ERROR in 'spl-damage.cc' at line 3024: ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4) Version: Dungeon Crawl Stone Soup 0.24.1-1828-gcd7e8225a3 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 1495539178696825941, deterministic pregen: 1 Command line: /usr/games/crawl-kimchicrawl -name recycle -rc /dgldir/rcfiles/crawl-kimchicrawl/recycle.rc -macro /dgldir/rcfiles/crawl-kimchicrawl/recycle.macro -morgue /dgldir/morgue/recycle/ -webtiles-socket /crawl-master/webserver/sockets/recycle:2024-10-21.15:36:38.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-kimchicrawl(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x572bbdeca18b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-kimchicrawl(_Z13do_crash_dumpv+0x47a) [0x572bbded25fa]: do_crash_dump() /usr/games/crawl-kimchicrawl(_Z20crash_signal_handleri+0xae) [0x572bbdeca4fe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x79af854a0320]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x79af854f9b1c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x79af854a026e]: /usr/games/crawl-kimchicrawl(+0x3a2c6b) [0x572bbded1c6b]: /usr/games/crawl-kimchicrawl(+0x3a3025) [0x572bbded2025]: /usr/games/crawl-kimchicrawl(_Z18handle_searing_rayv+0x304) [0x572bbe39d824]: handle_searing_ray() /usr/games/crawl-kimchicrawl(+0x9e3058) [0x572bbe512058]: /usr/games/crawl-kimchicrawl(+0x9e3725) [0x572bbe512725]: /usr/games/crawl-kimchicrawl(main+0x323) [0x572bbde18323]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x79af854851ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x79af8548528b]: /usr/games/crawl-kimchicrawl(_start+0x25) [0x572bbde18a55]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000079af8556b7a7 in __GI___wait4 (pid=2631090, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000079af8556b7a7 in __GI___wait4 (pid=2631090, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000079af8556b8eb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ./posix/waitpid.c:38 No locals. #2 0x0000572bbdeca7f4 in call_gdb (file=file@entry=0x79af8565f4e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 2538668\000\000\000\000\000" #3 0x0000572bbded2618 in do_crash_dump () at dbg-asrt.cc:685 t = 1729526014 dir = "/dgldir/morgue/recycle/" name = "/dgldir/morgue/recycle/crash-recycle-20241021-155334.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'spl-damage.cc' at line 3024: ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4)" file = 0x79af8565f4e0 <_IO_2_1_stderr_> #4 0x0000572bbdeca4fe in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #5 No locals. #6 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {0}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #7 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #8 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #9 0x000079af854a026e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #10 0x0000572bbded1c6b in _BreakStrToDebugger (mesg=mesg@entry=0x7ffc9492cfa0 "ERROR in 'spl-damage.cc' at line 3024: ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4)", assert=false) at dbg-asrt.cc:817 No locals. #11 0x0000572bbded2025 in die (file=file@entry=0x572bbe54c4d4 "spl-damage.cc", line=line@entry=3024, format=format@entry=0x572bbe5d07d0 "ASSERT failed: you.attribute[ATTR_SEARING_RAY] of %ld out of range 1 (%ld) .. 4 (%ld)") at dbg-asrt.cc:877 tmp = "ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4)", '\000' mesg = "ERROR in 'spl-damage.cc' at line 3024: ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7ffc9492d8a0, reg_save_area = 0x7ffc9492d7c0}} #12 0x0000572bbe39d824 in handle_searing_ray () at spl-damage.cc:3024 zap = pow = beam = {origin_spell = 3219627672, range = 22315, glyph = 2492651920 U'\x9492d990', colour = 252 '\374', flavour = 3220111536, real_flavour = BEAM_NONE, drop_item = 2, item = 0x572b00000000, source = {x = -1084003024, y = 22315}, target = {x = -1802315408, y = 32764}, damage = {num = -1802315504, size = 32764}, ench_power = -1084002816, hit = 22315, thrower = 3210964480, ex_size = 22315, source_id = 2492651808, source_name = , name = "", short_name = , hit_verb = , loudness = -1802314560, hit_noise_msg = "", explode_noise_msg = "", pierce = 255, is_explosion = 255, aimed_at_spot = 255, aux_source = "", affects_nothing = false, effect_known = 216, effect_wanton = 236, draw_delay = -173284321, explode_delay = 1, special_explosion = 0x7ffc9492d1c8, was_missile = false, evoked = false, animate = false, ac_rule = ac_type::none, is_spread = false, obvious_effect = 216, seen = 236, heard = 209, path_taken = std::vector of length 17590350141996, capacity -12 = { #13 0x0000572bbe512058 in _do_wait_spells () at main.cc:2526 No locals. #14 _input () at main.cc:1187 player_disabled = {was_disabled = false} #15 0x0000572bbe512725 in _launch_game () at main.cc:474 game_start = false ccon = game_start = ccon = #16 _launch_game_loop () at main.cc:383 game_ended = false #17 0x0000572bbde18323 in main (argc=12, argv=0x7ffc9492deb8) at main.cc:337 No locals. [Inferior 1 (process 2538668) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="heads/crawl-forks/kimchicrawl/bugfix" -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-kimchicrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-kimchicrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-kimchicrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 10 Level id: D:10 Level build method = , level layout type = passages, absdepth0 = 9 Level vaults: layout_long_grid lair_entry_dummy serial_shops nicolae_shop_window_shopping chequers_decorated_corner Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< A fulminant prism comes into view. Your fulminant prism crackles loudly. What are your orders? t - Yell! