rangeup Level 1 of the Dungeon (9, -4, D:1) a +0 leather armour (13, -26, D:1) a frilled lizard corpse (skeletalised by now) (33, -22, D:1) 6 stones (33, -12, D:1) a quokka corpse (skeletalised by now) (35, -28, D:1) 3 poisoned darts (37, -32, D:1) a +0 dagger (39, -28, D:1) a bat skeleton (46, -37, D:1) a ball python skeleton (46, -21, D:1) 6 datura-tipped darts (48, -53, D:1) a ball python skeleton (51, -54, D:1) a bat skeleton (57, -25, D:1) a rat corpse (skeletalised by now) (62, -12, D:1) 4 poisoned darts (67, -52, D:1) a bat corpse (skeletalised by now) (70, -46, D:1) a quokka corpse (skeletalised by now) (71, -44, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of fog (1, 3, D:2) a rat corpse (skeletalised by now) (2, 4, D:2) a +0 dagger (12, -21, D:2) a +0 dagger (17, -35, D:2) a hobgoblin corpse a ball python corpse (20, -4, D:2) a +0 club a +0 dagger a goblin corpse a goblin corpse (21, -5, D:2) a +0 dagger a +0 sling a goblin corpse (21, -4, D:2) a +0 dagger a ball python corpse (28, -33, D:2) a +0 club (31, -25, D:2) a +0 dagger a +0 short sword a stone (34, -26, D:2) a rat skeleton (37, -27, D:2) a hobgoblin corpse (skeletalised by now) (46, -13, D:2) a scroll of identify (50, -18, D:2) a scroll of identify (55, -15, D:2) a +0 dagger a goblin corpse (55, -13, D:2) a +0 dagger a goblin corpse (56, -6, D:2) a +0 dagger 6 poisoned darts