raiden Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 12, D:1) a quokka skeleton (3, 4, D:1) a +0 leather armour (9, 31, D:1) a hobgoblin corpse (15, 19, D:1) a ball python skeleton a ball python skeleton (18, 20, D:1) a bat skeleton (18, 21, D:1) a +0 helmet (24, 18, D:1) a plate armour (30, 12, D:1) a rat skeleton a jackal skeleton (30, 29, D:1) 7 stones (32, 38, D:1) a +0 short sword 2 stones (32, 39, D:1) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (34, 36, D:1) a long sword (34, 39, D:1) a dagger (34, 40, D:1) a chain mail (36, 36, D:1) a bat corpse (skeletalised by now) (40, 25, D:1) a bat corpse (44, 4, D:1) 4 stones (44, 6, D:1) a +0 leather armour (46, 23, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Dafueparoa's Jewellery Shoppe a ring of see invisible (unknown) (180 gold) a ring of fire (unknown) (300 gold) an amulet of regeneration (unknown) (360 gold) the ring "Duec" {rF+ rN+ EV+5} (650 gold) [ring of evasion] rF+: It protects you from fire. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). a ring of flight (unknown) (210 gold) the ring "Xomiliat" {*Slow rN+ MP+9 AC+4 SInv} (776 gold) [ring of protection] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). AC+4: It affects your AC (+4). SInv: It lets you see invisible. a +6 ring of dexterity (unknown) (432 gold) a ring of poison resistance (unknown) (240 gold) the ring "Babbo" {^Contam Will+ rCorr MP+11 Int+5} (727 gold) [ring of resist corrosion] ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP+11: It affects your magic capacity (+11). Int+5: It affects your intelligence (+5). (12, -5, D:2) 4 stones (12, 2, D:2) a mace