rangeup Level 1 of the Dungeon (1, -6, D:1) a lupine talisman (15, -43, D:1) a +0 robe (22, -39, D:1) a hobgoblin skeleton (22, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -48, D:1) 4 atropa-tipped darts (27, -57, D:1) a +0 quarterstaff (27, -51, D:1) a +0 club a goblin skeleton (28, -2, D:1) a ball python corpse (skeletalised by now) (31, -11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, -44, D:1) a +0 club (38, -6, D:1) a +0 helmet (40, -39, D:1) a bat skeleton (40, 1, D:1) a +0 pair of boots (43, -46, D:1) a hobgoblin corpse (skeletalised by now) (43, -32, D:1) 3 boomerangs (43, -10, D:1) a +0 club (49, -29, D:1) a frilled lizard corpse (skeletalised by now) (57, -7, D:1) a ball python corpse (skeletalised by now) (59, -11, D:1) a +0 helmet (63, -23, D:1) a +0 short sword (63, -22, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 5, D:2) a +0 whip a kobold corpse (0, 10, D:2) 4 stones (5, 26, D:2) a +0 leather armour (8, -16, D:2) a +0 kite shield (13, -20, D:2) 3 stones (15, -17, D:2) a +0 dagger a +0 robe an orc corpse (15, 25, D:2) a +0 pair of gloves (16, -17, D:2) a +0 short sword (17, -17, D:2) a +4 whip (unseen)