Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 9686178159661063155 1271 rangimanse the Magician (level 8, -3/41 HPs) Began as a Deep Elf Earth Elementalist on Aug 10, 2026. Was a Believer of Vehumet. Slain by a gnoll sergeant ... wielding a +1 heavy trident (20 damage) ... on level 6 of the Dungeon. The game lasted 00:12:36 (4486 turns). rangimanse the Magician (DEEE) Turns: 4486, Time: 00:12:36 Health: -3/41 AC: 4 Str: 14 XL: 8 Next: 28% Magic: 13/30 EV: 13 Int: 23 God: Vehumet [**....] Gold: 221 SH: 0 Dex: 19 Spells: 11/22 levels left rFire . . . (100%) b - +6 short sword of Fungue Giwi {spect, ^Fragile rPois Str+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois + (33%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ f - ring "Feplacung" {MP+9 Dex+4} HPRegen 0.26/turn g - +6 ring of strength MPRegen 0.44/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 221 gold pieces. Inventory: Hand Weapons b - the +6 short sword of Fungue Giwi (weapon) {spect, ^Fragile rPois Str+3} (You found it on level 2 of the Dungeon) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. d - a +5 short sword Missiles e - 4 silver javelins Armour a - a +1 robe (worn) c - a +0 helmet (worn) Jewellery f - the ring "Feplacung" (worn) {MP+9 Dex+4} (You found it on level 5 of the Dungeon) [ring of magical power] MP+9: It affects your magic capacity (+9). Dex+4: It affects your dexterity (+4). g - a +6 ring of strength (worn) Wands e - a wand of paralysis (9) Scrolls c - a scroll of teleportation {unknown} S - a scroll of silence Potions g - a potion of magic m - 2 potions of might c - 2 potions of curing w - 2 potions of heal wounds b - 2 potions of brilliance r - a potion of resistance h - a potion of haste q - a potion of cancellation {unknown} s - 2 potions of moonshine Skills: - Level 4.0 Dodging - Level 4.0 Stealth + Level 7.8 Spellcasting + Level 5.8 Conjurations + Level 6.7 Earth Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 78% 2d17 1% 1 b - Stone Arrow Conj/Erth 74% 3d11 1% 3 c - Brom's Barrelling Bo Conj/Erth 37% 2d7 5% 4 d - Shock Conj/Air 88% 1d8 2% 1 e - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 44% 3d9 3% 2 Magic Dart Conj 100% 1d8 1% 1 Passwall Erth 39% N/A 1% 3 Freeze Ice 32% 1d5 7% 1 Petrify Alch/Erth 12% N/A 19% 4 Swiftness Air 8% N/A 22% 3 Martyr's Knell Necr/Summ 8% N/A 56% 4 Eringya's Noxious Bog Alch 4% 4d6 100% 6 Diamond Sawblades Frge 4% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll barely misses you. You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 89% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is severely wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +1 heavy trident! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 89% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll sergeant! The gnoll sergeant is almost dead. The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +1 heavy trident and wearing a +0 ring mail and a +0 kite shield (almost dead, 92% to hit) You focus your ray upon the gnoll sergeant. The searing ray misses the gnoll sergeant. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +1 heavy trident!! You die... #..#### #..####### ######..# #......... #.........# #......... ....(>...## #.......!. #........# #......... .....##..##### ##>..#.#..# ####.........# #..#...#..# ##........###.#...## .. . #............@..#.... .. #...†.....###.#...... #. #....S....###ğ#.####.. ...#............)#.####... ............#..........# #......##.......####..... #........###...)......... ......... ##....?....... ##.#.............