Dungeon Crawl Stone Soup version 0.33-a0-800-g511808601d (webtiles) character file. Game seed: 6549770439792238044 517303 ravel the Sorcerer (level 24, -3/149 HPs) Began as a Deep Elf Earth Elementalist on Jan 27, 2025. Was the Champion of Vehumet. Slain by a formless jellyfish (26 damage) ... on level 5 of the Vaults on Jan 28, 2025. The game lasted 02:24:28 (56478 turns). ravel the Sorcerer (Deep Elf Earth Elementalist) Turns: 56478, Time: 02:24:28 Health: -3/149 AC: 18 Str: 5 XL: 24 Next: 53% Magic: 48/62 EV: 18 Int: 47 God: Vehumet [******] Gold: 3735 SH: 6 Dex: 15 Spells: 25/71 levels left rFire + . . k - staff of Uvacvybal {rPois rC+ Tloc Ice} rCold + + . x - +1 buckler {AC+3} rNeg + . . f - +2 leather armour {rC+ rF+} rPois + T - +3 hat "Laggauri" {Int+3} rElec + t - +2 cloak of Immorality {Int+4} rCorr + K - +0 pair of gloves of the Eternal Void {rElec Int+3} SInv . i - +1 pair of boots Will +++.. Y - amulet "Yratrot" {Will+ Regen+ rCorr Int+4} Stlth ++ E - ring of magical power HPRegen 1.24/turn R - ring of positive energy MPRegen 0.76/turn %: no passive effects @: about to teleport, marked, studying 2 skills A: magic regeneration }: 2/15 runes: decaying, serpentine a: Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 10 branches of the dungeon, and saw 46 of its levels. You visited 1 bazaar. You also visited: Ice Cave and Wizlab. You collected 8608 gold pieces. You spent 4873 gold pieces at shops. Inventory: Hand Weapons M - the +9 staff of Olgreb {rPois∞} (You found it on level 2 of the Elven Halls) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. Armour e - the +2 pair of gloves of the Cockatrice {Fly rC+++ Str-4 SInv} (You found it in a wizard's laboratory) Fly: It grants you flight. rC+++: It renders you almost immune to cold. Str-4: It affects your strength (-4). SInv: It lets you see invisible. f - a +2 leather armour of resistance (worn) i - a +1 pair of boots (worn) t - the +2 cloak of Immorality (worn) {Int+4} (You found it on level 4 of the Dungeon) Int+4: It affects your intelligence (+4). u - the +1 cloak of Xadomm {rC+ Int+2 SInv} (You found it on level 1 of the Elven Halls) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. v - the +3 faerie dragon scales {Harm Regen+ rCorr Dex+4} (You took it off the Enchantress on level 1 of the Depths) Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). x - a +1 buckler of protection (worn) J - the +2 kite shield of Miracles {Str+2} (You found it on level 8 of the Dungeon) Str+2: It affects your strength (+2). K - the +0 pair of gloves of the Eternal Void (worn) {rElec Int+3} (You found it on level 2 of the Depths) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). T - the +3 hat "Laggauri" (worn) {Int+3} (You took it off Wiglaf on level 1 of the Snake Pit) Int+3: It affects your intelligence (+3). Z - a +0 troll leather armour Magical Staves a - a staff of fire c - a staff of air k - the staff of Uvacvybal (weapon) {rPois rC+ Tloc Ice} (You found it on level 13 of the Dungeon) [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. r - a staff of death Jewellery o - a ring of resist corrosion B - the amulet "Simumet" {RegenMP+ Str+2 SInv} (You took it off a deep elf blademaster on level 3 of the Elven Halls) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). SInv: It lets you see invisible. C - the ring "Nofeacas" {rF+ Int+5} (You bought it in a shop in a bazaar) [ring of protection from fire] rF+: It protects you from fire. Int+5: It affects your intelligence (+5). E - a ring of magical power (worn) Q - a ring of protection from cold R - a ring of positive energy (worn) X - the ring "Mialeutz" {rElec Will- Int+3 SInv Stlth+} (You found it on level 3 of the Lair of Beasts) [ring of see invisible] rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Y - the amulet "Yratrot" (worn) {Will+ Regen+ rCorr Int+4} (You found it on level 2 of the Swamp) [amulet of regeneration] Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Talismans D - the death talisman "Zetwucut" {Str+2 Int+7 Dex-2} (You bought it in a shop in a bazaar) [talisman of death] Str+2: It affects your strength (+2). Int+7: It affects your intelligence (+7). Dex-2: It affects your dexterity (-2). Wands w - a wand of acid (30) y - a wand of mindburst (45) H - a wand of roots (29) O - a wand of polymorph (32) Scrolls d - 2 scrolls of revelation h - 9 scrolls of amnesia j - 16 scrolls of teleportation m - 5 scrolls of blinking n - 3 scrolls of fog A - 9 scrolls of poison F - 6 scrolls of enchant weapon G - 2 scrolls of fear I - 4 scrolls of brand weapon L - 4 scrolls of enchant armour Potions b - 7 potions of magic g - 7 potions of haste l - 8 potions of enlightenment p - 7 potions of resistance q - 15 potions of curing s - 6 potions of brilliance z - 12 potions of lignification N - 9 potions of heal wounds P - 7 potions of mutation S - 4 potions of invisibility U - 2 potions of cancellation W - 7 potions of might Miscellaneous V - a +4 phantom mirror Skills: * Level 14.7 Fighting + Level 0.1 Staves + Level 4.0 Armour * Level 18.2 Dodging - Level 2.4 Stealth - Level 4.2 Shields + Level 24.0 Spellcasting + Level 14.4 Conjurations - Level 5.0 Translocations * Level 13.4 Fire Magic * Level 17.7 Ice Magic * Level 23.3 Earth Magic - Level 5.3 Alchemy - Level 6.1 Evocations * Level 14.1 Shapeshifting You had 25 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 0% 1 b - Permafrost Eruption Ice/Erth 77% 2x4d17 0% 6 c - Stone Arrow Conj/Erth 100% 3d13 0% 3 d - Olgreb's Toxic Radia Alch 82% N/A 1% 4 e - Ignite Poison Fire/Alch 98% N/A 1% 4 f - Bombard Conj/Erth 62% 9d10 1% 6 g - Ozocubu's Refrigerat Ice 73% 4d23 1% 7 h - Shatter Erth 67% 3d50* 1% 9 o - Passage of Golubria Tloc 100% N/A 1% 4 p - Sublimation of Blood Necr 54% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Capacitive Co Air 27% ∞ 100% 8 Foxfire Conj/Fire 100% 2x1d9 0% 1 Freeze Ice 100% 1d10 0% 1 Magic Dart Conj 100% 1d8 0% 1 Mercury Arrow Conj/Alch 100% 2d10 0% 2 Scorch Fire 100% 2d9 0% 2 Searing Ray Conj 100% 2d8 0% 2 Frozen Ramparts Ice 100% 1d16 0% 3 Hailstorm Conj/Ice 100% 3d16 0% 3 Ozocubu's Armour Ice 100% N/A 0% 3 Passwall Erth 100% N/A 0% 3 Brom's Barrelling Bould Conj/Erth 100% 2d14 0% 4 Flame Wave Conj/Fire 100% 2d21 0% 4 Lee's Rapid Deconstruct Erth 67% 3d31* 0% 5 Apportation Tloc 100% N/A 1% 1 Kinetic Grapnel Frge 100% 1d8 1% 1 Poisonous Vapours Alch/Air 100% 1d5 1% 1 Slow Hex 100% N/A 1% 1 Soul Splinter Necr 100% N/A 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Construct Spike Launche Frge 100% 2d7 1% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Confusing Touch Hex 54% N/A 1% 3 Fugue of the Fallen Necr 54% N/A 1% 3 Inner Flame Hex/Fire 88% N/A 1% 3 Launch Clockwork Bee Frge 54% N/A 1% 3 Mephitic Cloud Conj/Alch/Air 87% N/A 1% 3 Sigil of Binding Hex 54% N/A 1% 3 Summon Ice Beast Ice/Summ 100% N/A 1% 3 Teleport Other Tloc 100% N/A 1% 3 Tukima's Dance Hex 54% N/A 1% 3 Vampiric Draining Necr 54% 2d9 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Airstrike Air 27% 2d(4-20) 1% 4 Awaken Armour Erth/Frge 100% N/A 1% 4 Forge Blazeheart Golem Fire/Frge 88% N/A 1% 4 Fulminant Prism Conj/Alch 49% 3d21 1% 4 Iskenderun's Mystic Bla Conj/Tloc 100% 2d19 (+2d11% 4 Leda's Liquefaction Alch/Erth 56% N/A 1% 4 Petrify Alch/Erth 100% N/A 1% 4 Sticky Flame Fire/Alch 98% 2d14 1% 4 Summon Seismosaurus Egg Summ/Erth 100% N/A 1% 4 Fireball Conj/Fire 56% 3d22 1% 5 Freezing Cloud Conj/Ice/Air 62% 6-21 1% 5 Irradiate Conj/Alch 49% 3d28 1% 5 Metabolic Englaciation Hex/Ice 59% N/A 1% 5 Yara's Violent Unravell Hex/Alch 34% 3d14 1% 5 Conjure Ball Lightning Conj/Air 45% 