ranijdx Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -44, D:1) a +0 club (11, -38, D:1) a +0 club a goblin skeleton (11, -28, D:1) a +0 dagger a goblin skeleton (11, 4, D:1) 6 stones (13, -34, D:1) a +0 falchion (13, 10, D:1) a +0 scale mail (15, -35, D:1) 2 stones (17, -2, D:1) a +0 dagger (19, -23, D:1) a +0 hand axe (21, -38, D:1) a +0 hand axe (21, 2, D:1) a +0 scale mail (23, 0, D:1) a +0 short sword (27, -34, D:1) a ball python skeleton (36, -12, D:1) a ball python skeleton (37, -13, D:1) a ball python skeleton (43, -7, D:1) a +0 ring mail (45, -11, D:1) a bat skeleton (56, 6, D:1) a +0 short sword (59, -41, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Viprejock's Antique Weapon Emporium a +1 great mace of venom (281 gold) a +0 whip (47 gold) a +0 mace (57 gold) a +0 quarterstaff (76 gold) the +5 war axe of True Grit {elec, rPois rN+} (932 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. the +9 short sword of Grand Expedience {spect, rElec rC- rN+ rCorr} (1316 gold) rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. [Shop] Biob's Antique Weapon Emporium a +0 spear (72 gold) a +0 hand axe (72 gold) a +0 short sword (72 gold) a +1 short sword of holy wrath (297 gold) a +0 mace (72 gold) a +0 dagger (48 gold) [Shop] Ditabb's Distillery a potion of cancellation (104 gold) a potion of heal wounds (65 gold) 2 potions of curing (78 gold) a potion of heal wounds (65 gold) a potion of heal wounds (65 gold) a potion of resistance (130 gold) a potion of enlightenment (65 gold) 2 potions of attraction (78 gold) (0, 0, D:2) a +0 ring mail (5, 29, D:2) a +0 hammer (7, 10, D:2) a +0 club a goblin skeleton (8, -7, D:2) a rat corpse (skeletalised by now) (11, 3, D:2) a +0 club a +0 club a +0 club a hobgoblin skeleton a goblin skeleton a goblin skeleton a jackal skeleton (11, 4, D:2) a +0 club (12, -3, D:2) a bat skeleton (12, 2, D:2) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (12, 4, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 club a hobgoblin skeleton a goblin skeleton a goblin skeleton (13, 3, D:2) a +1 dagger of pain (25, -2, D:2) the +0 pair of boots of the Enchanted Forest {rF- rN+ Regen+ Dex+5} Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (26, 19, D:2) a +0 dagger (32, 3, D:2) a +0 leather armour (35, 16, D:2) a +0 ring mail (36, -3, D:2) a +0 dagger a +0 plate armour (40, 21, D:2) a +0 dagger (41, -4, D:2) a +1 spear of venom (41, 24, D:2) a +0 club a kobold skeleton (43, 1, D:2) a +0 kite shield (43, 23, D:2) a frilled lizard skeleton (46, 11, D:2) a stone (51, 2, D:2) a +0 mace (55, 27, D:2) a +0 whip a kobold corpse (skeletalised by now)