Dungeon Crawl Stone Soup version 0.35-a0-477-gf82e3c0534 (webtiles) character file. Game seed: 10333938413982003783 133 qyongq the Magician (level 4, -5/30 HPs) Began as a Mummy Conjurer on June 9, 2026. Slain by Edmund ... wielding a +2 flail of protection (8 damage) ... on level 4 of the Dungeon. The game lasted 00:04:35 (3340 turns). qyongq the Magician (Mummy Conjurer) Turns: 3340, Time: 00:04:36 Health: -5/30 AC: 3 Str: 10 XL: 4 Next: 94% Magic: 1/10 EV: 11 Int: 19 God: Gold: 151 SH: 0 Dex: 10 Spells: 5/12 levels left rFire x . . (150%) c - +0 short sword (venom) rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +0 short sword of venom (weapon) Armour a - a +0 robe (worn) d - a +0 helmet (worn) Wands c - a wand of iceblast (13) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of fog {unknown} e - a scroll of fear {unknown} h - a scroll of revelation {unknown} j - a scroll of poison {unknown} k - a scroll of amnesia {unknown} l - 2 scrolls of identify {unknown} m - a scroll of teleportation {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.3 Conjurations + Level 0.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 6% 3d7 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 48% 2x1d6 5% 1 Static Discharge Conj/Air 24% 3-4/arc 8% 2 Poisonous Vapours Alch/Air 16% 1d1 12% 1 Stone Arrow Conj/Erth 24% 3d8 16% 3 Lesser Beckoning Tloc 8% N/A 19% 2 Scorch Fire 8% 2d5 19% 2 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The floor. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour (85% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray misses Edmund. Edmund says, "I might not be good at magic, but I can still kill you!" The searing ray hits Edmund. Edmund is lightly wounded. Edmund hits you with a +2 flail of protection! The searing ray hits Edmund. Edmund is lightly wounded. You finish channelling your searing ray. Edmund hits you with a +2 flail of protection. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour (lightly wounded, 85% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is heavily wounded. Edmund closely misses you. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +2 flail of protection! You die... Edmund whines, "They better pay attention to me now!" ##......#.#.###...###...# >....#.....###....... #......#.###...# #.....#.....## #......#......# ##...).#..!..#... #.###.#......# #.....###.....# #......#@###.#...... ..#.@...###..... #......# ###.# ...#..<..#.....## #......#...... ##.....# ....# #.###.#......# #.. ..###..:..# #.)... ###.#. You could see Edmund. Vanquished Creatures 2 orc wizards (D:3) An adder (D:2) 4 ribbon worms 12 orcs (D:3) 7 endoplasms 6 hobgoblins 3 jackals (D:2) 3 quokkas (D:2) 4 ball pythons 2 bats 2 frilled lizards 3 goblins 6 kobolds 5 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qyongq the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 947 | D:2 | Reached XP level 2. HP: 19/19 MP: 4/6 958 | D:2 | Learned a level 2 spell: Searing Ray 1339 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/8 1441 | D:2 | Found a faded altar of an unknown god. 2570 | D:3 | Reached XP level 4. HP: 16/30 MP: 5/10 3170 | D:3 | Learned a level 4 spell: Fulminant Prism 3328 | D:4 | Encountered Edmund 3340 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring, minmay_gold_behind_fungi, serial_park_tiny_2 D:2: layout_basic, shapermc_ecumenical_altar_acropolis, lemuel_flame_loot_1 D:3: layout_rooms, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a D:4: nicolae_BIG_FREAKIN_CUBE, layout_cave_pools, serial_shops, nicolae_shop_gaudy_bauble, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.8 Conjurations | 4 | 4.3 Dodging | | 1.5 Stealth | | 1.5 Alchemy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 13 | || 13 Melee: Unarmed | 3 | || 3 Short sword | 10 | || 10 Cast: Magic Dart | 76 | 12 || 88 Searing Ray | 9 | 7 || 16 Armour: Robe | 15 | 12 || 27 Dodge: Dodged | 15 | 6 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3385 | 3262 | 123 | 393 | 2417 | 4 | 846.2 | Dungeon | 3385 | 3262 | 123 | 393 | 2417 | 4 | 846.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1397 daAuts D:1: 933 daAuts D:3: 922 daAuts D:4: 131 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+