Dungeon Crawl Stone Soup version 0.34-a0-846-gfce907168a (webtiles) character file. Game seed: 9508257279120365130 1 qyongq the Sneak (level 1, -1/13 HPs) Began as a Merfolk Enchanter on Sept 26, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (57 turns). qyongq the Sneak (Merfolk Enchanter) Turns: 57, Time: 00:00:24 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 14 God: Gold: 11 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of willpower (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions i - 2 potions of invisibility Skills: + Level 0.1 Fighting + Level 1.2 Short Blades + Level 2.7 Dodging + Level 3.3 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 9% N/A 21% 3 Tukima's Dance Hex 9% N/A 21% 3 Gloom Hex/Necr 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, qyongq the Merfolk Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 7 stones. Found a staircase leading out of the dungeon. You now have 11 gold pieces. There is a dry fountain here. You open the door. There is an open door here. c - a scroll labelled DAPITU WYCOFE A quokka comes into view. A quokka is nearby! Found an encrusted iron ring. You hit the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! Found a scroll labelled OSMI EBLOAWAV. c - a ring of willpower d - a scroll labelled OSMI EBLOAWAV c - a ring of willpower (worn) As you open the door, it creaks loudly! There is an open door here. An endoplasm comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... #......... #..# #..###### .... ##..####### ..... ##........ ..... ###.##### ...... ######.# ....# ##......## ##+##..######........# .......J@...#........# ........###.#........# ........# #..#'####### ##+###### ##......# ......##.# ####.#..# # #.##.# #.# .. #.# ##. You could see an endoplasm. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qyongq the Merfolk Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 57 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 0 | 29 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 0 | 29 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts