Dungeon Crawl Stone Soup version 0.34-a0-732-g7224c163e6 (webtiles) character file. Game seed: 6268665953776309360 0 qyongq the Vexing (level 1, 0/15 HPs) Began as a Merfolk Hexslinger on Sept 5, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (25 turns). qyongq the Vexing (Merfolk Hexslinger) Turns: 25, Time: 00:00:13 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 12 God: Gold: 14 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 1.1 Fighting + Level 0.0 Long Blades - Level 1.5 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, qyongq the Merfolk Hexslinger. The heart of this dungeon contains the breathtaking artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 14 gold pieces. Found a staircase leading out of the dungeon. You now have 14 gold pieces. A quokka comes into view. Found 2 dark potions. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is heavily wounded. You shoot a sling bullet. The sling bullet misses the quokka. The quokka bites you. x2 You shoot a sling bullet. The sling bullet misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka barely misses you. x2 You shoot a sling bullet. The sling bullet hits the quokka. The quokka is severely wounded. The quokka barely misses you. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is severely wounded. The quokka misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet misses the quokka. The quokka closely misses you. You shoot a sling bullet. The sling bullet misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ##### #.# ####.<.#####.# #...ß.ß...##.# #.........##.# #.........##.## #...............## ##########.#.##..# #...###.# ##.###@.# #.# #r## ..# #.. ..# ##!# .# .# .# .# ## You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qyongq the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 25 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic Action || total ---------------------------++------- Fire: Sling || 9 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 14 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 14 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts