Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file.

Game seed: 3765267769119759245

3005 ravel the Arsonist (level 9, -8/52 HPs)
             Began as a Tengu Fire Elementalist on Jan 29, 2025.
             Was a Follower of Vehumet.
             Mangled by a two-headed ogre
             ... wielding a +0 giant spiked club
              (15 damage)
             ... on level 9 of the Dungeon.
             The game lasted 00:10:37 (8467 turns).

ravel the Arsonist (Tengu Fire Elementalist)        Turns: 8467, Time: 00:10:38

Health: -8/52      AC:  3    Str: 17    XL:     9   Next: 84%
Magic:  11/18      EV: 17    Int: 19    God:    Vehumet [*.....]
Gold:   529        SH:  0    Dex: 15    Spells: 10/19 levels left

rFire   . . .        h - staff of alchemy
rCold   . . .        (no offhand)
rNeg    . . .        C - +1 robe of Altruism {rCorr Str+2 Stlth+ Archmagi}
rPois   +            (no helmet)
rElec   .            (no cloak)
rCorr   +            (no gloves)
SInv    .            x - amulet of magic regeneration
Will    .....        l - +6 ring of strength
Stlth   +++          p - ring of resist corrosion
HPRegen 0.28/turn
MPRegen 0.56/turn

%: acrobat, archmagi
@: flying
A: beak, talons 3, evasive flight, acrobatic
a: Renounce Religion


You were on level 9 of the Dungeon.
You worshipped Vehumet.
Vehumet was aware of your devotion.
You visited 2 branches of the dungeon, and saw 10 of its levels.

You collected 529 gold pieces.

Inventory:

Missiles
 w - a throwing net
Armour
 C - the +1 robe of Altruism (worn) {rCorr Str+2 Stlth+ Archmagi}
   (You found it on level 6 of the Dungeon)   
   
   rCorr:      It protects you from acid and corrosion.
   Str+2:      It affects your strength (+2).
   Stlth+:     It makes you more stealthy.
   Archmagi:   It increases the power of your magical spells.
Magical Staves
 h - a staff of alchemy (weapon)
Jewellery
 c - a ring of fire
 l - a +6 ring of strength (worn)
 n - a ring of fire
 p - a ring of resist corrosion (worn)
 x - an amulet of magic regeneration (worn)
 E - an amulet of faith
Wands
 u - a wand of polymorph (5)
 v - a wand of paralysis (13)
 F - a wand of digging (3)
 G - a wand of flame (9)
 I - a wand of quicksilver (8)
Scrolls
 a - 2 scrolls of blinking {unknown}
 d - a scroll of fog {unknown}
 f - 5 scrolls of teleportation {unknown}
 g - 3 scrolls of identify {unknown}
 m - 2 scrolls of amnesia {unknown}
 q - 2 scrolls of enchant weapon {unknown}
 t - a scroll of fear {unknown}
 y - 3 scrolls of enchant armour {unknown}
 A - a scroll of silence {unknown}
 D - a scroll of vulnerability {unknown}
 H - a scroll of revelation {unknown}
Potions
 b - a potion of magic
 e - 4 potions of curing {unknown}
 i - a potion of mutation {unknown}
 j - a potion of ambrosia {unknown}
 k - 2 potions of might {unknown}
 o - 2 potions of lignification {unknown}
 r - 3 potions of moonshine {unknown}
 s - 2 potions of attraction {unknown}
 z - a potion of enlightenment {unknown}
 B - a potion of haste {unknown}
 J - a potion of berserk rage {unknown}


   Skills:
 * Level 4.0 Fighting
 * Level 5.1 Dodging
 - Level 2.0 Stealth
 + Level 5.7 Spellcasting
 * Level 5.7 Conjurations
 * Level 9.6 Fire Magic
 * Level 1.2 Alchemy
 * Level 3.7 Evocations


You had 10 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Scorch                Fire           100%       2d9       1%          2
c - Foxfire               Conj/Fire      100%       2x1d9     1%          1
d - Mercury Arrow         Conj/Alch      84%        2d9       4%          2
e - Ignite Poison         Fire/Alch      56%        N/A       12%         4

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Shock                    Conj/Air       96%        1d9       3%          1
 Inner Flame              Hex/Fire       35%        N/A       4%          3
 Volatile Blastmotes      Fire/Tloc      70%        2d15      4%          3
 Flame Wave               Conj/Fire      51%        2d13      4%          4
 Sticky Flame             Fire/Alch      56%        2d10      12%         4
 Launch Clockwork Bee     Frge           8%         N/A       34%         3
 Eringya's Surprising Cr  Summ           8%         N/A       75%         4
 Alistair's Walking Alem  Alch/Frge      17%        N/A       94%         5
 Forge Monarch Bomb       Fire/Frge      17%        4d9       94%         6
 Diamond Sawblades        Frge           4%         4d5       100%        7
 Ignition                 Fire           29%        3d9       100%        8


Dungeon Overview and Level Annotations

Branches:
Dungeon (9/15)             Temple (1/1) D:6         
  Lair: D:8-11         Orc: D:9-12      

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Nemelex Xobeh
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Xom
Yredelemnul
Zin

Shops:
D:1 [

Annotations:
D:5 1 runed translucent door, ty7788's ghost, novice FoFi


Innate Abilities, Weirdness & Mutations

You have a beak for a mouth.
You have claws for feet.
Your magical flight helps you evade attacks. (EV +4)
You can magically evade attacks while moving or waiting.

Message History

There is a stone staircase leading up here.
Casting: Scorch (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Casting: Scorch (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Mercury Arrow (safe; 4% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail
(chance to weaken: 54%)
You feel a strong surge of power!
The glob of mercury hits the two-headed ogre.
The two-headed ogre is lightly wounded.
Unknown command.
Casting: Mercury Arrow (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You feel a surge of power! Flames lash the two-headed ogre.
The two-headed ogre is lightly wounded.
The two-headed ogre's fire resistance burns away.
Casting: Scorch (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You feel a surge of power! Flames lash the two-headed ogre.
The two-headed ogre is burned terribly!
The two-headed ogre is moderately wounded.
Casting: Scorch (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You feel a surge of power! Flames lash the two-headed ogre.
The two-headed ogre is burned terribly!
The two-headed ogre is heavily wounded.
The two-headed ogre hits you with a +0 giant spiked club!!
Ouch! That really hurt!
The two-headed ogre completely misses you.
Casting: Scorch (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You feel a surge of power! Flames lash the two-headed ogre.
The two-headed ogre is burned terribly!
The two-headed ogre is severely wounded.
The two-headed ogre hits you with a +0 giant spiked club!
* * * LOW HITPOINT WARNING * * *
The two-headed ogre hits you with a +0 dire flail!
You die...

          ..##   ###
           ..###....
           #.....#
  ##########..###.
 ##..........#O...#
##.............####
#..............#
#..............#
#..@O.....O....#
#..............#
#..............#
##....(.......##
 ##..........##
  ############


You could see 2 two-headed ogres.

Vanquished Creatures
  Sigmund (D:2)
  A water moccasin (D:6)
  2 black bears
  2 orc warriors
  2 ice beasts
  2 centaurs
  2 ogres
  3 bullfrogs
  2 gnoll sergeants (D:8)
  5 scorpions
  7 killer bees
  2 howler monkeys
  4 bombardier beetles
  2 orc priests (D:8)
  3 iguanas
  A sleepcap (D:5)
  11 orc wizards
  8 gnolls
  7 adders
  2 shadow imps
  3 white imps (D:7)
  4 ufetubi
  3 ribbon worms (D:2)
  3 dart slugs
  25 orcs
  9 endoplasms
  3 giant cockroaches
  3 goblins
  10 hobgoblins
  7 jackals (D:1)
  7 kobolds
  6 quokkas
  12 ball pythons
  3 bats (D:2)
  2 frilled lizards
  4 rats
173 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | ravel the Tengu Fire Elementalist began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 4/4
   119 | D:1      | Reached XP level 2. HP: 15/15 MP: 0/6
   122 | D:1      | Learned a level 2 spell: Scorch
   631 | D:1      | Reached XP level 3. HP: 20/20 MP: 4/7
   637 | D:1      | Reached skill level 4 in Fire Magic
  1297 | D:1      | Found Wiemot's Armour Boutique.
  1603 | D:2      | Reached XP level 4. HP: 24/24 MP: 1/8
  2109 | D:2      | Noticed Sigmund
  2119 | D:2      | Killed Sigmund
  2120 | D:2      | Reached skill level 1 in Fighting
  2120 | D:2      | Reached skill level 5 in Fire Magic
  2120 | D:2      | Reached XP level 5. HP: 24/29 MP: 1/10
  2120 | D:2      | Reached XP level 6. HP: 28/34 MP: 1/11
  2630 | D:2      | Reached skill level 1 in Evocations
  2766 | D:2      | Found a faded altar of an unknown god.
  3854 | D:4      | Gained mutation: Your magical flight helps you evade
                  | attacks. (EV +4) [Tengu growth]
  3854 | D:4      | Reached XP level 7. HP: 40/40 MP: 6/13
  3969 | D:4      | Reached skill level 6 in Fire Magic
  4109 | D:4      | You are sucked into a shaft and drop 1 floor!
  4109 | D:5      | Entered Level 5 of the Dungeon
  5254 | D:5      | Found a runed translucent door.
  5270 | D:5      | Noticed ty7788's ghost (novice FoFi)
  5511 | D:5      | Reached XP level 8. HP: 45/45 MP: 8/15
  5857 | D:6      | Found a sacrificial altar of Ru.
  5870 | D:6      | Reached skill level 7 in Fire Magic
  6099 | D:6      | Found a staircase to the Ecumenical Temple.
  6109 | Temple   | Entered the Ecumenical Temple
  6124 | Temple   | Became a worshipper of Vehumet
  6160 | D:6      | Identified the +1 robe of Altruism {rCorr Str+2 Stlth+
                  | Archmagi}
  6162 | D:6      | Found a snail-covered altar of Cheibriados.
  6442 | D:6      | Reached skill level 8 in Fire Magic
  6619 | D:6      | Reached XP level 9. HP: 45/51 MP: 13/17
  6650 | D:6      | Reached skill level 5 in Spellcasting
  6653 | D:6      | Reached skill level 5 in Conjurations
  7277 | D:8      | Learned a level 4 spell: Ignite Poison
  7317 | D:8      | Reached skill level 9 in Fire Magic
  7510 | D:8      | Reached * piety under Vehumet
  7510 | D:8      | Offered knowledge of Shock by Vehumet.
  7971 | D:8      | Reached skill level 5 in Dodging
  7979 | D:8      | Reached skill level 1 in Alchemy
  8336 | D:8      | Found a shimmering altar of Xom.
  8412 | D:8      | Learned a level 2 spell: Mercury Arrow
  8451 | D:9      | Noticed a two-headed ogre
  8451 | D:9      | Noticed a two-headed ogre
  8467 | D:9      | Mangled by a two-headed ogre

