Dungeon Crawl Stone Soup version 0.34-a0-940-g473fb080b9 (webtiles) character file. Game seed: 8112807891094435917 1331 qyongq the Conjurer (level 8, -2/58 HPs) Began as a Gnoll Conjurer on Oct 13, 2025. Shot with an arrow by a centaur (8 damage) ... on level 6 of the Dungeon. The game lasted 00:10:04 (6366 turns). qyongq the Conjurer (Gnoll Conjurer) Turns: 6366, Time: 00:10:04 Health: -2/58 AC: 2 Str: 6 XL: 8 Next: 60% Magic: 17/17 EV: 12 Int: 19 God: Gold: 315 SH: 4 Dex: 12 Spells: 9/19 levels left rFire . . . (100%) i - +2 short sword (elec) rCold . . . (100%) g - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth +++ h - ring of willpower HPRegen 0.29/turn e - ring of willpower MPRegen 0.15/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer and Ossuary. You collected 315 gold pieces. Inventory: Hand Weapons b - a +0 dagger i - a +2 short sword of electrocution (weapon) j - a +3 flail Missiles d - 10 poisoned darts Armour a - a +0 robe (worn) f - an orb of pyromania g - a +0 buckler (worn) Magical Staves c - a staff of necromancy Jewellery e - a ring of willpower (worn) h - a ring of willpower (worn) Wands a - a wand of flame (17) b - a wand of acid (6) Scrolls c - a scroll of blinking {unknown} V - 3 scrolls of vulnerability k - a scroll of silence {unknown} l - a scroll of immolation {unknown} N - 5 scrolls of noise n - a scroll of fear {unknown} o - a scroll of amnesia {unknown} q - 2 scrolls of enchant armour {unknown} g - 2 scrolls of fog v - a scroll of torment {unknown} y - a scroll of butterflies {unknown} z - a scroll of brand weapon {unknown} B - a scroll of teleportation {unknown} C - 2 scrolls of enchant weapon {unknown} r - a scroll of revelation E - a scroll of poison {unknown} Potions g - 2 potions of magic w - 5 potions of heal wounds i - 4 potions of invisibility e - 3 potions of enlightenment M - 2 potions of mutation c - 3 potions of curing B - 3 potions of berserk rage a - a potion of ambrosia m - a potion of might r - a potion of resistance Skills: + Level 3.5 Fighting + Level 3.5 Short Blades + Level 3.5 Long Blades + Level 3.5 Axes + Level 3.5 Maces & Flails + Level 3.5 Polearms + Level 3.5 Staves + Level 3.5 Ranged Weapons + Level 3.5 Throwing + Level 3.5 Armour + Level 5.8 Dodging + Level 5.5 Stealth + Level 3.5 Shields + Level 3.5 Unarmed Combat + Level 6.1 Spellcasting + Level 7.7 Conjurations + Level 2.8 Hexes + Level 2.8 Summonings + Level 2.8 Necromancy + Level 2.8 Translocations + Level 2.8 Forgecraft + Level 2.8 Fire Magic + Level 2.8 Ice Magic + Level 2.8 Air Magic + Level 2.8 Earth Magic + Level 2.8 Alchemy + Level 3.8 Invocations + Level 3.5 Evocations + Level 3.1 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Summon Ice Beast Ice/Summ 16% N/A 17% 3 d - Fulminant Prism Conj/Alch 13% 3d9 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 32% N/A 5% 1 Sandblast Erth 32% 2d9 5% 1 Call Imp Summ 32% N/A 9% 2 Construct Spike Launche Frge 32% 2d4 9% 2 Ensorcelled Hibernation Hex/Ice 32% N/A 9% 2 Gloom Hex/Necr 32% N/A 17% 3 Sigil of Binding Hex 16% N/A 17% 3 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 21% 4 Metabolic Englaciation Hex/Ice 8% N/A 83% 5 Diamond Sawblades Frge 8% 4d5 100% 7 Dragon's Call Summ 8% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Ossuary (visited) Temple: D:4-7 Altars: Annotations: D:6 Jeremiah Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Moving in this stuff is going to be slow. There is a gate leading back out of this place here. Welcome back to the Dungeon! Level annotation: Jeremiah There is a collapsed entrance here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a river rat skeleton. You see here an adder skeleton. i - a scroll of identify As you read the scroll of identify, it crumbles to dust. d -> r - a potion of resistance Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found 11 gold pieces. A centaur comes into view. Found a scroll labelled HOXAUH NAPH. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. You block the arrow. You hear a shout! The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The centaur shoots an arrow. The arrow hits you! You die... ##~##~~##~## #~#~.~~#~# #### #~#~~~~#~# #...## ##~##~~##~## ###.....## #~~~#~~#~÷~#########......... #~~~÷~~#~~~#....†.†.........# ##~######~##########......... ### ##.# ###### #.#.....## ∆ #..###@...# #.##...## #.#########.....#...# #.# #### #..$....b.c....##...###.### #####..#F##.###.#..##.....# #..#.##.####.#.##.#.#.####. #..bc##..F................. #...F.#.#.####.##...######. ........#.#........## .....b...........#### You could see a centaur. Vanquished Creatures Menkaure (D:4) A black bear (D:5) An ogre (D:4) A phantom (D:5) A brain worm (Sewer) 2 wights (Ossuary) A bombardier beetle (D:3) A hound (D:5) A gnoll bouda (D:4) A drude (D:5) A sleepcap (D:4) 6 iguanas An orc wizard (D:5) A crocodile zombie (Ossuary) A spectral scorpion (Ossuary) 8 mummies (Ossuary) A gnoll (D:3) 14 adders 4 river rats 2 shadow imps A white imp (D:5) 2 ribbon worms (Sewer) 8 dart slugs 4 gnoll zombies (Ossuary) 4 endoplasms 9 hobgoblins 9 jackals 19 orcs 5 quokkas 10 ball pythons 12 bats 6 frilled lizards 4 goblins 7 kobolds 2 kobold draugrs (Ossuary) 2 orc zombies (Ossuary) 9 rats 10 spectral rats (Ossuary) 173 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qyongq the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 128 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/7 131 | D:1 | Learned a level 2 spell: Searing Ray 1151 | D:2 | Reached XP level 3. HP: 25/25 MP: 7/9 1261 | D:2 | Reached skill level 5 in Spellcasting 1420 | D:2 | Found a faded altar of an unknown god. 1430 | D:2 | Got Plato's Opusculum on the Jaunt 1692 | D:3 | Reached skill level 1 in Invocations 1702 | D:3 | Reached skill level 1 in Fighting 1702 | D:3 | Reached skill level 1 in Short Blades 1702 | D:3 | Reached skill level 1 in Long Blades 1702 | D:3 | Reached skill level 1 in Axes 1702 | D:3 | Reached skill level 1 in Maces & Flails 1702 | D:3 | Reached skill level 1 in Polearms 1702 | D:3 | Reached skill level 1 in Staves 1702 | D:3 | Reached skill level 1 in Ranged Weapons 1702 | D:3 | Reached skill level 1 in Throwing 1702 | D:3 | Reached skill level 1 in Armour 1702 | D:3 | Reached skill level 1 in Shields 1702 | D:3 | Reached skill level 1 in Unarmed Combat 1702 | D:3 | Reached skill level 1 in Evocations 1902 | D:3 | Reached skill level 1 in Shapeshifting 1902 | D:3 | Reached XP level 4. HP: 24/32 MP: 3/11 2066 | D:3 | Identified the +2 ring mail "Ipaoqon" {Str+3 Int-4} 