##..... You could see a gnoll sergeant. Vanquished Creatures Edmund (D:4) A water moccasin (D:5) A black bear (D:5) An ogre (D:5) A phantom (D:6) 2 scorpions (D:4) A howler monkey (D:6) 2 bombardier beetles An orc priest (D:4) 5 hounds 2 iguanas 2 sleepcaps (D:5) 2 orc wizards (D:4) 8 gnolls 9 adders 2 ufetubi (D:4) 4 dart slugs 4 ribbon worms 6 orcs 12 hobgoblins 2 jackals (D:1) 3 quokkas 6 ball pythons 6 bats 5 endoplasms 6 frilled lizards 4 goblins 11 kobolds 3 rats (D:1) 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rangimanse the Deep Elf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 595 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 599 | D:1 | Learned a level 3 spell: Stone Arrow 1182 | D:2 | Identified the +6 short sword of Fungue Giwi {spect, | ^Fragile rPois Str+3} 1606 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/11 1657 | D:3 | Found a faded altar of an unknown god. 1968 | D:3 | Reached skill level 4 in Spellcasting 2220 | D:3 | Found a radiant altar of Vehumet. 2236 | D:3 | Became a worshipper of Vehumet 2236 | D:3 | Offered knowledge of Kinetic Grapnel by Vehumet. 2242 | D:3 | Learned a level 4 spell: Brom's Barrelling Boulder 2244 | D:3 | Learned a level 1 spell: Shock 2313 | D:4 | Reached XP level 5. HP: 27/28 MP: 9/13 2535 | D:4 | Reached XP level 6. HP: 9/32 MP: 7/15 2697 | D:4 | Reached skill level 5 in Spellcasting 2905 | D:4 | Reached * piety under Vehumet 3075 | D:4 | Encountered Edmund 3100 | D:4 | Killed Edmund 3101 | D:4 | Reached skill level 5 in Earth Magic 3101 | D:4 | Reached XP level 7. HP: 36/36 MP: 5/17 3390 | D:5 | Entered Level 5 of the Dungeon 3399 | D:5 | Reached skill level 6 in Spellcasting 3553 | D:5 | Found a staircase to the Ecumenical Temple. 3553 | D:5 | Found a statue of an orb of winter. 3553 | D:5 | Found a statue of an orb of winter. 3690 | D:5 | Reached skill level 5 in Conjurations 3727 | D:5 | Learned a level 2 spell: Searing Ray 3781 | D:5 | Identified the ring "Feplacung" {MP+9 Dex+4} 3836 | D:5 | Reached skill level 7 in Spellcasting 4043 | D:5 | Reached XP level 8. HP: 41/41 MP: 20/20 4470 | D:6 | Reached ** piety under Vehumet 4479 | D:6 | Offered knowledge of Momentum Strike by Vehumet. 4486 | D:6 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, minmay_bisected D:2: layout_basic, hangedman_glass_teeth D:3: layout_loops_cross, mainiacjoe_overflow_brackets, shapermc_ecumenical_altar_ellora, hangedman_decor_clover_reticule D:4: layout_loops_ring, uniq_edmund D:5: layout_rooms, lemuel_temple_firewalk_a, minivault_1, supply_closet_lemuel D:6: layout_rooms, chequers_garden Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.0 Dodging | 3 4 | 4.0 Conjurations | 2 3 4 5 | 5.8 Spellcasting | 4 5 7 | 7.8 Earth Magic | 4 5 6 | 6.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 3 | || 3 Melee: Short sword | | 3 | || 3 Cast: Sandblast | 65 | 49 | 5 || 119 Shock | | 12 | 22 || 34 Stone Arrow | | 7 | 26 || 33 Brom's Barrelling | | 5 | 5 || 10 Searing Ray | | | 11 || 11 Read: Identify | | | 7 || 7 Fear | | | 1 || 1 Noise | | | 1 || 1 Enchant weapon | | | 1 || 1 Enchant armour | | | 1 || 1 Blinking | | | 1 || 1 Fog | | | 1 || 1 Silence | | | 1 || 1 Amnesia | | | 1 || 1 Poison | | | 1 || 1 Armour: Robe | 6 | 18 | 14 || 38 Dodge: Dodged | 16 | 14 | 18 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4545 | 4408 | 137 | 355 | 3262 | 6 | 757.5 | Dungeon | 4545 | 4408 | 137 | 355 | 3262 | 6 | 757.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1118 daAuts D:1: 1038 daAuts D:5: 899 daAuts D:3: 696 daAuts D:2: 594 daAuts D:6: 199 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 22750 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 29615 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 2 | 45295 | 50 | 1 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 15 | 16 || 30 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 25 | 27 || 52 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 2 | 0 || 2 ----------------------+-------+-------+-------++-------