Dungeon Crawl Stone Soup version 0.33-a0-1189-g0c5ade9840 (webtiles) character file. Game seed: 11743764035633419212 119 rarabye the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Apr 1, 2025. Killed from afar by a charred statue (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:08:51 (1338 turns). rarabye the Conjurer (Deep Elf Conjurer) Turns: 1338, Time: 00:08:51 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 74% Magic: 10/12 EV: 12 Int: 25 God: Gold: 53 SH: 0 Dex: 19 Spells: 5/11 levels left rFire . . . j - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth +++ h - +6 ring of dexterity HPRegen 0.24/turn l - ring of flight MPRegen 0.66/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons j - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of magic regeneration (worn) h - a +6 ring of dexterity (worn) l - a ring of flight (worn) Scrolls f - 4 scrolls of identify Potions b - a potion of magic d - 3 potions of curing {unknown} e - a potion of attraction {unknown} g - a potion of enlightenment m - 2 potions of heal wounds {unknown} n - a potion of moonshine {unknown} Skills: + Level 2.6 Dodging + Level 3.3 Stealth + Level 4.2 Spellcasting + Level 5.8 Conjurations + Level 0.6 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Ozocubu's Armour Ice 5% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 9% 1 Lesser Beckoning Tloc 10% N/A 14% 2 Maxwell's Portable Pile Tloc 5% (3-9)d3 26% 3 Teleport Other Tloc 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Arcjolt Conj/Air 9% 1d19 58% 5 Vhi's Electric Charge Tloc/Air 10% N/A 65% 4 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Ozocubu's Refrigeration Ice 2% 4d8 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:3 exclusion: statue Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A charred statue comes into view. Found a radiant altar of Vehumet. Marking area around a charred statue as unsafe for travelling. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a charred statue (dormant, 100% to hit) The magic dart hits the charred statue. The charred statue is lightly damaged. The charred statue gestures at you. The puff of flame hits you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a charred statue (lightly damaged, 100% to hit) The magic dart hits the charred statue but does no damage. The charred statue is lightly damaged. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a charred statue (lightly damaged, 100% to hit) The magic dart hits the charred statue. The charred statue is severely damaged. The charred statue gestures at you. The puff of flame hits you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a charred statue (heavily damaged, 100% to hit) The magic dart hits the charred statue but does no damage. The charred statue is heavily damaged. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a charred statue (heavily damaged, 100% to hit) The magic dart hits the charred statue but does no damage. The charred statue is heavily damaged. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a charred statue (heavily damaged, 100% to hit) The magic dart hits the charred statue. The charred statue is severely damaged. The charred statue gestures at you. The puff of flame hits you! You die... #.....# ##...## ##.##. #.#.. #.#.. #.#.. ##†##. ######### ##...## #...@...# #....(# ......._.I.# #..#†.. ...#.......# #.....# . ######### ##...## ##### You could see a charred statue. Vanquished Creatures Robin (D:2) 2 adders (D:2) 2 ribbon worms 2 dart slugs (D:2) An orc (D:3) 3 endoplasms 2 giant cockroaches 9 hobgoblins 2 jackals (D:1) 2 quokkas 10 ball pythons 8 bats 6 frilled lizards 17 goblins 4 kobolds 4 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rarabye the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 160 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 355 | D:1 | Reached skill level 5 in Conjurations 515 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 887 | D:2 | Noticed Robin 890 | D:2 | Reached XP level 4. HP: 24/24 MP: 11/11 907 | D:2 | Killed Robin 1273 | D:3 | Got Goedeyp's Annotations on Graupel and the Masterpiece 1277 | D:3 | Learned a level 2 spell: Searing Ray 1282 | D:3 | Learned a level 3 spell: Ozocubu's Armour 1332 | D:3 | Found a radiant altar of Vehumet. 1332 | D:3 | Noticed a charred statue 1338 | D:3 | Killed from afar by a charred statue Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic D:2: layout_rooms, uniq_robin D:3: minmay_octagon_keep, layout_basic, vehumet_statue Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Stealth | 3 | 3.3 Spellcasting | 4 | 4.2 Dodging | | 2.6 Evocations | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 88 | 30 || 118 Ozocubu's Armour | | 1 || 1 Evoke: Wand | 1 | 23 || 24 Use: Scroll | 4 | 2 || 6 Armour: Robe | 4 | 12 || 16 Dodge: Dodged | 2 | 9 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1302 | 1144 | 158 | 0 | 834 | 3 | 434.0 | Dungeon | 1302 | 1144 | 158 | 0 | 834 | 3 | 434.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 686 daAuts D:2: 419 daAuts D:3: 196 daAuts