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You yell for attention! Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre! The two-headed ogre is moderately wounded. Your magical contamination has completely faded away. Casting: Fulminant Prism (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 6% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are very lightly contaminated with residual magic. You yell at your fulminant prism! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! The two-headed ogre is heavily wounded. Your magical contamination has completely faded away. Casting: Fulminant Prism (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 6% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are very lightly contaminated with residual magic. A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! The two-headed ogre is almost dead. Your magical contamination has completely faded away. Casting: Fulminant Prism (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 6% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are very lightly contaminated with residual magic. A fulminant prism comes into view. Your fulminant prism crackles loudly. You hear an explosion! The blast of energy engulfs the two-headed ogre! You kill the two-headed ogre! Sif Muna accepts your kill. Training target 4.0 for Translocations reached! Your Translocations skill increases to level 4! Your Evocations skill increases to level 2! Your magical contamination has completely faded away. Things that are here: a +0 giant spiked club; a +0 giant club; a two-headed ogre corpse G - 35 poisoned darts (gained 8) You see here a ration. You now have 506 gold pieces (gained 12). Found a leather armour. J - a copper ring d - 2 scrolls of fog {!r} (gained 1) There is a stone staircase leading down here. h - 4 scrolls of enchant armour (gained 1) You see here a leather armour. Things that are here: a +0 giant spiked club; a +0 giant club; a two-headed ogre corpse There is a stone staircase leading up here. You see here a stone. You see here a stone. Things that are here: 60 arrows; a +0 shortbow e - 7 potions of curing {!q} (gained 1) EP restored. The human shouts! Found a ration. Casting: Fulminant Prism (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 5% risk of failure) Press: ? - help, Dir - move target cursor You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Your skin glows momentarily. A human opens the door. Casting: Fulminant Prism (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 5% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the human!! The human is severely wounded. Casting: Fulminant Prism (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - human Aim: a human, wielding a +0 rapier (severely wounded) The lance of force hits the human! You kill the human! Sif Muna accepts your kill. Your Evocations skill increases to level 3! You see here a +0 rapier. There is an open door here. Your magical contamination has completely faded away. You now have 513 gold pieces (gained 7). You reach down and open the door. There is an open door here. There is an open door here. You see here a ration. There is an open door here. You see here a +0 rapier. You see here a robe. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. A leopard gecko comes into view. Found 10 gold pieces. There is a stone staircase leading up here. Casting: Force Lance (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (asleep, resting) The magic dart hits the leopard gecko but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko The magic dart hits the leopard gecko. You kill the leopard gecko! Sif Muna accepts your kill. You now have 523 gold pieces (gained 10). There is a stone staircase leading up here. Found 7 gold pieces. Found a book of Battlemage. You now have 530 gold pieces (gained 7). Okay, then. Okay, then. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or y - a ring of positive energy; > or L - a ring of stealth You remove your ring of positive energy. You feel stronger. J - a +4 ring of strength (left hand) Okay, then. Found a stone staircase leading up. Found 72 arrows. You pick up a book of Battlemage and begin reading... You add the spells Regeneration, Deflect Missiles and Tornado to your library. Okay, then. Memorise Regeneration, consuming 3 spell levels and leaving 8? