Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 3513919724455028991 6 rabyang the Tinkerer (level 1, 0/10 HPs) Began as a Deep Elf Forgewright on July 1, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:54 (180 turns). rabyang the Tinkerer (Deep Elf Forgewright) Turns: 180, Time: 00:02:54 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 75% Magic: 0/6 EV: 11 Int: 19 God: Gold: 20 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 2.6 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 4.5 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 40% 2d4 3% 2 Launch Clockwork Bee Frge 20% N/A 7% 3 Call Canine Familiar Summ 3% N/A 41% 3 Sigil of Binding Hex 3% N/A 41% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 50% 4 Forge Lightning Spire Air/Frge 11% 3d4 50% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (70% to hit) The kinetic grapnel hits the jackal. The jackal is heavily wounded. The jackal bites you. The endoplasm misses you. The jackal closely misses you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, grapneled, 70% to hit) The kinetic grapnel misses the jackal. The kinetic grapnel hits the ball python. You kill the ball python! The jackal misses you. The endoplasm freezes you. You are frozen. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, grapneled, 70% to hit) The kinetic grapnel hits the jackal. You kill the jackal! The endoplasm closely misses you. The jackal misses you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. The jackal closely misses you. The grapnel guides your strike. You hit the endoplasm. The endoplasm is severely wounded. The jackal barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .. #..## #...#...##.# ...###..################'###.. .........................>.... ................#####......... ................# #......... .........S......# #......... ....#.....h..h..# #......... ... ###.#####h### #......... .. #.....J@# #....##### . ######### #....# ###### You could see an endoplasm and 2 jackals. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rabyang the Deep Elf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 180 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, minmay_distorted Action || total ---------------------------++------- Melee: Mace || 2 Cast: Kinetic Grapnel || 12 Armour: Robe || 7 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 13 | 97 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 13 | 97 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts