Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-709-g4be6608664 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2484508502441529030, deterministic pregen: 1 Command line: /usr/games/crawl-git-4be6608664 -name rabyang -rc /dgldir/rcfiles/crawl-git/rabyang.rc -macro /dgldir/rcfiles/crawl-git/rabyang.macro -morgue /dgldir/morgue/rabyang/ -webtiles-socket /crawl-master/webserver/sockets/rabyang:2025-08-28.01:38:23.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-4be6608664(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5adea921df2e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-4be6608664(_Z13do_crash_dumpv+0x43a) [0x5adea922bfea]: do_crash_dump() /usr/games/crawl-git-4be6608664(_Z20crash_signal_handleri+0x1fa) [0x5adea921e40a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x72ccdbdb6330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x72ccdbdac6a2]: /usr/games/crawl-git-4be6608664(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1d8) [0x5adea9434268]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-4be6608664(_Z19fire_item_no_quiverP4dist+0x23f) [0x5adea98c965f]: fire_item_no_quiver(dist*) /usr/games/crawl-git-4be6608664(+0xc8cfca) [0x5adea99cdfca]: /usr/games/crawl-git-4be6608664(+0xc8db55) [0x5adea99ceb55]: /usr/games/crawl-git-4be6608664(main+0x1f7) [0x5adea9152c57]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x72ccdbd9b1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x72ccdbd9b28b]: /usr/games/crawl-git-4be6608664(_start+0x25) [0x5adea9153745]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000072ccdbe817a7 in __GI___wait4 (pid=57980, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000072ccdbe817a7 in __GI___wait4 (pid=57980, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005adea921e5dc in call_gdb (file=0x72ccdbf754e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 57355\000\000\000\000\000\000\000" #2 0x00005adea922c008 in do_crash_dump () at dbg-asrt.cc:673 t = 1756345167 dir = "/dgldir/morgue/rabyang/" name = "/dgldir/morgue/rabyang/crash-rabyang-20250828-013927.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x72ccdbf754e0 <_IO_2_1_stderr_> #3 0x00005adea921e40a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000072ccdbdac6a2 in isspace (c=-1010) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-4be6608664/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-4be6608664/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-4be6608664/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: psy_arrival_radial01 layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (52, 43): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, rabyang the Formicid Hunter. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You sense a monster nearby. A bat and a rat come into view. You extend your mandibles. You shoot an arrow. The arrow hits the rat! You kill the rat! You shoot an arrow. The arrow closely misses the bat. The bat closely misses you. The bat barely misses you. You shoot an arrow. The arrow hits the bat. You kill the bat! No target in view! No target in view! You retract your mandibles. A hobgoblin comes into view. The hobgoblin shouts! You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin is almost dead. A dart slug comes into view. You shoot an arrow. The arrow barely misses the hobgoblin. The arrow hits the dart slug. The dart slug is heavily wounded. You shoot an arrow. The arrow hits the hobgoblin. You kill the hobgoblin! You shoot an arrow. The arrow hits the dart slug! You kill the dart slug! No target in view! No target in view! A hobgoblin comes into view. You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! You have reached level 2! No target in view! Found a stone staircase leading down. d - a sedimented golden potion d - 2 sedimented golden potions (gained 1) You pick up a parchment of Sublimation of Blood and begin reading... You add the spell Sublimation of Blood to your library. You sense a monster nearby. You open the door. You sense a monster nearby. Found a stone staircase leading down. There is an open door here. A goblin comes into view. It is wielding a +0 dagger of protection. The goblin shouts! A goblin is nearby! A goblin is nearby! You shoot an arrow. The arrow barely misses the goblin. You shoot an arrow. The arrow closely misses the goblin. You shoot an arrow. The arrow hits the goblin. The goblin is heavily wounded. The goblin barely misses you. You shoot an arrow. The arrow closely misses the goblin. The goblin barely misses you. You shoot an arrow. The arrow barely misses the goblin. An endoplasm comes into view. The goblin misses you. You shoot an arrow. The arrow closely misses the goblin. The endoplasm quivers. The goblin hits you with a +0 dagger of protection. x2 You shoot an arrow. The arrow closely misses the goblin. The arrow hits the endoplasm. The endoplasm is moderately wounded. The goblin closely misses you. You shoot an arrow. The arrow hits the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You shoot an arrow. The arrow closely misses the goblin. The arrow hits the endoplasm! You kill the endoplasm! The goblin hits you but does no damage. Your Dodging skill increases to level 2! You shoot an arrow. The arrow hits the goblin. You kill the goblin! No target in view! No target in view! No target in view! HP restored. Things that are here: a +0 dagger of protection; a goblin corpse No target in view! No target in view! No target in view! You open the door. There is an open door here. Found a flail. No target in view! No target in view! No target in view! You see here a +0 flail. c - a ring of positive energy No target in view! No target in view! No target in view! You sense a monster nearby. No target in view! No target in view! No target in view! You sense a monster nearby. No target in view! No target in view! No target in view! A hobgoblin and a kobold come into view. You shoot an arrow. The arrow hits the kobold! You kill the kobold! The hobgoblin shouts! You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin is moderately wounded. You shoot an arrow. The arrow completely misses the hobgoblin. You shoot an arrow. The arrow hits the hobgoblin. You kill the hobgoblin! Okay, then. Unknown command. Things that are here: a +0 dagger; 5 stones; a kobold corpse You sense a monster nearby. Found a sling. You see here a +0 sling. A rat comes into view. You shoot an arrow. The arrow hits the rat! You kill the rat! No target in view! No target in view! You see here a rat corpse. You sense a monster nearby. No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. You see here a +0 sling. Things that are here: a +0 dagger; 5 stones; a kobold corpse As you open the door, it creaks loudly! An endoplasm comes into view. You hear a shout! You shoot an arrow. The arrow hits the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! There is an open door here. A kobold comes into view. It is wielding a +0 short sword. You shoot an arrow. The arrow hits the kobold but does no damage. You shoot an arrow. The arrow hits the kobold but does no damage. You shoot an arrow. The arrow hits the kobold! You kill the kobold! No target in view! No target in view! You sense a monster nearby. No target in view! No target in view! No target in view! Things that are here: a +0 short sword; a kobold corpse You sense a monster nearby. No target in view! No target in view! No target in view! You sense a monster nearby. No target in view! No target in view! A hobgoblin and a giant cockroach come into view. You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin shouts! The hobgoblin is heavily wounded. An endoplasm comes into view. You shoot an arrow. The arrow hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. You shoot an arrow. The arrow completely misses the hobgoblin. You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! You shoot an arrow. The arrow barely misses the giant cockroach. The giant cockroach bites you but does no damage. The giant cockroach completely misses you. You shoot an arrow. The arrow hits the giant cockroach. You kill the giant cockroach! You shoot an arrow. The arrow barely misses the endoplasm. The endoplasm freezes you. You are frozen. You shoot an arrow. The arrow hits the endoplasm! You kill the endoplasm! No target in view! No target in view! You sense a monster nearby. Things that are here: a giant cockroach corpse; a hobgoblin corpse No target in view! No target in view! No target in view! You open the door. A goblin comes into view. It is wielding a +0 dagger. You shoot an arrow. The arrow hits the goblin! You kill the goblin! Your Stealth skill increases to level 2! No target in view! No target in view! You open the door. You sense a monster nearby. No target in view! No target in view! Found a stone staircase leading down. There is an open door here. No target in view! No target in view! No target in view! You open the door. There is an open door here. You open the door. There is an open door here. A dart slug comes into view. You shoot an arrow. The arrow hits the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart hits you. You shoot an arrow. The arrow hits the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart misses you. You shoot an arrow. The arrow hits the dart slug! The dart slug is almost dead. You shoot an arrow. The arrow barely misses the dart slug. You shoot an arrow. The arrow hits the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 There is an open door here. A giant cockroach comes into view. You shoot an arrow. The arrow hits the giant cockroach but does no damage. You shoot an arrow. The arrow hits the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you. You shoot an arrow. The arrow hits the giant cockroach but does no damage. The giant cockroach is severely wounded. The giant cockroach bites you but does no damage. The giant cockroach barely misses you. You shoot an arrow. The arrow hits the giant cockroach. The giant cockroach is almost dead. The giant cockroach bites you. You shoot an arrow. The arrow closely misses the giant cockroach. The giant cockroach bites you. The giant cockroach bites you but does no damage. You shoot an arrow. The arrow closely misses the giant cockroach. The giant cockroach bites you but does no damage. You shoot an arrow. The arrow hits the giant cockroach. You kill the giant cockroach! No target in view! No target in view! You see here a giant cockroach corpse. As you open the door, it creaks loudly! Found a dagger. No target in view! No target in view! There is an open door here. c - a scroll labelled MIOK NUAVIACYO You see here a +0 dagger. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 dagger. You shoot an arrow. The arrow hits the kobold. You kill the kobold! No target in view! Found 2 poisoned darts. No target in view! No target in view! No target in view! You now have 5 gold pieces. You open the door. A ball python comes into view. You shoot an arrow. The arrow hits the ball python. The ball python is severely wounded. You shoot an arrow. The arrow closely misses the ball python. You shoot an arrow. The arrow hits the ball python. You kill the ball python! No target in view! There is an open door here. An endoplasm comes into view. You shoot an arrow. The arrow hits the endoplasm. You kill the endoplasm! No target in view! No target in view! There is an open door here. An endoplasm and a bat come into view. You shoot an arrow. The arrow hits the endoplasm! You kill the endoplasm! You shoot an arrow. The arrow barely misses the bat. The bat hits you but does no damage. You shoot an arrow. The arrow closely misses the bat. The bat closely misses you. You shoot an arrow. The arrow hits the bat. You kill the bat! No target in view! No target in view! You pick up a book of Duality and begin reading... You add the spells Vampiric Draining, Iskenderun's Mystic Blast, Nazja's Percussive Tempering and Splinterfrost Shell to your library. No target in view! No target in view! You open the door. There is an open door here. Things that are here: a +0 short sword; a kobold skeleton f - a golden potion No target in view! No target in view! No target in view! There is a stone staircase leading down here. You open the door. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Key pressed, stopping explore. No target in view! No target in view! No target in view! No target in view! No target in view! You sense a monster nearby. No target in view! A ball python comes into view. You shoot an arrow. The arrow hits the ball python but does no damage. The ball python hisses angrily. You shoot an arrow. The arrow hits the ball python. The ball python is severely wounded. You shoot an arrow. The arrow completely misses the ball python. You shoot an arrow. The arrow hits the ball python. You kill the ball python! No target in view! An endoplasm comes into view. You shoot an arrow. The arrow hits the endoplasm. The endoplasm is heavily wounded. You shoot an arrow. The arrow hits the endoplasm. You kill the endoplasm! No target in view! No target in view! Found a glowing hat. No target in view! No target in view! No target in view! No target in view! You see here a +1 hat. c - a ring of positive energy (worn) A goblin comes into view. It is wielding a +2 dagger of speed. You shoot an arrow. The arrow hits the goblin. You kill the goblin! No target in view! No target in view! Things that are here: a +2 dagger of speed; a goblin corpse No target in view! No target in view! A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! The gnoll hits you from afar with a +0 spear. You shoot an arrow. The arrow hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. You shoot an arrow. The arrow closely misses the gnoll. The gnoll closely misses you. You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! No target in view! No target in view! You see here a +0 spear. Things that are here: a +2 dagger of speed; a goblin corpse You see here a +1 hat. Done exploring. No target in view! No target in view! No target in view! Done exploring. No target in view! You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-709-g4be6608664 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [rabyang] Species: Formicid Job: Hunter HP: 28/28; mods: 0/0 MP: 3/3; mod: 0 Stats: 15 8 19 Position: (44, 59), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 20 | 2 | 219 | 93/126 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 2 | 40 | 4 | 602 | 102/250 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 1 | 20 | 2 | 215 | 37/178 Stealth | X | 1 | 20 | 2 | 114 | 25/89 Shields | X | 0 | 0 | 0 | 0 | 0/29 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/50 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/35 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/35 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/35 Alchemy | X | 0 | 0 | 0 | 0 | 0/29 Invocations | X | 0 | 0 | 0 | 0 | 0/35 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 5 #49: 5 Mutations: antennae: 3 (innate) four strong arms: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #0: +0 shortbow eq slot #3, inv slot #1: +0 leather armour eq slot #9, inv slot #2: ring of positive energy }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #####.# #.# #..##########...#### ....#.# #.###.....# #.......# ###.#.# #.......#.###.####### ....#.# ######..#>....# ..#.#.# ##...##.## #.#.#.# #.####.# ..#.#.# #.# #.# ....#.# #.####.# #####.# #@.....# ......# ######## ####### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>