Dungeon Crawl Stone Soup version 0.35-a0-841-ge685053aba (webtiles) character file. Game seed: 10433985362288255655 4 qyongq the Magician (level 1, -3/15 HPs) Began as a Djinni Enchanter on Aug 12, 2026. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (153 turns). qyongq the Magician (Djinni Enchanter) Turns: 153, Time: 00:00:20 Health: -3/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 21 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) a - +1 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-4 HP) @: flying, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions i - a potion of invisibility Skills: + Level 1.1 Short Blades - Level 2.1 Dodging + Level 2.5 Stealth - Level 2.8 Spellcasting - Level 2.8 Conjurations - Level 2.8 Hexes - Level 2.8 Summonings - Level 2.8 Necromancy - Level 2.8 Translocations - Level 2.8 Forgecraft - Level 2.8 Fire Magic - Level 2.8 Ice Magic - Level 2.8 Air Magic - Level 2.8 Earth Magic - Level 2.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 b - Confusing Touch Hex 11% N/A 19% 3 c - Tukima's Dance Hex 11% N/A 19% 3 d - Gloom Hex/Necr 22% N/A 19% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kobold is severely wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! Things that are here: a +0 dagger; 5 stones; a kobold corpse Found a short sword. You see here a +0 ring mail. You see here a +0 short sword. You encounter a goblin and a rat. You encounter an endoplasm. The goblin shouts! The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. Press: ? - help, Dir - look around, f - activate Confirm quaff: a goblin, wielding a +0 dagger (severely wounded, will become unable to see you) You fade into invisibility! The goblin closely misses you. You hit the goblin. You kill the goblin! You barely miss the endoplasm. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. The cold chills you terribly! You die... ############## ..j..........# #.....r# #.# #...##j# #.# #... #@###.###### ##. #..........# # #####.####.# ........# #.# ######### #.# # ##+# #.# . ##...## #.# ##### ##.....## ####.# ....# ##.......## ##.##.# You could see an endoplasm and a rat (unable to see you). Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qyongq the Djinni Enchanter began the quest for the Orb. 0 | D:1 | qyongq set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Gloom. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 26 | D:1 | Reached skill level 1 in Short Blades 153 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.1 Dodging | | 2.1 Stealth | | 2.5 Spellcasting | | 2.8 Conjurations | | 2.8 Hexes | | 2.8 Summonings | | 2.8 Necromancy | | 2.8 Translocations | | 2.8 Forgecraft | | 2.8 Fire Magic | | 2.8 Ice Magic | | 2.8 Air Magic | | 2.8 Earth Magic | | 2.8 Alchemy | | 2.8 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Dagger || 17 Drink: Invisibility || 1 Armour: Robe || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 152 | 152 | 0 | 0 | 110 | 1 | 152.0 | Dungeon | 152 | 152 | 0 | 0 | 110 | 1 | 152.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 152 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+