Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 1127020048074189369 1961 recycle the Thaumaturge (level 9, -4/57 HPs) Began as a Djinni Conjurer on Feb 20, 2025. Was a Follower of Makhleb. Shot with a sling bullet by Joseph (13 damage) ... on level 7 of the Dungeon. The game lasted 00:38:41 (6698 turns). recycle the Thaumaturge (Djinni Conjurer) Turns: 6698, Time: 00:38:41 Health: -4/57 AC: 3 Str: 6 XL: 9 Next: 42% Gold: 406 EV: 11 Int: 28 God: Makhleb [*.....] SH: 0 Dex: 13 rFire + . . e - +0 dagger (venom) rCold x . . (no offhand) rNeg + + + l - +0 robe of Decompression {rElec rF- rN+++ Int+5 Slay-3} rPois ∞ (no helmet) rElec + u - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.29/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 406 gold pieces. Inventory: Hand Weapons e - a +0 dagger of venom (weapon) Missiles g - 20 poisoned darts Armour l - the +0 robe of Decompression (worn) {rElec rF- rN+++ Int+5 Slay-3} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Int+5: It affects your intelligence (+5). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). u - a +0 cloak (worn) Wands m - a wand of warping (1) s - a wand of paralysis (12) Scrolls a - 3 scrolls of enchant weapon {unknown} c - 6 scrolls of teleportation {!r} f - a scroll of vulnerability {unknown} j - a scroll of butterflies {unknown} n - a scroll of brand weapon {unknown} t - a scroll of poison {unknown} Potions b - 3 potions of moonshine d - a potion of invisibility {!q} h - a potion of curing {unknown} i - a potion of resistance {!q} k - 2 potions of cancellation {!q} o - a potion of brilliance {unknown} p - a potion of attraction {unknown} q - a potion of ambrosia {unknown} r - a potion of heal wounds {unknown} v - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 9.4 Spellcasting + Level 9.4 Conjurations + Level 9.4 Hexes + Level 9.4 Summonings + Level 9.4 Necromancy + Level 9.4 Translocations + Level 9.4 Forgecraft + Level 9.4 Fire Magic + Level 9.4 Ice Magic + Level 9.4 Air Magic + Level 9.4 Earth Magic + Level 9.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 60% 2d13 (+2d71% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Blink Tloc 100% N/A 1% 2 g - Launch Clockwork Bee Frge 60% N/A 1% 3 h - Inner Flame Hex/Fire 60% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 * Annotations: D:5 2 transporters D:7 Joseph, Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a +0 flail. You reach down and open the door. There is an open door here. A bullfrog comes into view. A marrowcuda comes into view. The bullfrog gives a loud, deep croak! The bullfrog swells and bulges. There is an open door here. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 53/57 hp. The bullfrog hits you! Your fulminant prism crackles loudly. The bullfrog hits you! You take 15 damage, and have 38/57 hp. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bullfrog! The bullfrog is heavily wounded. The bullfrog is knocked back by the mystic blast. The marrowcuda bites your fulminant prism. Another marrowcuda is drawn to the feast! Your fulminant prism explodes! The blast of energy engulfs the marrowcuda! The marrowcuda is severely damaged. The blast of energy engulfs Joseph! Joseph is moderately wounded. The blast of energy engulfs the bullfrog!!! You kill the bullfrog! Makhleb accepts your kill. The blast of energy engulfs the marrowcuda! The marrowcuda is heavily damaged. You hear a shout! x4 You take 3 damage, and have 35/57 hp. Joseph shoots a sling bullet. The sling bullet hits you!! * * * LOW HITPOINT WARNING * * * The sling bullet freezes you! You die... #......#............# ##########......#######.###### #...##.)...##'#.....###'# #........#....#.....#...# #...))...#....#.....'...# #........#....#.....#...# #.......##....#.....#...# #..)....##....#.....#...# #.......##....@.....#...# #.......##....#.....#...# #.............#.....#...# #.......#######†....#...# #.......# ..........# #.......# .......F.F# #.......#......@...... #########.............. ................ You could see Joseph and 2 marrowcudas. Vanquished Creatures Blorkula the Orcula (D:7) 2 centaurs 3 bullfrogs 3 scorpions (D:6) 4 vampire bats (D:7) A howler monkey (D:6) 4 orc priests 3 hounds (D:6) 2 jellies 3 iguanas (D:4) 2 orc wizards (D:4) 9 adders A shadow imp (D:6) 6 ribbon worms 3 dart slugs 25 orcs 5 ball pythons A bat (D:1) 5 endoplasms A giant cockroach (D:2) 3 goblins 6 hobgoblins 7 kobolds A quokka (D:1) 5 frilled lizards 6 rats 112 creatures vanquished. Vanquished Creatures (collateral kills) 2 black bears A phantom (D:5) A bullfrog (D:6) A jelly (D:6) A bombardier beetle (D:6) 2 hounds An orc priest (D:5) A gnoll bouda (D:5) 2 sleepcaps (D:6) An iguana (D:6) 3 gnolls (D:5) 2 adders A shadow imp (D:5) A dart slug (D:5) A ribbon worm (D:5) 5 orcs 26 creatures vanquished. Grand Total: 138 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | recycle the Djinni Conjurer began the quest for the Orb. 0 | D:1 | recycle set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 81 | D:1 | Found Wehom's Assorted Antiques. 289 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 484 | D:1 | Reached skill level 1 in Fighting 551 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/0 551 | D:1 | Learned a level 1 spell: Kiss of Death 1114 | D:2 | Reached XP level 4. HP: 23/32 MP: 0/0 1830 | D:3 | Found a blossoming altar of Fedhas. 2028 | D:3 | Found a bloodstained altar of Trog. 2039 | D:3 | Found a basalt altar of Yredelemnul. 2046 | D:3 | Reached XP level 5. HP: 26/37 MP: 0/0 2046 | D:3 | Learned a level 2 spell: Blink 2108 | D:3 | Found an ornate altar of the Wu Jian Council. 2109 | D:3 | Found an iron altar of Okawaru. 2116 | D:3 | Found a faded altar of an unknown god. 2121 | D:3 | Found an opulent altar of Gozag. 2298 | D:3 | Identified the +0 robe of Decompression {rElec rF- rN+++ | Int+5 Slay-3} 2709 | D:4 | Reached skill level 5 in Spellcasting 2709 | D:4 | Reached skill level 5 in Conjurations 2709 | D:4 | Reached skill level 5 in Hexes 2709 | D:4 | Reached skill level 5 in Summonings 2709 | D:4 | Reached skill level 5 in Necromancy 2709 | D:4 | Reached skill level 5 in Translocations 2709 | D:4 | Reached skill level 5 in Forgecraft 2709 | D:4 | Reached skill level 5 in Fire Magic 2709 | D:4 | Reached skill level 5 in Ice Magic 2709 | D:4 | Reached skill level 5 in Air Magic 2709 | D:4 | Reached skill level 5 in Earth Magic 2709 | D:4 | Reached skill level 5 in Alchemy 2802 | D:4 | Reached XP level 6. HP: 40/42 MP: 0/0 3440 | D:4 | Reached XP level 7. HP: 40/47 MP: 0/0 3440 | D:4 | Learned a level 3 spell: Launch Clockwork Bee 3562 | D:5 | Entered Level 5 of the Dungeon 3573 | D:5 | Found a transporter. 3573 | D:5 | Noticed a two-headed ogre 3575 | D:5 | Found a hazy altar of Hepliaklqana. 3575 | D:5 | Noticed a troll 3605 | D:5 | Found a transporter. 4304 | D:5 | Reached XP level 8. HP: 12/52 MP: 0/0 4795 | D:6 | Found a staircase to the Ecumenical Temple. 4803 | Temple | Entered the Ecumenical Temple 4830 | Temple | Became a worshipper of Makhleb the Destroyer 5323 | D:6 | Reached XP level 9. HP: 23/57 MP: 0/0 5323 | D:6 | Learned a level 3 spell: Inner Flame 6128 | D:7 | Found a stormy altar of Qazlal. 6209 | D:7 | Noticed Blorkula the Orcula 6224 | D:7 | Killed Blorkula the Orcula 6461 | D:7 | Noticed Pikel 6461 | D:7 | Noticed Joseph 6655 | D:7 | Reached * piety under Makhleb 6698 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, serial_shops, shop, minmay_ruptured D:2: layout_basic, hangedman_decor_slide_cut, hangedman_decor_clover_reticule, minmay_strange_pillars, minivault_27, minmay_close_crescents D:3: layout_basic, nicolae_overflow_macrodata_refinement, jmf_multi_god_temple2, mainiacjoe_overflow_boulevard, nicolae_overflow_hidden_temple, chequers_ecumenical_altar_simple_redux D:4: layout_loops_corners D:5: layout_loops_cross, gammafunk_temple_overflow_arena, serial_bayou, serial_bayou_crossing, serial_bayou_pond_d, serial_bayou_ford_a, serial_bayou_lake_a D:6: minmay_bubble_buster, layout_loops_ring, minmay_temple_entry_mini_moons D:7: layout_gridville, lemuel_round_altar, uniq_pikel, uniq_blorkula_the_orcula, uniq_joseph Temple: grunt_temple_mini_profane Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 | 1.0 Stealth | 2 | 2.0 Spellcasting | 4 5 6 8 9 | 9.4 Conjurations | 4 5 6 8 9 | 9.4 Hexes | 4 5 6 8 9 | 9.4 Summonings | 4 5 6 8 9 | 9.4 Necromancy | 4 5 6 8 9 | 9.4 Translocations | 4 5 6 8 9 | 9.4 Forgecraft | 4 5 6 8 9 | 9.4 Fire Magic | 4 5 6 8 9 | 9.4 Ice Magic | 4 5 6 8 9 | 9.4 Air Magic | 4 5 6 8 9 | 9.4 Earth Magic | 4 5 6 8 9 | 9.4 Alchemy | 4 5 6 8 9 | 9.4 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 9 | 20 | 5 || 34 Cast: Magic Dart | 54 | 47 | || 101 Searing Ray | 1 | 12 | 3 || 16 Fulminant Prism | | 6 | 4 || 10 Kiss of Death | | 1 | || 1 Iskenderun's Myst | | 2 | 23 || 25 Launch Clockwork | | | 18 || 18 Evoke: Wand | | | 1 || 1 Use: Scroll | | 3 | 3 || 6 Stab: Sleeping | 2 | 1 | || 3 Armour: Robe | 12 | 26 | 32 || 70 Dodge: Dodged | 5 | 16 | 29 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6695 | 6488 | 207 | 1035 | 3333 | 8 | 836.9 | Dungeon | 6645 | 6479 | 166 | 1035 | 3333 | 7 | 949.3 | Temple | 49 | 8 | 41 | 0 | 0 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1200 daAuts D:5: 1188 daAuts D:3: 1012 daAuts D:4: 897 daAuts D:2: 843 daAuts D:1: 807 daAuts D:7: 695 daAuts Temple: 49 daAuts