rangeup Level 1 of the Dungeon (8, 5, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (11, 20, D:1) a bat corpse (skeletalised by now) (15, 20, D:1) a +0 leather armour (17, 27, D:1) a +0 short sword (31, 20, D:1) a quokka skeleton (33, 32, D:1) a +0 short sword a kobold corpse (skeletalised by now) (38, 23, D:1) a +4 dagger a goblin corpse (skeletalised by now) (41, 19, D:1) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (46, 14, D:1) a +0 trident (46, 37, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 28, D:2) a frilled lizard corpse (skeletalised by now) (17, 11, D:2) a +0 dagger a goblin skeleton (19, 13, D:2) a rat skeleton (24, 22, D:2) 3 silver javelins (26, 9, D:2) a +0 club (26, 10, D:2) a frilled lizard skeleton (26, 11, D:2) a bat skeleton (27, 18, D:2) a +0 rapier (31, 14, D:2) a +0 club 5 stones (33, 10, D:2) a +0 rapier (40, -7, D:2) 3 stones (42, 23, D:2) a +0 dagger (52, 13, D:2) a +0 robe (52, 16, D:2) a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (53, 16, D:2) a +0 short sword (54, 15, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (17, -1, D:3) a +0 club (18, 1, D:3) a +0 dagger