You closely miss the jackal. The ball python hisses angrily. The jackal barks! The jackal closely misses you. The jackal barely misses you. You hear a shout! You closely miss the jackal. The quokka bites you. The jackal bites you. x2 The quokka misses you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. You hit the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. You kill the quokka! You hit the ball python. You kill the ball python! You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You die... ##### ...####...# #.S......# ## #...### .. #.....##.#### #.###h..#........ #...@#### #...... ####....###..... ####...#... ... ###.#.# #.# ##...# #.# #..)#### #.# #########...)..# #.# ..........####.# #.# #########...##.###.# You could see a jackal. Vanquished Creatures A jackal (D:1) A quokka (D:1) A ball python (D:1) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | redmage2 the Demigod Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 97 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms, serial_glass, glass_columns_a, glass_columns_a, kennysheep_flooded_box Action || total ---------------------------++------- Attack: Normal || 15 Melee: Dagger || 15 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 102 | 0 | 0 | 66 | 1 | 102.0 | Dungeon | 102 | 102 | 0 | 0 | 66 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 102 daAuts