Dungeon Crawl Stone Soup version 0.34-a0-862-ga4a9301aaf (webtiles) character file. Game seed: 16613135772194980569 25 redmage2 the Apothecary (level 2, 0/20 HPs) Began as a Demigod Alchemist on Sept 29, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (1399 turns). redmage2 the Apothecary (Demigod Alchemist) Turns: 1399, Time: 00:02:33 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 66% Magic: 7/7 EV: 4 Int: 17 God: Gold: 109 SH: 11 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) b - +0 dagger rCold + . . (50%) e - +0 tower shield rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles d - 5 poisoned darts Armour a - a +0 robe (worn) e - a +0 tower shield (worn) Jewellery c - a ring of protection from cold (worn) Wands b - a wand of acid (11) Scrolls c - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of mutation {unknown} j - a potion of lignification {unknown} k - a potion of curing {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 1.8 Dodging + Level 1.9 Stealth + Level 1.8 Spellcasting * Level 1.2 Conjurations * Level 0.8 Air Magic * Level 3.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 99% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 2% N/A 100% 2 Mercury Arrow Conj/Alch 18% 2d6 100% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 100% 3 Olgreb's Toxic Radiance Alch 12% N/A 100% 4 Sticky Flame Fire/Alch 6% 2d4 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The jackal barely misses you. The jackal bites you. You hit the jackal. You kill the jackal! The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. You block the jackal's attack. x2 You hit the jackal but do no damage. The jackal is severely wounded. You block the jackal's attack. x2 You closely miss the jackal. The jackal is severely wounded. You block the jackal's attack. x3 You barely miss the jackal. The jackal is severely wounded. You block the jackal's attack. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. You hit the jackal but do no damage. The jackal is severely wounded. You block the jackal's attack. The jackal bites you. You die... ...............# ###### ...............# ).##########...# ##### ..###### #...# ....# .†.....# #...# ....# .......# #...# ....# #......#####<..##....# #.........†.....#..:.### #...............@h.....$ #..........##...##...... #..........#ß...ß# ..... #..........##...## .... #......######...# ... ######## #...# .. ⌠...ß . ##...# You could see a jackal. Vanquished Creatures A ribbon worm (D:2) 2 endoplasms (D:1) 2 hobgoblins 2 jackals (D:2) 3 quokkas (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 3 kobolds (D:1) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | redmage2 the Demigod Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 78 | D:1 | Reached skill level 1 in Conjurations 370 | D:1 | Reached skill level 3 in Alchemy 493 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1399 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_loops_corners, hangedman_decor_points D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_t, corexii_hall_statues_l, uniq_sigmund, uniq_natasha Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.2 Alchemy | 3 | 3.1 Fighting | | 0.1 Short Blades | | 0.1 Dodging | | 1.8 Stealth | | 1.9 Spellcasting | | 1.8 Air Magic | | 0.8 Action || total ---------------------------++------- Attack: Normal || 54 Melee: Dagger || 54 Cast: Poisonous Vapours || 28 Stab: Sleeping || 1 Armour: Robe || 56 Dodge: Dodged || 42 Block: Tower shield || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1410 | 1380 | 30 | 0 | 1130 | 2 | 705.0 | Dungeon | 1410 | 1380 | 30 | 0 | 1130 | 2 | 705.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1204 daAuts D:2: 206 daAuts