Dungeon Crawl Stone Soup version 0.34-a0-845-g6ef1f922e4 (webtiles) character file. Game seed: 9213043755193853812 46 qyongq the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Sept 25, 2025. Slain by a marrowcuda (2 damage) ... summoned by a marrowcuda ... in an ossuary. The game lasted 00:02:33 (1369 turns). qyongq the Conjurer (Draconian Conjurer) Turns: 1369, Time: 00:02:33 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 46% Magic: 5/7 EV: 11 Int: 20 God: Gold: 28 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Ossuary. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Jewellery b - an amulet of faith Scrolls c - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} h - a scroll of brand weapon {unknown} k - a scroll of fear {unknown} Potions d - 2 potions of moonshine {unknown} f - a potion of haste {unknown} j - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Ossuary (1/1) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The marrowcuda bites you. Another marrowcuda is drawn to the feast! The searing ray hits the marrowcuda. The marrowcuda is lightly damaged. The marrowcuda barely misses you. The searing ray hits the marrowcuda. The marrowcuda is moderately damaged. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! The searing ray hits the marrowcuda. The marrowcuda is heavily damaged. The searing ray hits the marrowcuda! The marrowcuda is heavily damaged. You finish channelling your searing ray. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda closely misses you. The marrowcuda barely misses you. Magic courses through your body. The marrowcuda bites you but does no damage. The marrowcuda barely misses you. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda bites you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a marrowcuda (heavily damaged, 75% to hit) You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda. The marrowcuda is severely damaged. The searing ray hits the marrowcuda. The marrowcuda is lightly damaged. (Press . to maintain the ray.) The marrowcuda barely misses you. The marrowcuda bites you. You die... #..# ..ß..# #..####.....# #.....Z.......⌠... #................ #..#..#..#. #...# #..#''#..# #...# #..#!?#..# #...# . #..####..####...####.. #..FF@FF............. #...FFF.............. #############'''#### ##...## ##.....## ####.......### #z#...∩.∩...#z# ####.......#### ##.....## You could see 7 marrowcudas. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 gnoll zombies (Ossuary) 2 endoplasms (D:1) 2 hobgoblins (D:1) 4 jackals (D:2) 4 orcs (D:4) A quokka (D:2) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 goblins 2 kobolds (D:1) An orc zombie (Ossuary) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qyongq the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 460 | D:1 | Found Ceinusa's Book Emporium. 474 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 635 | D:1 | Learned a level 2 spell: Searing Ray 1073 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/7 1178 | D:2 | You fall into a shaft and drop 2 floors! 1239 | D:4 | Found a sand-covered staircase. 1250 | Ossuary | Entered an ossuary 1250 | Ossuary | Noticed a weeping skull 1250 | Ossuary | Noticed a weeping skull 1250 | Ossuary | Noticed a weeping skull 1356 | Ossuary | Noticed a marrowcuda 1365 | Ossuary | Noticed a marrowcuda 1367 | Ossuary | Noticed a marrowcuda 1367 | Ossuary | Noticed a marrowcuda 1368 | Ossuary | Noticed a marrowcuda 1368 | Ossuary | HP: 1/26 [marrowcuda (3)] 1369 | Ossuary | Noticed a marrowcuda 1369 | Ossuary | Noticed a marrowcuda 1369 | Ossuary | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, serial_shops, shop D:2: layout_rooms, uniq_sigmund D:4: layout_basic, mainiacjoe_ossuary_entry_dusty_tomb, hangedman_glass_teeth, item_on_display_a_b, uniq_eustachio Ossuary: ossuary_kennysheep_city_of_the_dead Action || total ---------------------------++------- Attack: Normal || 22 Melee: Short sword || 22 Cast: Magic Dart || 34 Searing Ray || 10 Drink: Magic || 1 Armour: None || 26 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1374 | 1347 | 27 | 282 | 760 | 4 | 343.5 | Dungeon | 1255 | 1228 | 27 | 219 | 760 | 3 | 418.3 | Ossuary | 118 | 118 | 0 | 63 | 0 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 877 daAuts D:2: 306 daAuts Ossuary: 118 daAuts D:4: 71 daAuts