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'g'. Found a book of Frost. Found a bubbling emerald potion. You pick up a book of Frost and begin reading... You add the spells Freeze, Throw Frost and Throw Icicle to your library. m - 3 bubbling emerald potions (gained 1) An orc priest comes into view. It is wielding a +0 crystal spear. Found a stone staircase leading up. Found 54 bolts. The orc priest shouts! You hear an angry buzzing noise. A killer bee comes into view. The orc priest casts a cantrip, but nothing happens. The killer bee moves out of view. You hear a shout! Found 9 gold pieces. A killer bee comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 5% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! The killer bee buzzes angrily. You are very lightly contaminated with residual magic. A fulminant prism comes into view. You hear an angry buzzing noise. You hear a shout! A killer bee comes into view. An orc priest comes into view. It is wielding a +0 mace. The killer bee moves out of view. A killer bee comes into view. You hear a loud crackle. The killer bee moves out of view. Your magical contamination has completely faded away. You hear an explosion! Sif Muna accepts your kill. You have reached level 10! You feel a bit more experienced. Sif Muna accepts your kill. You feel a bit more experienced. Sif Muna accepts your kill. You feel a bit more experienced. Sif Muna accepts your kill. You feel a bit more experienced. There is a stone staircase leading up here. You now have 539 gold pieces (gained 9). Casting: Fulminant Prism (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 5% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are very lightly contaminated with residual magic. A fulminant prism comes into view. The orc priest hits you but does no damage. Your fulminant prism crackles loudly. Your magical contamination has completely faded away. There is a stone staircase leading up here. A killer bee comes into view. Your fulminant prism explodes! The blast of energy engulfs the killer bee!! You kill the killer bee! Sif Muna accepts your kill. The blast of energy engulfs the orc priest! You kill the orc priest! Sif Muna accepts your kill. x2 You feel a bit more experienced. You hear an angry hiss. Casting: Fulminant Prism (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (severely wounded, wandering, hasn't noticed you) The orb of energy hits the killer bee!! You kill the killer bee! Sif Muna accepts your kill. Your Conjurations skill increases to level 10! The orb of energy explodes! You are very lightly contaminated with residual magic. You start resting. Your magical contamination has completely faded away. You start resting. An orc comes into view. It is wielding a +0 short sword. You barely miss the orc. You puncture the orc! You kill the orc! Sif Muna accepts your kill. A crocodile comes into view. Casting: Iskenderun's Mystic Blast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (wandering, hasn't noticed you) The orb of energy hits the crocodile! The crocodile is moderately wounded. You are very lightly contaminated with residual magic. Casting: Iskenderun's Mystic Blast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded) The orb of energy hits the crocodile. The crocodile is heavily wounded. You puncture the crocodile! The crocodile is severely wounded. The crocodile bites you but does no damage. You hit the crocodile. The crocodile is almost dead. The crocodile barely misses you. You hit the crocodile. You kill the crocodile! Sif Muna accepts your kill. Your magical contamination has completely faded away. You start resting. EP restored. Things that are here: a crocodile corpse; a +0 short sword Things that are here: a +0 crystal spear; a +0 leather armour Found a potion of lignification. You see here a killer bee corpse. You see here a killer bee corpse. l - 4 potions of lignification (gained 1) You see here a killer bee corpse. Okay, then. Found an oddly glowing altar of Pakellas. Found 51 bolts. Found 3 gold pieces. Found a scroll of identify. You now have 542 gold pieces (gained 3). N - a scroll of identify As you read the scroll of identify, it crumbles to dust. p - a scroll of noise Really read the scroll of noise? As you read the scroll of noise, it crumbles to dust. You hear a loud clanging noise! You hear an angry hiss. You hear a shout! x3 A steam dragon comes into view. Casting: Iskenderun's Mystic Blast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - steam dragon Aim: a steam dragon (wandering, hasn't noticed you) The orb of energy hits the steam dragon! The steam dragon is heavily wounded. The steam dragon hisses angrily. You are very lightly contaminated with residual magic. Casting: Iskenderun's Mystic Blast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (heavily wounded) The orb of energy hits the steam dragon! The steam dragon is severely wounded. Casting: Iskenderun's Mystic Blast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (severely wounded) The orb of energy hits the steam dragon!! You kill the steam dragon! Sif Muna accepts your kill. The orb of energy explodes! Your magical contamination has completely faded away. You see here a steam dragon corpse. The steam dragon corpse isn't edible. There is a stone staircase leading up here. A centaur zombie