rangeup Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 12, D:1) a hobgoblin corpse (skeletalised by now) (2, 24, D:1) a +0 dagger (10, 2, D:1) 8 stones (11, 34, D:1) a +0 robe (13, 15, D:1) a quill talisman (14, -4, D:1) a bat skeleton (15, -6, D:1) a +0 dagger a stone a kobold skeleton (15, -3, D:1) a hobgoblin skeleton (18, 19, D:1) a ball python corpse (skeletalised by now) (21, 32, D:1) a +0 dagger (23, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 16, D:1) a +0 dagger (34, 6, D:1) a ball python skeleton (39, 8, D:1) a +0 dagger (42, 17, D:1) a quokka skeleton (43, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (1, -3, D:2) a +0 hand axe (7, 2, D:2) a +0 leather armour (11, 13, D:2) 2 poisoned darts (12, 9, D:2) a +0 whip (14, -8, D:2) a hobgoblin corpse (19, 2, D:2) a rat corpse (27, -8, D:2) a +0 sling