2355 | D:3 | Reached skill level 1 in Hexes 2355 | D:3 | Reached skill level 1 in Summonings 2355 | D:3 | Reached skill level 1 in Necromancy 2355 | D:3 | Reached skill level 1 in Translocations 2355 | D:3 | Reached skill level 1 in Forgecraft 2355 | D:3 | Reached skill level 1 in Fire Magic 2355 | D:3 | Reached skill level 1 in Ice Magic 2355 | D:3 | Reached skill level 1 in Air Magic 2355 | D:3 | Reached skill level 1 in Earth Magic 2355 | D:3 | Reached skill level 1 in Alchemy 2896 | D:4 | Reached XP level 5. HP: 35/37 MP: 8/12 2975 | D:4 | Noticed an ogre 2978 | D:4 | Killed an ogre 3048 | D:4 | Reached XP level 6. HP: 36/44 MP: 9/13 3119 | D:4 | Noticed Menkaure 3125 | D:4 | Killed Menkaure 3126 | D:4 | Reached skill level 5 in Dodging 3675 | D:4 | Reached XP level 7. HP: 40/50 MP: 9/15 3915 | D:4 | Learned a level 3 spell: Summon Ice Beast 3931 | D:5 | Entered Level 5 of the Dungeon 4335 | D:5 | Reached skill level 5 in Stealth 4658 | D:5 | Reached XP level 8. HP: 57/57 MP: 11/16 4952 | D:6 | Found a sand-covered staircase. 4957 | Ossuary | Entered an ossuary 5394 | D:6 | Noticed Jeremiah 5454 | D:6 | Found a glowing drain. 5466 | Sewer | Entered a sewer 5735 | Sewer | Learned a level 4 spell: Fulminant Prism 6366 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring, minmay_rat_gold_closets D:2: layout_rooms, shapermc_ecumenical_altar_rom_forum D:3: layout_basic, minmay_pentomino_pile D:4: layout_basic, minmay_pentangle, uniq_menkaure D:5: layout_cave_pools, dreamdust_mushroom_princess, nicolae_twisty_statue_hallways D:6: layout_loops_ring, gammafunk_temple_overflow_pools, lemuel_round_altar, gup_sewer_entry_bubbles, enter_ossuary_5, uniq_duvessa, uniq_sigmund, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 6 | 6.1 Invocations | 1 2 3 | 3.8 Fighting | 1 2 3 | 3.5 Short Blades | 1 2 3 | 3.5 Long Blades | 1 2 3 | 3.5 Axes | 1 2 3 | 3.5 Maces & Flails | 1 2 3 | 3.5 Polearms | 1 2 3 | 3.5 Staves | 1 2 3 | 3.5 Ranged Weapons | 1 2 3 | 3.5 Throwing | 1 2 3 | 3.5 Armour | 1 2 3 | 3.5 Shields | 1 2 3 | 3.5 Unarmed Combat | 1 2 3 | 3.5 Evocations | 1 2 3 | 3.5 Shapeshifting | 1 2 3 | 3.1 Hexes | 1 2 | 2.8 Summonings | 1 2 | 2.8 Necromancy | 1 2 | 2.8 Translocations | 1 2 | 2.8 Forgecraft | 1 2 | 2.8 Fire Magic | 1 2 | 2.8 Ice Magic | 1 2 | 2.8 Air Magic | 1 2 | 2.8 Earth Magic | 1 2 | 2.8 Alchemy | 1 2 | 2.8 Dodging | 5 | 5.8 Stealth | 5 | 5.5 Conjurations | | 7.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 3 | 14 | 100 || 117 Melee: Unarmed | 2 | | || 2 Dagger | 1 | 14 | || 15 Bite | 1 | | 11 || 12 Short sword | | | 100 || 100 Throw: Dart | | 2 | || 2 Cast: Magic Dart | 70 | 40 | 51 || 161 Searing Ray | 3 | 12 | 32 || 47 Read: Identify | | | 11 || 11 Stab: Sleeping | | | 8 || 8 Armour: Robe | 4 | 16 | 87 || 107 Dodge: Dodged | 5 | 15 | 71 || 91 Block: Buckler | | 3 | 37 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6560 | 6425 | 135 | 797 | 4162 | 8 | 820.0 | Dungeon | 5160 | 5025 | 135 | 522 | 3532 | 6 | 860.0 | Sewer | 1029 | 1029 | 0 | 173 | 630 | 1 | 1029.0 | Ossuary | 370 | 370 | 0 | 102 | 0 | 1 | 370.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1231 daAuts D:1: 1074 daAuts D:3: 1047 daAuts Sewer: 1029 daAuts D:5: 951 daAuts D:2: 574 daAuts Ossuary: 370 daAuts D:6: 281 daAuts