rangeup Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, 19, D:1) a +0 spear (6, 21, D:1) a +0 dagger 4 stones (7, 8, D:1) a rat skeleton (8, 8, D:1) a +0 whip 5 stones (11, 16, D:1) 3 stones (13, 16, D:1) a ball python skeleton (19, -8, D:1) a +0 spear (19, -3, D:1) a +0 sling (19, 29, D:1) a hobgoblin skeleton (20, 21, D:1) a bat corpse (skeletalised by now) (20, 24, D:1) a +0 dagger a kobold skeleton (22, 27, D:1) a ball python skeleton (28, 21, D:1) a +0 robe (33, 4, D:1) 4 stones (33, 22, D:1) a +0 dagger a goblin skeleton (39, 47, D:1) a frilled lizard corpse (skeletalised by now) (42, 19, D:1) a hobgoblin skeleton a rat skeleton a jackal skeleton (42, 25, D:1) a kobold skeleton (44, 29, D:1) a hobgoblin corpse (skeletalised by now) (46, 17, D:1) a jackal skeleton (47, 17, D:1) a jackal skeleton (60, 8, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (3, 17, D:2) a bat corpse (6, 8, D:2) an adder corpse (skeletalised by now) (10, 28, D:2) a jackal corpse (11, 29, D:2) a jackal corpse (11, 32, D:2) a quill talisman (17, 50, D:2) a +0 hammer (28, 38, D:2) a +0 club (33, 4, D:2) a hobgoblin skeleton (42, 53, D:2) a +0 robe (52, 33, D:2) a +0 club (54, 5, D:2) 2 stones