3x3d16 1% 6 Plasma Beam Fire/Air 44% 2x1d58 1% 6 Starburst Conj/Fire 56% 6d15 1% 6 Magnavolt Erth/Air 52% 4d19 1% 7 Vhi's Electric Charge Tloc/Air 100% N/A 2% 4 Eringya's Noxious Bog Alch 41% 4d6 3% 6 Rimeblight Ice/Necr 59% 2d10 (prim4% 7 Ignition Fire 55% 3d15 5% 8 Alistair's Walking Alem Alch/Frge 69% N/A 6% 5 Anguish Hex/Necr 27% N/A 7% 4 Cause Fear Hex 27% N/A 7% 4 Cigotuvi's Putrefaction Necr/Air 54% N/A 7% 4 Dispel Undead Necr 54% 3d20 7% 4 Forge Lightning Spire Air/Frge 54% 3d8 7% 4 Martyr's Knell Necr/Summ 54% N/A 7% 4 Summon Forest Summ/Tloc 44% N/A 7% 5 Forge Monarch Bomb Fire/Frge 44% 4d16 7% 6 Spellspark Servitor Conj/Frge 45% N/A 9% 7 Dispersal Tloc 50% N/A 14% 6 Gell's Gavotte Tloc 50% 2d(34-50) 14% 6 Curse of Agony Necr 54% N/A 19% 5 Summon Mana Viper Hex/Summ 54% N/A 19% 5 Fulsome Fusillade Conj/Alch 49% (3-5)d17 21% 8 Fortress Blast Frge 72% 6d9 26% 6 Manifold Assault Tloc 50% N/A 58% 7 Death Channel Necr 27% N/A 71% 6 Forge Phalanx Beetle Frge 27% N/A 71% 6 Summon Cactus Giant Summ 27% N/A 71% 6 Malign Gateway Summ/Tloc 44% N/A 91% 7 Diamond Sawblades Frge 27% 4d7 99% 7 Haunt Necr/Summ 27% N/A 99% 7 Monstrous Menagerie Summ 27% N/A 99% 7 Summon Hydra Summ 27% N/A 99% 7 Borgnjor's Revivificati Necr 27% N/A 100% 8 Discord Hex 27% N/A 100% 8 Summon Horrible Things Summ 27% N/A 100% 8 Dragon's Call Summ 27% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:9 Swamp (4/4) Lair:3 Snake (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (4/4) D:15 Zot (0/5) Depths:4 IceCv (visited) WizLab (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:2 ? D:10 [ Orc:1 [ Orc:2 :(=!* Elf:1 ([ Snake:1 :=: Snake:3 : Vaults:2 ? Vaults:3 [[[[ Vaults:4 ( Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:3 Depths:4 Pandemonium: Orc:2 Depths:2 Depths:3 Depths:4 Ziggurat: Depths:2 Trove: Elf:1 (show slimy rune of Zot) Annotations: D:3 2 runed translucent doors, taewoen's ghost, amateur OpSh D:13 1 runed translucent door Lair:1 2 transporters, Mongy's ghost, journeyman DrMo Snake:2 1 runed translucent door, Nimm's ghost, adept GnEE Orc:2 3 runed translucent doors, Kurarin's ghost, journeyman DsDe; gree's ghost, journeyman GrEE Elf:1 3 runed translucent doors, Ceina's ghost, journeyman VSFi Vaults:2 3 runed translucent doors, exclusion: orange crystal statue, Kipt's ghost, adept SpFE Depths:2 2 transporters, Byguod's ghost, adept DsAK Depths:3 2 transporters, Lewaull's ghost, veteran GrAl Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. Casting: Shatter (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You destroy the freezing wraith! Vehumet accepts your kill. You feel your power returning. The formless jellyfish is severely wounded. You kill the guardian sphinx! Vehumet accepts your kill. The guardian sphinx is almost dead. You kill the vault warden! Vehumet accepts your kill. You feel your power returning. The tengu reaver is moderately wounded. The lich is heavily damaged. You kill the necromancer! Vehumet accepts your kill. You feel your power returning. You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. The yaktaur captain is almost dead. The vault guard is heavily wounded. The two-headed ogre is severely wounded. x2 You kill the two-headed ogre! Vehumet accepts your kill. You feel your power returning. You kill the two-headed ogre! Vehumet accepts your kill. You feel your power returning. The titan is almost dead. Ka-crash! A freezing mist starts to gather... x2 An orc warrior simulacrum and a guardian sphinx simulacrum come into view. The yaktaur captain wields a +0 heavy hand cannon. The yaktaur captain shoots a slug. The slug hits you!! * * * LOW HITPOINT WARNING * * * The formless jellyfish stings you!! You die... )..#......#..) ##.Z)....#.L.c. ....#.......). . ............. ). .....))))..##... .....).))......) ....).