rabyang Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 2, D:1) a hobgoblin corpse (skeletalised by now) (3, -13, D:1) a +0 club a goblin skeleton (4, -15, D:1) a +0 robe (4, 5, D:1) a +0 scale mail (5, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (25, -2, D:1) a bat skeleton (25, 25, D:1) a +0 leather armour (28, -18, D:1) a +0 short sword 3 stones (33, 18, D:1) a +0 short sword (47, -1, D:1) a +0 robe (48, -17, D:1) a +0 dagger a +0 flail (50, -6, D:1) a +0 mace (51, 1, D:1) 3 flux baubles Level 2 of the Dungeon (3, 3, D:2) a frilled lizard corpse (skeletalised by now) (4, 3, D:2) an adder corpse (skeletalised by now) (5, 3, D:2) a +0 dagger an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (6, -7, D:2) a +0 spear (9, -8, D:2) a +0 spear (13, -17, D:2) a +0 rapier (22, -23, D:2) an adder corpse (skeletalised by now) (22, 1, D:2) a hobgoblin skeleton (22, 3, D:2) a +0 club a +0 scale mail a kobold skeleton (23, -16, D:2) a +0 club (25, -5, D:2) a +0 club (33, -24, D:2) an adder corpse (skeletalised by now) (33, -20, D:2) a +0 short sword (36, 3, D:2) the +5 dagger of Conservatism {freeze, rC+ Str-5 Stlth+} rC+: It protects you from cold. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. (41, -17, D:2) an adder corpse (skeletalised by now) (46, 7, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (1, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (11, -17, D:3) a ball python corpse (skeletalised by now) (14, 12, D:3) a +0 spear a gnoll corpse (skeletalised by now) (15, 13, D:3) a +0 hand axe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, -10, D:3) the +12 dagger "Grim Tooth" {protect, rF+ Dex+2} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (16, 14, D:3) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 whip an orc corpse (skeletalised by now) (28, 15, D:3) a frilled lizard skeleton (32, -6, D:3) a +0 club (33, 25, D:3) a quokka skeleton (34, -2, D:3) a +0 leather armour (41, -5, D:3) a +0 trident