Illustrated notes

Levels and vault maps discovered:
D:1:      giann_horns, layout_basic, serial_shops,
          nicolae_shop_pleasant_corner_grove
D:2:      kennysheep_big_flooded_room, layout_basic, basic_ecumenical_altar,
          st_stairs_10, uniq_sigmund
D:3:      layout_basic
D:4:      layout_basic
D:5:      layout_basic, ebering_ghost_reflecting_pool
D:6:      layout_rooms, slow_altar_1, nicolae_ru_awakened_eye,
          minmay_temple_entry_statues_pillars
D:7:      layout_cave_pools, minivault_1, mumra_transporter_accident,
          minmay_chambers_of_fives
D:8:      minmay_slanted_spiral_squares, layout_basic,
          mainiacjoe_overflow_alcove_2, nicolae_grassy_gnolls
D:9:      layout_rooms, mainiacjoe_overflow_alcove_1,
          chequers_temple_overflow_minitemple
Temple:   eino_wide_crystal_templ

Skill      XL: |  1  2  3  4  5  6  7  8  9 |
---------------+----------------------------+-----
Fire Magic     |        4  5        6  8  9 |  9.6
Conjurations   |        2        3     4  5 |  5.7
Fighting       |           1     2     3  4 |  4.0
Dodging        |           3           4  5 |  5.1
Spellcasting   |           3        4     5 |  5.7
Evocations     |                 1  2  3    |  3.7
Alchemy        |                          1 |  1.2
Stealth        |                            |  2.0

Action                     |  1- 3 |  4- 6 |  7- 9 || total
---------------------------+-------+-------+-------++-------
  Melee: Unarmed           |    17 |     7 |       ||    24
         Kick              |     7 |     7 |     1 ||    15
         Peck              |     2 |     4 |       ||     6
         Punch             |     1 |       |       ||     1
         Staff             |       |     6 |     4 ||    10
   Cast: Foxfire           |    13 |       |     1 ||    14
         Scorch            |    35 |    65 |   201 ||   301
         Mercury Arrow     |       |       |     1 ||     1
 Armour: Robe              |    16 |    15 |    52 ||    83
  Dodge: Dodged            |    50 |    14 |    74 ||   138

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   8465 |   8343 |    122 |    447 |   6488 |  10 |  846.5 |
       Dungeon |   8434 |   8312 |    122 |    447 |   6488 |   9 |  937.1 |
        Temple |     30 |     30 |      0 |      0 |      0 |   1 |   30.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:2: 1576 daAuts
     D:1: 1332 daAuts
     D:4: 1198 daAuts
     D:8: 1195 daAuts
     D:5: 953 daAuts
     D:6: 837 daAuts
     D:3: 743 daAuts
     D:7: 540 daAuts
     D:9: 57 daAuts
  Temple: 30 daAuts