rangeup Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -6, D:1) a hobgoblin corpse (skeletalised by now) (2, 1, D:1) a bat corpse (skeletalised by now) (14, -1, D:1) a +0 short sword 5 stones (15, 2, D:1) a +0 robe (15, 25, D:1) a +0 club (16, -14, D:1) a frilled lizard corpse (skeletalised by now) (16, 3, D:1) a +0 club a goblin skeleton (17, -1, D:1) a +0 spear (27, -12, D:1) a +0 hand axe (27, 16, D:1) a +0 short sword a kobold skeleton (27, 17, D:1) a bat skeleton (30, 23, D:1) a ball python corpse (skeletalised by now) (31, 24, D:1) 4 stones (34, -18, D:1) a ball python corpse (skeletalised by now) (49, 16, D:1) a +0 dagger (57, 1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (1, -32, D:2) 5 large rocks (5, -41, D:2) a +0 club (16, -2, D:2) a ball python corpse (skeletalised by now) (17, -24, D:2) a +0 club a goblin skeleton (17, -20, D:2) a +0 club (17, -11, D:2) a +0 chain mail (19, -3, D:2) a +0 dagger (21, 1, D:2) 5 poisoned darts (39, -39, D:2) a +0 falchion (40, -6, D:2) 5 poisoned darts (42, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (48, -22, D:2) a +0 dagger (52, -22, D:2) a hobgoblin corpse (skeletalised by now) (55, -9, D:2) a quokka corpse (skeletalised by now) (58, -9, D:2) a bat corpse (skeletalised by now) (61, 0, D:2) 3 poisoned darts (61, 1, D:2) 5 stones a hobgoblin corpse (skeletalised by now) (62, -32, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 3 stones (5, -13, D:3) a +0 dagger (8, 15, D:3) 5 stones (9, 7, D:3) 4 stones (14, 14, D:3) a +0 leather armour (15, -30, D:3) a +0 club (15, 8, D:3) a +0 robe (16, -15, D:3) a +0 dagger (21, -13, D:3) a +0 club 3 boomerangs (22, -5, D:3) a +0 robe (24, 11, D:3) a quokka corpse (skeletalised by now) (31, -7, D:3) 3 flux baubles (38, -8, D:3) a jackal corpse (skeletalised by now) (38, -3, D:3) a +0 club (40, -10, D:3) a jackal corpse (skeletalised by now) (44, 4, D:3) a +0 pair of gloves (45, 10, D:3) a +0 dagger (46, 9, D:3) a jackal corpse (skeletalised by now) (47, 10, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (11, -4, D:4) a +0 long sword (12, 2, D:4) a +0 dagger a +0 leather armour (12, 33, D:4) a +0 flail a +0 robe (13, 1, D:4) a +0 spear a +0 robe (13, 37, D:4) a +3 mace a +0 robe (20, -5, D:4) a +0 dagger (21, -22, D:4) an adder corpse (skeletalised by now) (24, 14, D:4) a +0 club a kobold skeleton (28, -3, D:4) a +0 falchion a +0 leather armour (31, -6, D:4) a +0 short sword (34, 5, D:4) a +0 short sword (35, 8, D:4) a ball python skeleton (42, 22, D:4) a +0 dagger of draining 8 poisoned darts a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (14, 22, D:5) a +0 club a throwing net (15, 18, D:5) 21 gold pieces (17, 17, D:5) 13 gold pieces (24, 36, D:5) a scarab talisman (38, 34, D:5) an iguana corpse (skeletalised by now) the Necropolis (0, 0, Necropolis) +0 fire dragon scales (0, 3, Necropolis) the +3 great sword of Beogh's Whim {flame, Fly rC- Dex+2} Fly: It grants you flight. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). (12, 33, Necropolis) a potion of berserk rage (15, 32, Necropolis) 11 gold pieces (16, 31, Necropolis) the +3 hat of Qazlal's Reproof {Harm Rampage rF- rN+++} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. (unseen) (16, 32, Necropolis) a +0 robe (17, 31, Necropolis) the orb of the Will of the Gods {*Rage, Rampage Int+4} Rampage: It bestows one free step when moving towards enemies. Int+4: It affects your intelligence (+4). (unseen) (17, 32, Necropolis) 16 gold pieces (19, 28, Necropolis) a bullfrog corpse (20, 33, Necropolis) a potion of berserk rage