rabyang Level 1 of the Dungeon (1, 13, D:1) a +0 chain mail (3, 19, D:1) a +0 whip (4, 14, D:1) a +1 dagger of freezing a +0 club a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (4, 15, D:1) a +0 dagger (5, 15, D:1) a quokka corpse (skeletalised by now) (9, 21, D:1) a +0 dagger (16, 0, D:1) a frilled lizard corpse (skeletalised by now) (16, 1, D:1) a +0 dagger 3 stones (17, 1, D:1) a ball python corpse (skeletalised by now) (18, 24, D:1) a +0 robe (26, 32, D:1) a bat corpse (skeletalised by now) (26, 34, D:1) a +0 dagger (35, 3, D:1) a bat skeleton (36, 3, D:1) a +0 dagger a kobold skeleton (36, 5, D:1) a +0 dagger (36, 19, D:1) a hobgoblin corpse (skeletalised by now) (41, 34, D:1) a +0 robe Level 2 of the Dungeon (24, 23, D:2) the +6 long sword of the Pits of Slime {venom, rF- rN+ Stlth+} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. (54, -6, D:2) a jackal skeleton (54, 3, D:2) a +0 dagger Level 3 of the Dungeon (18, 22, D:3) a +0 club (19, 22, D:3) a +0 whip a +0 robe (20, 22, D:3) a +0 flail a +0 whip a +0 spear a gnoll skeleton (48, 9, D:3) a quill talisman (58, 23, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (5, 17, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (15, -1, D:5) a +0 dagger (24, -37, D:5) a +0 great sword (27, -25, D:5) an iguana corpse (skeletalised by now) (31, -21, D:5) a +0 dagger (36, -35, D:5) a +0 dagger (47, -19, D:5) a +0 robe (47, 10, D:5) a +0 shortbow Level 6 of the Dungeon (28, 34, D:6) an iguana skeleton (32, 31, D:6) a +0 whip a +0 robe a +0 dagger an orc skeleton (33, 31, D:6) a +0 chain mail a +0 broad axe (33, 32, D:6) a +0 whip (34, 31, D:6) a +0 flail of protection (35, 5, D:6) a +0 trident Level 7 of the Dungeon (22, -6, D:7) a +0 helmet a +0 scale mail (23, -2, D:7) a +3 trident of draining a +0 chain mail an orb of stardust the barachi corpse of Jeremiah (skeletalised by now) (52, 13, D:7) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (53, 12, D:7) a +0 whip a +0 whip a +0 club a gnoll corpse (skeletalised by now) (53, 13, D:7) a +0 club a gnoll corpse (skeletalised by now) (54, 9, D:7) +0 steam dragon scales a steam dragon corpse (skeletalised by now) Level 8 of the Dungeon (7, 18, D:8) a +0 ring mail a kobold corpse (skeletalised by now) (8, 18, D:8) a kobold corpse (skeletalised by now) (20, 32, D:8) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (32, -2, D:8) a +0 shortbow a yak skeleton a yak skeleton (33, -2, D:8) a yak skeleton (33, -1, D:8) a yak skeleton a bullfrog skeleton a howler monkey skeleton (40, 35, D:8) a komodo dragon skeleton (43, 21, D:8) 17 gold pieces (44, 32, D:8) an elephant skeleton (45, 21, D:8) a +0 robe (45, 22, D:8) 7 gold pieces (46, 21, D:8) a parchment of Curse of Agony (46, 22, D:8) a parchment of Haunt (53, 22, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 club (4, -1, D:9) a +0 giant club a +0 giant spiked club (6, -21, D:9) a +2 scimitar of flaming (7, -7, D:9) a +0 robe (9, 7, D:9) a +0 great sword a +0 robe (9, 9, D:9) a +0 spear a +0 robe (10, 8, D:9) a +0 falchion a +0 robe (11, 9, D:9) a +0 mace a +0 robe (14, -3, D:9) an acid dragon corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 robe (4, -7, D:10) 3 large rocks (7, -7, D:10) a +0 sling (23, -17, D:10) a +0 ring mail (29, -15, D:10) a +0 quarterstaff (30, -27, D:10) a +0 robe (31, -13, D:10) a +0 shortbow Level 11 of the Dungeon (5, -5, D:11) the +3 quarterstaff "Hele" {elec, ^Fragile Will+ rCorr Int+7} ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). It can be maximally enchanted to +9. (17, -10, D:11) a yak skeleton a yak skeleton (42, 9, D:11) a +0 dire flail (46, -16, D:11) a +0 mace (46, -7, D:11) a +0 hand axe (46, -6, D:11) a +0 flail (46, -5, D:11) a +0 dire flail (48, -7, D:11) a +0 partisan (49, -15, D:11) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (58, -19, D:11) a komodo dragon corpse (skeletalised by now) (58, -17, D:11) an ugly thing corpse (skeletalised by now) Level 12 of the Dungeon [Shop] Fegotwan's Distillery a potion of heal wounds (132 gold) a potion of ambrosia (132 gold) a potion of curing (49 gold) a potion of heal wounds (132 gold) a potion of magic (132 gold) a potion of moonshine (16 gold) 2 potions of heal wounds (264 gold) a potion of enlightenment (82 gold) Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 shortbow (4, 1, Lair:3) a +6 ring of dexterity (6, 4, Lair:3) a wyvern corpse (skeletalised by now) (14, 6, Lair:3) the hive talisman of Biuph {rElec} [hive talisman] rElec: It insulates you from electricity. (15, 23, Lair:3) a blink frog corpse (skeletalised by now) (16, 25, Lair:3) a blink frog corpse (skeletalised by now) (17, 13, Lair:3) a yak corpse (skeletalised by now) (18, 11, Lair:3) a +0 whip (36, -8, Lair:3) a basilisk corpse (skeletalised by now) (64, -12, Lair:3) a +0 sling Level 4 of the Lair of Beasts (0, 0, Lair:4) a komodo dragon corpse (skeletalised by now) (11, 33, Lair:4) a ring of resist corrosion (11, 34, Lair:4) a +0 war axe (37, 47, Lair:4) a +0 sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a parchment of Lesser Beckoning (8, -9, Lair:5) a cane toad corpse (skeletalised by now) (9, -7, Lair:5) a black mamba corpse (skeletalised by now) a yak corpse (skeletalised by now) (9, -6, Lair:5) a yak corpse (skeletalised by now) (10, -8, Lair:5) a cane toad corpse (skeletalised by now) (14, -6, Lair:5) a water moccasin corpse (skeletalised by now) (19, -14, Lair:5) a yak corpse (skeletalised by now) (25, 9, Lair:5) a hydra skeleton a cane toad skeleton (27, 12, Lair:5) a basilisk skeleton (31, 8, Lair:5) a +0 chain mail (34, -26, Lair:5) a komodo dragon corpse (skeletalised by now) (37, 19, Lair:5) a dire elephant corpse (skeletalised by now) (39, 19, Lair:5) a yak corpse (skeletalised by now) (46, 14, Lair:5) a staff of conjuration Level 1 of the Spider Nest (2, 4, Spider:1) a scroll of poison Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (5, 21, Slime:5) the +8 rapier of Waf Sute {spect, SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. (11, 13, Slime:5) the +6 scimitar of Wrongful Imprisonment {drain, rC+} rC+: It protects you from cold. It can be maximally enchanted to +9. (11, 19, Slime:5) the alchemy staff of Foso {rPois rCorr Int+2 Alch} [staff of alchemy] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Alch: It increases the power of your Alchemy spells. (12, 14, Slime:5) the cold staff of the Terrible God {rC+++ Ice} [staff of cold] rC+++: It renders you almost immune to cold. Ice: It increases the power of your Ice spells. Level 5 of the Abyss (1, 1, Abyss:5) a raiju corpse (1, 3, Abyss:5) a +0 long sword a +0 robe (3, 4, Abyss:5) a raiju corpse (6, 16, Abyss:5) a +0 dagger an abyssal acolyte corpse