Dungeon Crawl Stone Soup version 0.34-a0-732-g7224c163e6 (webtiles) character file. Game seed: 12594419928833472191 77 qyongq the Vexing (level 4, -1/32 HPs) Began as a Barachi Hexslinger on Sept 5, 2025. Shot with a sling bullet by a gnoll (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:43 (1021 turns). qyongq the Vexing (Barachi Hexslinger) Turns: 1021, Time: 00:02:43 Health: -1/32 AC: 4 Str: 9 XL: 4 Next: 34% Magic: 4/8 EV: 11 Int: 14 God: Gold: 59 SH: 0 Dex: 16 Spells: 6/8 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) e - +2 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: weak-willed, unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles f - 6 poisoned darts Armour b - a +0 robe (worn) d - a +0 chain mail e - a +2 hat (worn) Talismans c - a quill talisman Scrolls c - a scroll of torment {unknown} e - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} m - a scroll of fear {unknown} Potions d - a potion of moonshine {unknown} f - a potion of curing {unknown} j - a potion of mutation {unknown} k - 2 potions of heal wounds {unknown} l - a potion of magic {unknown} n - a potion of brilliance {unknown} Skills: - Level 1.2 Fighting + Level 2.5 Ranged Weapons - Level 2.1 Dodging + Level 2.6 Spellcasting + Level 4.3 Hexes - Level 1.1 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Volatile Blastmotes Fire/Tloc 6% 2d10 47% 3 Dimensional Bullseye Hex/Tloc 3% N/A 65% 4 Eringya's Surprising Cr Summ 1% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Dir - move target Found a gluggy blue potion. Boing! The gnoll seems less drained. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. The gnoll shoots a sling bullet. The sling bullet closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (sparse dust, severely wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll shoots a sling bullet. The sling bullet completely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (59% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 sling (63% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll shoots a sling bullet. The sling bullet hits you. The gnoll shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 sling (63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 sling (moderately wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll shoots a sling bullet. The sling bullet hits you! You die... ############# ####### §☼§☼☼§§☼☼○§§# ..#.... §§§☼§§§§§○§§# #.#.... §§☼§§○§§@☼§☼# #.#.... ##+##○§§§§§§# #####.#.†.. #☼§§○j.)☼###...#.#.... #§###§)#§§##.#.#.#.... ☼§ #§§##☼§§.......... #§ #§#§#§#§§§.#...### ☼§ §§§○..§.○§........ ☼ .#§#☼#.####.###.... ..§§☼☼§.. .......... You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) 3 giant cockroaches 5 hobgoblins 3 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) 7 bats 3 endoplasms A frilled lizard (D:2) 7 goblins 3 kobolds (D:1) 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qyongq the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 147 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 160 | D:1 | Learned a level 2 spell: Jinxbite 322 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/6 328 | D:1 | Reached skill level 4 in Hexes 1007 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/7 1021 | D:2 | Shot with a sling bullet by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic D:2: layout_basic, hangedman_decor_diamond_cutter, hangedman_abyss_or_decor_lesser_grid, st_stairs_12, grunt_decor_mini_mirrors, chequers_decorated_corner Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.6 Hexes | 4 | 4.3 Fighting | | 1.2 Ranged Weapons | | 2.5 Dodging | | 2.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 127 | 11 || 138 Cast: Jinxbite | 2 | 1 || 3 Ability: Hop | | 1 || 1 Read: Poison | | 1 || 1 Armour: Robe | 23 | 10 || 33 Dodge: Dodged | 25 | 7 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1212 | 1197 | 15 | 26 | 822 | 2 | 606.0 | Dungeon | 1212 | 1197 | 15 | 26 | 822 | 2 | 606.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 941 daAuts D:2: 270 daAuts