qyongq Level 1 of the Dungeon (2, 5, D:1) a +0 hand axe (4, 9, D:1) a +0 short sword a stone (4, 10, D:1) a jackal skeleton a bat skeleton (9, 13, D:1) a jackal skeleton a jackal skeleton (14, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, 16, D:1) a +0 dagger 3 stones (17, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (18, -6, D:1) a bat corpse (skeletalised by now) (18, 16, D:1) a +0 club (19, 11, D:1) a +0 short sword a kobold skeleton (20, -6, D:1) a +0 mace (20, 11, D:1) a +0 club 2 stones (20, 26, D:1) a rat corpse (skeletalised by now) (24, 18, D:1) a ring of flight (29, -7, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -20, D:2) a bat corpse (skeletalised by now) (8, 2, D:2) a +0 club a +0 ring mail a +0 dagger a +0 club 3 stones a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, 12, D:2) the +1 robe "Geyp" {rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (11, 12, D:2) a bat skeleton (15, -9, D:2) a +0 plate armour (17, -25, D:2) a +0 dagger a kobold corpse (skeletalised by now) (31, 7, D:2) a hobgoblin skeleton (35, 24, D:2) a +0 dagger (37, 16, D:2) a +0 whip (40, 8, D:2) a +0 war axe (41, -1, D:2) a +0 dagger an orc skeleton (42, -15, D:2) an inkwell talisman (42, 19, D:2) a quokka corpse (skeletalised by now) (44, -5, D:2) an adder skeleton (47, -24, D:2) a ball python skeleton (49, -24, D:2) a +0 dagger a kobold skeleton (56, -19, D:2) a rat skeleton (59, -18, D:2) 5 stones a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 ring mail an orc corpse (1, 4, D:3) a +0 dagger a +0 robe an orc corpse (2, 0, D:3) a +0 short sword a +0 trident a +0 ring mail an orc corpse (15, 11, D:3) the +1 leather armour of Gurap {Harm Dex+3} Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (16, 47, D:3) a +0 club (33, 37, D:3) an adder corpse (skeletalised by now) (34, 14, D:3) a +1 flail of protection (37, 9, D:3) a rat skeleton (44, 4, D:3) a parchment of Confusing Touch (48, 37, D:3) an adder corpse (skeletalised by now) (56, 34, D:3) a hobgoblin corpse (skeletalised by now)