Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 14369572259710665024 2 rangeup the Grave Robber (level 1, 0/11 HPs) Began as an Octopode Necromancer on June 19, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (78 turns). rangeup the Grave Robber (Octopode Necromancer) Turns: 78, Time: 00:00:14 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 0/3 EV: 12 Int: 17 God: Gold: 8 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Potions b - a potion of magic Skills: + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting * Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 5% 2 Vampiric Draining Necr 15% 2d7 11% 3 Animate Dead Necr 15% N/A 36% 4 Curse of Agony Necr 15% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your soul wisp disappears in a puff of smoke! You now have 8 gold pieces. The ball python hisses angrily. A ball python is nearby! 2 jackals come into view. The jackal barks! You hear a bark! A jackal comes into view. The jackal moves out of view. x2 There are monsters nearby! The jackal barks! You hear an angry hiss. You hear a shout! You closely miss the ball python. Your grab misses the ball python. The ball python closely misses you. A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. The ball python closely misses you. x2 The jackal bites you. Your soul wisp touches the ball python. You hit the ball python. You kill the ball python! The jackal misses you. Your soul wisp barely misses the jackal. The jackal struggles to resist. The jackal closely misses you. The jackal barely misses you. x2 Your soul wisp barely misses the jackal. The jackal bites your soul wisp. Your soul wisp disappears in a puff of smoke! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal bites you. The jackal barely misses you. A kobold comes into view. It is wielding a +0 dagger. Your soul wisp touches the jackal. You miss the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal bites you. x2; The jackal closely misses you. Your soul wisp misses the jackal. You hit the jackal but do no damage. You grab the jackal. The jackal is heavily wounded. You constrict the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... #.# #..........###.#..#. #.. #...........##'####. #.##............'.^.... #..............##+##### #.§.§.......#....# #§§_........###### #§§§§.......# #.#..§.###### #.#..@§# #.+.hh!# ###...*# #....... #........ #........ #.....K... #.......... You could see 2 jackals, a kobold and a friendly soul wisp (summoned). Vanquished Creatures A jackal (D:1) A ball python (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rangeup the Octopode Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 29 | D:1 | Found a faded altar of an unknown god. 78 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, ebering_ecumenical_altar_mist Action || total ---------------------------++------- Melee: Dagger || 5 Constrict || 1 Cast: Soul Splinter || 5 Armour: Skin || 7 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 0 | 57 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 0 | 57 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 78 daAuts