rang Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -15, D:1) a bat corpse (skeletalised by now) (13, 1, D:1) a ball python corpse (skeletalised by now) (15, -15, D:1) a +0 short sword a kobold skeleton (16, -20, D:1) 4 stones (16, -15, D:1) a frilled lizard skeleton (20, -18, D:1) 2 poisoned darts (22, -32, D:1) a +0 robe (22, -21, D:1) 3 stones (24, 9, D:1) 6 stones (25, -28, D:1) a rat corpse (skeletalised by now) (31, -29, D:1) a quokka corpse (skeletalised by now) (35, 8, D:1) a ball python corpse (skeletalised by now) (41, -38, D:1) a ball python skeleton (45, -6, D:1) 2 stones (46, 1, D:1) a +0 dagger (55, -31, D:1) a +0 club a ball python skeleton a goblin skeleton (56, -30, D:1) a +0 dagger (58, -26, D:1) a stone a kobold skeleton (65, -12, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 3, D:2) a +0 club a +0 robe (6, 5, D:2) 6 stones (6, 12, D:2) a +0 whip (8, 21, D:2) an adder corpse (skeletalised by now) (20, 35, D:2) a bat corpse (21, 11, D:2) 3 stones (26, 11, D:2) a bat corpse (skeletalised by now) (26, 18, D:2) 9 stones (28, 24, D:2) a +0 mace (34, 41, D:2) a +0 whip (35, 24, D:2) 8 stones (38, 40, D:2) an adder corpse (39, 26, D:2) a bat corpse