Dungeon Crawl Stone Soup version 0.35-a0-379-g092a145782 (webtiles) character file. Game seed: 7224884379081579475 251 qyongq the Conjurer (level 6, -4/35 HPs) Began as a Kobold Conjurer on May 22, 2026. Was an Initiate of Sif Muna. Slain by an ogre ... wielding a +0 giant club (14 damage) ... on level 4 of the Dungeon. The game lasted 00:05:07 (3314 turns). qyongq the Conjurer (Kobold Conjurer) Turns: 3314, Time: 00:05:08 Health: -4/35 AC: 3 Str: 5 XL: 6 Next: 36% Magic: 2/11 EV: 13 Int: 21 God: Sif Muna [......] Gold: 127 SH: 0 Dex: 13 Spells: 2/12 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots {Rampage} Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: rampage @: no status effects A: small, no large weapons, nightstalker 3 a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles e - 4 poisoned darts Armour a - a +0 robe (worn) c - a +0 pair of boots d - a +0 pair of boots of rampaging (worn) Wands e - a wand of paralysis (9) Scrolls c - 4 scrolls of identify {unknown} d - 7 scrolls of teleportation {unknown} e - a scroll of poison {unknown} h - 2 scrolls of torment {unknown} m - a scroll of silence {unknown} o - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} j - a potion of curing {unknown} k - a potion of mutation {unknown} l - a potion of lignification {unknown} n - 2 potions of haste {unknown} Skills: + Level 2.1 Fighting - Level 2.4 Dodging - Level 2.6 Stealth + Level 3.9 Spellcasting + Level 5.2 Conjurations + Level 1.1 Earth Magic + Level 1.9 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Stone Arrow Conj/Erth 34% 3d9 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 12% 1 Hailstorm Conj/Ice 15% 3d6 12% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Rending Blade Conj/Frge 15% 2d7 38% 4 Ignite Poison Fire/Alch 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Nemelex Xobeh Ru Sif Muna Trog Wu Jian Yredelemnul Zin Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You now have 127 gold pieces (gained 12). You encounter a ball python. The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! Sif Muna accepts your kill. You see here a ball python corpse. You encounter an ogre. It is wielding a +0 giant club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are blasted with magical energy! The ogre shouts! Unknown command. Casting: Fulminant Prism (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club! You die... .#..#.## .....### #.#..#.### #.. ###.#..#.### #.# ###.#.†#.### #.# ###.#..#.#+#.# ###.#..#.#.# ###.#....# ###..#@#### ####.O..# ####.# .# .. ### You could see an ogre. Vanquished Creatures A scorpion (D:4) A howler monkey (D:4) 2 orc wizards (D:4) 7 adders 4 dart slugs A ribbon worm (D:2) 5 hobgoblins 3 orcs (D:4) 2 quokkas (D:2) 3 ball pythons A bat (D:1) 3 endoplasms 4 frilled lizards 5 goblins 6 kobolds 3 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qyongq the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 189 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 819 | D:1 | Found Qemuz's Magic Scroll Shop. 953 | D:1 | Learned a level 2 spell: Searing Ray 1013 | D:2 | Reached XP level 3. HP: 15/19 MP: 4/7 1547 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/8 1552 | D:2 | Learned a level 4 spell: Fulminant Prism 2170 | D:3 | Reached skill level 1 in Fighting 2408 | D:3 | Reached XP level 5. HP: 29/29 MP: 8/10 2451 | D:3 | Reached skill level 1 in Alchemy 2817 | D:4 | Found a statue of an orb of entropy. 2818 | D:4 | Found a staircase to the Ecumenical Temple. 2819 | D:4 | Found a statue of an orb of entropy. 2831 | Temple | Entered the Ecumenical Temple 2850 | Temple | Became a worshipper of Sif Muna the Loreminder 2878 | D:4 | Reached skill level 5 in Conjurations 2918 | D:4 | Learned a level 3 spell: Stone Arrow 2977 | D:4 | Reached XP level 6. HP: 16/35 MP: 0/11 3210 | D:4 | Reached skill level 1 in Earth Magic 3314 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_cross, serial_shops, nicolae_shop_pleasant_corner_grove D:2: layout_loops_ring, hex_medium, bh_walls_and_bars D:3: layout_basic, amcnicky_mini_corridor_feature D:4: minmay_razor_zed, layout_cave_pools, nicolae_uskayaw_dance_theater, temple_fountains, serial_shops, shop, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_cross_1, co_window_2corner, co_window_paths_c, co_window_corner_b, co_window_paths_c, co_window_of_opportunity_b, co_window_of_opportunity_c, co_window_4corner_a, co_window_paths_d, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, uniq_duvessa Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 | 3.9 Fighting | 1 2 | 2.1 Alchemy | 1 | 1.9 Conjurations | 5 | 5.2 Earth Magic | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 15 | 17 || 32 Melee: Dagger | 15 | 17 || 32 Cast: Magic Dart | 32 | 8 || 40 Searing Ray | 6 | 14 || 20 Stab: Sleeping | 7 | 7 || 14 Armour: Robe | 9 | 13 || 22 Dodge: Dodged | 6 | 10 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3315 | 3217 | 98 | 483 | 2294 | 5 | 663.0 | Dungeon | 3281 | 3196 | 85 | 483 | 2294 | 4 | 820.2 | Temple | 33 | 20 | 13 | 0 | 0 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1060 daAuts D:2: 900 daAuts D:3: 841 daAuts D:4: 480 daAuts Temple: 33 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 28505 | 15 | 8 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 6 || 6 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 9 || 9 ----------------------+-------+-------++-------