comes into view. Casting: Iskenderun's Mystic Blast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur zombie Aim: a centaur zombie (wandering, hasn't noticed you) The orb of energy hits the centaur zombie!! The centaur zombie is heavily damaged. You are very lightly contaminated with residual magic. Casting: Iskenderun's Mystic Blast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie Aim: a centaur zombie (heavily damaged) The orb of energy hits the centaur zombie! The centaur zombie is almost destroyed. Casting: Iskenderun's Mystic Blast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie Aim: a centaur zombie (almost destroyed) The orb of energy hits the centaur zombie! You destroy the centaur zombie! Sif Muna accepts your kill. The orb of energy explodes! You start resting. Your magical contamination has completely faded away. You start resting. EP restored. Found a fan of gales. You see here a fan of gales. p - a fan of gales Found 8 gold pieces and a ration. You now have 550 gold pieces (gained 8). Found a stone staircase leading down. A basilisk comes into view. Found a wand of random effects (13). Casting: Iskenderun's Mystic Blast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! The basilisk hisses angrily. You are very lightly contaminated with residual magic. A fulminant prism comes into view. Your fulminant prism crackles loudly. Your magical contamination has completely faded away. Something bites your fulminant prism. Your fulminant prism explodes! Something shouts, "Turn tail, thou spongy idle-headed harpy!" You hear a shout! x6; You hear a croak. Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are very lightly contaminated with residual magic. A fulminant prism comes into view. The basilisk bites your fulminant prism. Your fulminant prism crackles loudly. Your magical contamination has completely faded away. The basilisk bites your fulminant prism but does no damage. Your fulminant prism explodes! The blast of energy engulfs the basilisk!! You kill the basilisk! Sif Muna accepts your kill. Your Charms skill increases to level 1! Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You see here a basilisk corpse. Found a stone staircase leading down. Found a chain mail. A wyvern zombie comes into view. You see here a wand of random effects (13). g - a wand of random effects (28) (gained 13 charges) Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Random Effects Press: ? - help, Shift-Dir - straight line, f - wyvern zombie Aim: a wyvern zombie (wandering, hasn't noticed you) The puff of flame hits the wyvern zombie! The wyvern zombie is moderately damaged. Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern zombie Aim: a wyvern zombie (moderately damaged) The orb of energy hits the wyvern zombie! The wyvern zombie is heavily damaged. You are very lightly contaminated with residual magic. Casting: Iskenderun's Mystic Blast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern zombie Aim: a wyvern zombie (heavily damaged) The orb of energy hits the wyvern zombie! The wyvern zombie is almost destroyed. Casting: Iskenderun's Mystic Blast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern zombie Aim: a wyvern zombie (almost destroyed) The orb of energy hits the wyvern zombie! You destroy the wyvern zombie! Sif Muna accepts your kill. The orb of energy explodes! o - 5 scrolls of teleportation {!r} (gained 1) Your magical contamination has completely faded away. Found a leather armour. Found a scroll of identify. Found 16 stones. x - 2 viscous dark potions (gained 1) N - a scroll of identify As you read the scroll of identify, it crumbles to dust. z - a scroll of silence Drop what? 39/52 slots (_ for help) (? for menu, Esc to quit) You drop 3 scrolls of random uselessness. You drop a scroll of silence {!r}. Things that are here: a scroll of silence {!r}; 3 scrolls of random uselessness You see here a +0 short sword. Things that are here: a +0 crystal spear; a +0 leather armour Maggie the Vainglorious comes into view. She is wielding a +1 broad axe of distortion. Casting: Iskenderun's Mystic Blast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are very lightly contaminated with residual magic. A fulminant prism comes into view. You hear a shout! Your fulminant prism crackles loudly. Your magical contamination has completely faded away. What are your orders? t - Yell! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You yell for attention! Your fulminant prism explodes! The blast of energy engulfs Maggie! Maggie is moderately wounded. You hear a shout! Maggie gestures at you while chanting. The bolt of fire hits you but does no damage. You resist. Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are very lightly contaminated with residual magic. A fulminant prism comes into view. Maggie points at you and mumbles some strange words. The bolt of fire hits you but does no damage. You resist. Your fulminant prism crackles loudly. Your magical contamination has completely faded away. You hear an explosion! Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are very lightly contaminated with residual magic. A fulminant prism comes into view. Your fulminant prism crackles loudly. Your magical contamination has completely faded away. You hear an explosion! The blast of energy engulfs Maggie!! You kill Maggie! Sif Muna accepts your kill. Training target 4.0 for Evocations reached! Your Charms skill increases to level 2! Your Evocations skill increases to level 4! Things that are here: a +1 broad axe of distortion; +0 steam dragon scales s - +0 steam dragon scales You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 steam dragon scales. x5 You finish putting on your +0 steam dragon scales. Drop what? 38/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 robe. Things that are here: a +0 robe; a +1 broad axe of distortion Things that are here: a +0 robe; a +1 broad axe of distortion A gnoll shaman comes into view. It is wielding a +0 club. Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll shaman Aim: a gnoll shaman, wielding a +0 club and wearing a cursed +0 robe (wandering, hasn't noticed you) The orb of energy hits the gnoll shaman! The gnoll shaman is almost dead. The gnoll shaman shouts! You are very lightly contaminated with residual magic. You hear a shout! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll shaman Aim: a gnoll shaman, wielding a +0 club and wearing a cursed +0 robe (almost dead) The orb of energy hits the gnoll shaman!! You kill the gnoll shaman! Sif Muna accepts your kill. Your Spellcasting skill increases to level 11! You start resting. Your magical contamination has completely faded away. You start resting. A gnoll comes into view. It is wielding a +0 spear. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are very lightly contaminated with residual magic. A fulminant prism comes into view. Your fulminant prism crackles loudly. Your magical contamination has completely faded away. Your fulminant prism explodes! The blast of energy engulfs the gnoll! You kill the gnoll! Sif Muna accepts your kill. x2 You feel a bit more experienced. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! The gnoll moves out of view. Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail The orb of energy hits the gnoll!! You kill the gnoll! Sif Muna accepts your kill. The orb of energy explodes! You are very lightly contaminated with residual magic. Your magical contamination has completely faded away. You start resting. Prince Ribbit comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. Prince Ribbit gives a loud, deep croak! Prince Ribbit blinks! Your skin is crawling a little less now. Casting: Regeneration (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Prince Ribbit Aim: Prince Ribbit The orb of energy hits Prince Ribbit! Prince Ribbit is moderately wounded. You are very lightly contaminated with residual magic. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Prince Ribbit Aim: Prince Ribbit (moderately wounded) The orb of energy misses Prince Ribbit. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Prince Ribbit Aim: Prince Ribbit (moderately wounded) The orb of energy misses Prince Ribbit. The orb of energy explodes! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Prince Ribbit Aim: Prince Ribbit (moderately wounded) The orb of energy misses Prince Ribbit. Prince Ribbit misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Scattershot Press: ? - help, Shift-Dir - straight line, f/p - Prince Ribbit Aim: Prince Ribbit (moderately wounded) The burst of metal fragments hits Prince Ribbit! x2 You kill Prince Ribbit! Sif Muna accepts your kill. Your skin stops crawling. You start resting. Your magical contamination has completely faded away. You start resting. A shadow imp comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow imp Aim: a shadow imp (wandering, hasn't noticed you) The magic dart hits the shadow imp but does no damage. The shadow imp shouts, "Embrace thy doom, thou unmuzzled tickle-brained mule!" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp The magic dart hits the shadow imp. The shadow imp is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (moderately wounded) The orb of energy hits the shadow imp! You kill the shadow imp! Sif Muna accepts your kill. You are very lightly contaminated with residual magic. You start resting. Your magical contamination has completely faded away. You start resting. EP restored. Things that are here: a +0 flail; a gnoll skeleton Things that are here: a +0 spear; a +0 crystal spear; a +0 leather armour Items here: )) [ ÷ a +0 club; a cursed +0 robe; a gnoll skeleton; a +0 short sword You see here a chain mail. You see here a leather armour. Found a stone staircase leading down. A yak comes into view. A yak comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! The yak bellows! You are very lightly contaminated with residual magic. A fulminant prism comes into view. A poisoned dart appears from out of your range of vision. The poisoned dart hits your fulminant prism! What are your orders? t - Yell! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You yell for attention! You hear a bellow! You hear a shout! x2 A yak comes into view. You yell at the yak! Your fulminant prism crackles loudly. Your magical contamination has completely faded away. A poisoned dart appears from out of your range of vision. The poisoned dart hits your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs the yak! The yak is moderately wounded. The blast of energy engulfs the yak! The yak is heavily wounded. You hear a shout! Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are very lightly contaminated with residual magic. A fulminant prism comes into view. Your fulminant prism crackles loudly. Your magical contamination has completely faded away. Your fulminant prism explodes! The blast of energy engulfs the yak!! You kill the yak! Sif Muna accepts your kill. Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are very lightly contaminated with residual magic. A fulminant prism comes into view. A kobold comes into view. The yak gores your fulminant prism! Your fulminant prism crackles loudly. Your magical contamination has completely faded away. Your fulminant prism explodes! The blast of energy engulfs the yak!! The yak is almost dead. Sif Muna accepts your kill. Your Charms skill increases to level 3! You feel a bit more experienced. You hear a shout! Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are very lightly contaminated with residual magic. A fulminant prism comes into view. What are your orders? t - Yell! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You yell for attention! You hear a shout! A kobold comes into view. Your fulminant prism crackles loudly. Your magical contamination has completely faded away. What are your orders? t - Yell! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You yell for attention! The kobold throws a poisoned dart. The poisoned dart hits your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs the yak!! You kill the yak! Sif Muna accepts your kill. You yell at the kobold demonologist! A kobold demonologist comes into view. It is wielding a -2 dagger. Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are very lightly contaminated with residual magic. A fulminant prism comes into view. A yak comes into view. Your fulminant prism crackles loudly. Your magical contamination has completely faded away. You hear an explosion! You hear a shout! Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are very lightly contaminated with residual magic. A fulminant prism comes into view. Your fulminant prism crackles loudly. Your magical contamination has completely faded away. Something hits your fulminant prism but does no damage. Your fulminant prism explodes! The blast of energy engulfs the kobold! You kill the kobold! Sif Muna accepts your kill. You hear a shout! Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are very lightly contaminated with residual magic. A fulminant prism comes into view. The kobold demonologist hits your fulminant prism but does no damage. Your fulminant prism crackles loudly. Your magical contamination has completely faded away. Something hits your fulminant prism. Your fulminant prism explodes! Sif Muna accepts your kill. You feel a bit more experienced. You hear a bellow! There is a stone staircase leading down here. A kobold comes into view. It is wielding a -1 club. The kobold throws a stone. The stone barely misses you. You see here a stone. Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are very lightly contaminated with residual magic. A fulminant prism comes into view. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone hits you but does no damage. Your fulminant prism crackles loudly. Your magical contamination has completely faded away. You see here a stone. The kobold throws a stone. The stone hits your fulminant prism but does no damage. Your fulminant prism explodes! The blast of energy engulfs the yak!! You kill the yak! Sif Muna accepts your kill. Training target 4.0 for Charms reached! Your Charms skill increases to level 4! You hear a shout! Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a -1 club The magic dart hits the kobold. You kill the kobold! Sif Muna accepts your kill. You see here a stone. You see here a yak corpse. Things that are here: a cursed -1 club; a stone; a kobold corpse You start resting. The kobold is too close now for your liking. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (wandering, hasn't noticed you) The magic dart hits the kobold. You kill the kobold! Sif Muna accepts your kill. You start resting. An orc comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (wandering, hasn't noticed you) The magic dart hits the orc. The orc is heavily wounded. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 whip (heavily wounded) The magic dart hits the orc. You kill the orc! Sif Muna accepts your kill. You start resting. An orc warrior comes into view. It is wielding a +0 battleaxe. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Random Effects Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (wandering, hasn't noticed you) The orc warrior shouts! The orc warrior flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Things that are here: a cursed -2 dagger; a +0 robe Things that are here: a stone; a kobold corpse You see here a poisoned dart. You see here a yak corpse. An orc warrior appears from thin air! Reactivating autopickup. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour The lance of force hits the orc warrior! The orc warrior is moderately wounded. The orc warrior is knocked back by the lance of force. You are very lightly contaminated with residual magic. Casting: Force Lance (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (moderately wounded) The lance of force hits the orc warrior. The orc warrior is heavily wounded. The orc warrior is knocked back by the lance of force. Casting: Force Lance (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor, p - orc warrior You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your magical contamination has completely faded away. Your fulminant prism explodes! The blast of energy engulfs the orc warrior!! You kill the orc warrior! Sif Muna accepts your kill. Things that are here: a +0 battleaxe; a +0 plate armour An orc wizard comes into view. It is wielding a +0 dagger. G - 36 poisoned darts (gained 1) Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you) The orb of energy hits the orc wizard! The orc wizard is severely wounded. You are very lightly contaminated with residual magic. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded) The orb of energy hits the orc wizard! You kill the orc wizard! Sif Muna accepts your kill. Your magical contamination has completely faded away. a - a scroll of identify You now have 563 gold pieces (gained 13). Things that are here: a +0 dagger; a +0 robe Okay, then. You start resting. EP restored. G - 37 poisoned darts (gained 1) Things that are here: a stone; a kobold skeleton Things that are here: a +0 whip; a stone Found a shadowy altar of Dithmenos. There is an open door here. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a dry fountain here. An orc wizard comes into view. It is wielding a +0 dagger. An orc warrior comes into view. It is wielding a +0 long sword. There isn't anything here! Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you) The orb of energy hits the orc wizard!! You kill the orc wizard! Sif Muna accepts your kill. The orc warrior shouts! You are very lightly contaminated with residual magic. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. An orc wizard comes into view. It is wielding a +2 dagger of venom. Your fulminant prism crackles loudly. Your magical contamination has completely faded away. What are your orders? t - Yell! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You yell for attention! You hear a roar! You hear a howl! Your fulminant prism explodes! The blast of energy engulfs the orc wizard!! You kill the orc wizard! Sif Muna accepts your kill. The blast of energy engulfs the orc warrior!! The orc warrior is almost dead. Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Fulminant Prism (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 long sword and wearing a cursed -1 chain mail (almost dead) The searing ray hits the orc warrior. You kill the orc warrior! Sif Muna accepts your kill. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 hand axe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (wandering, hasn't noticed you) The magic dart hits the orc. The orc is severely wounded. The orc shouts! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.24.1-1828-gcd7e8225a3 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [recycle] Species: Djinni Job: Conjurer HP: 75/96; mods: 0/0 MP: 0/0; mod: 0 Stats: 14 (14) 20 (20) 13 (13) Position: (54, 42), god: Sif Muna (9), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 59 | 0/119 Short Blades | X | 0 | 0 | 0 | 0 | 0/70 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 2 | 178 | 0/178 Stealth | X | 0 | 0 | 2 | 178 | 0/178 Shields | | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 50 | 11 | 3167 | 266/630 Conjurations | X | 1 | 50 | 10 | 2737 | 383/547 Hexes | X | 0 | 0 | 5 | 530 | 0/212 Charms | X | 0 | 0 | 4 | 500 | 0/250 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 4 | 500 | 0/250 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/29 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/35 Earth Magic | | 0 | 0 | 0 | 0 | 0/84 Poison Magic | | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 4 | 420 | 0/210 Spell bugs: Durations: Attributes: #12: 563 #23: 12258 #24: 1245067045 #27: 4767 #49: 585 #59: 1 Mutations: icy blue scales: 1 clarity: 1 clever: 1 screaming: 1 wild magic: 1 evolution: 1 Inventory bugs: Equipment: eq slot #0, inv slot #17: +5 short sword of speed eq slot #2, inv slot #16: +0 cloak eq slot #4, inv slot #30: +0 pair of gloves eq slot #7, inv slot #18: +0 steam dragon scales eq slot #8, inv slot #35: +4 ring of strength eq slot #9, inv slot #37: ring of stealth }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: . ###############.. .)............... .o).)...@........ ###.............. #..####..####.. #. #.8# # #..# #########8.# #.......8⌠.# #########..8.......# ..........########## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>